Camo_Fire

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  1. Yup, your new one is in there Faou. Im hoping to get the list up tomorrow afternoon...the mods are out on their long weekend. tisk tisk, abandoning their duties.
  2. Well now you made this complicated for me =P I was working on the Blaster Guides and FAQs, and someone recommended your Archery Codex for the Archery section. Now there's this. Should I add both? I need an answer soon, it's going up probably tomorrow =P
  3. I just looked at my updated version...I will be adding in guides I found for i10 and i9 assault rifle/* guides. I have the whole thing completed and ready to go, but right now i'm waiting to hear from Ex on what I should do with it, so there's still time to get your guides in!
  4. I am currently adding on finishing touches. I will have it done by tonight.
  5. Ice Manipulation

    *Chilblain , This power must be taken at level 1…you have no choice. It is a single target immobilize, meaning it will stop your enemy from moving, although they still can attack if they are in range. It also reduces their recharge. Great for controlling battles. It does moderate DoT cold damage.

    Recommended Slotting: 1 acc, 1 recharge to help control

    *Frozen Fists , This is a melee power, which immediately made me skip it. If you aren’t interested in being a blapper, skip it. The only reason I would take it is for the melee IO sets. It does minor cold/smashing damage and reduces your foe’s recharge and speed.

    Recommended Slotting: I haven’t really used this power, but I would say maybe 1 acc and 1 dmg

    *Ice Sword , This is also a melee power. Once again, only take it if you want to be a blapper or want the melee IO sets. It does moderate cold/lethal damage and lowers your foe’s recharge and speed.

    Recommended Slotting: Same as Frozen Fists, 1 acc and 1 dmg

    *Chilling Embrace , Once again, a good blapper power. At first, I really didn’t want this power. But after trying it out, I found that it’s great for damage mitigation. It is a toggle, meaning you can turn it on and off, and lowers the speed, recharge, and damage of enemies within 10 feet of you.

    Recommended Slotting: 1-2 end

    *Build Up , Finally, a non-blapper power! This does basically the same thing as Aim, but with different numbers. It gives a 15% tohit buff and a 100% damage buff. It is a great power to use along with Aim for a nuke or “mini nuke”.

    Recommended Slotting: 2-3 Recharge, 1 tohit (only if you have extra slots!!)

    *Ice Patch , This is a useful power, but would be more useful if it was bigger. When you activate this power, you make a patch of ice on the floor around you. It stays in the exact spot for 30 seconds and knocks down any foes that walk on it. This is great damage mitigation. This power can not be activated while you are in the air. I would recommend getting this power when you get the chance, but it isn’t a huge priority.

    Recommended Slotting: 1 end, 1-2 recharge

    *Shiver , While training up my Fire/Ice Blaster I skipped this power, but I now regret that choice. This is a very useful power and I recommend picking it up when you get a chance. It is a cone power, meaning it will hit your target within a 60 foot range and hit any enemies within a 135 degree arc. That is actually a very big area it can hit and can cover almost any group of enemies you encounter. Also, although this power doesn’t do damage, it will add to your defiance. It decreases your foe’s recharge and run speed.

    Recommended Slotting: 1 end, 1 recharge

    *Freezing Touch , This is one of my favorite Ice Manipulation powers. It is a melee single target hold, meaning it will stop your target from moving and attacking for 11.9 seconds unenhanced. It will hold anything up to a lieutenant. To hold a boss or up, it needs to be stacked with other holds. Since the recharge is lower than the duration, it is possible to stack it for 1.9 seconds unenhanced and longer if you add recharge reduction and hold duration to it. It also does minor cold damage.

    Recommended Slotting: 1 acc, 1 hold, 1 end, 1 recharge. If using IO sets, I recommend the Ghost Widow’s Embrace or Essence of Curare sets.

    *Frozen Aura , The last of the Ice Manipulation set and quite disappointing in my opinion. It is a PBAoE sleep, meaning it will effect enemies within 10 feet of you. The sad part is that it’s sleep, meaning that they can’t move or attack, but if they’re hit with any attacks, they come out of it. That is quite bad for a fire blaster that specializes in AoE attacks. I would only use this power in a tough group and take them out 1 at a time.

    Recommended Slotting: 1 acc, 1 end, 1 recharge
  6. First Post- Intro and Fire Blast powers
    Second Post- Ice Manipulation Powers

    Guide to the Fire/Ice Blaster
    Welcome to my i11 guide to the Fire Blast primary and Ice Manipulation secondary. I made my Fire/Ice Blaster Camo Fire back in December 2005 and have loved playing him since. I chose the build based on my love of fire and the interesting effects of the ice secondary. I didn’t know the build would work out to be as good as it really is today. I will break down each powers in the 2 sets, with some help from Mids’ Hero Designer and my own experiences.

    Don’t worry, I’m not good with numbers either. I won’t provide all that confusing math some other people do.

    If you are looking for a certain word/phrase, remember that windows users can hold down the ctrl key and hit f, type in a word in the box that pops up, and click Find Next. It will search for the word/phrase that you typed, making it easier to browse this lengthy guide.

    Power Availability Charts:
    Fire Blast:
    1- Flares
    1- Fire Blast
    2- Fire Ball
    6- Rain of Fire
    8- Fire Breath
    12- Aim
    18- Blaze
    26- Blazing Bolt
    32- Inferno

    Ice Manipulation:
    1- Chilblain
    2- Frozen Fists
    4- Ice Sword
    10- Chilling Embrace
    16- Build Up
    20- Ice Patch
    28- Shiver
    35- Freezing Touch
    38- Frozen Aura



    Fire Blast

    *Flares , If this was i10 or earlier, I would say this is a skippable power and you should only get it if you find that you have a hole in your attack chain. But since the Defiance update a little after i11 and the shortened animation time, I would say it’s something good to get when you can, although it isn’t a top priority. This power helps a lot to build up your Defiance, providing you with better damage. Also, thanks to Defiance, you can use this power while mez’d (Held, Slept, Stunned, etc.) to greatly add to your DPS. Top it off with a cheap endurance cost and it’s a decent power. This is a single target attack that does minor fire damage.

    Recommended Slotting:1 end, 1 acc, and 3 dmg. If using IO sets, I recommend looking through the ranged damage sets and using this power for extra set bonuses.

    *Fire Blast , Now here is a power you will be using a lot. I VERY highly recommend this as your starting power. The endurance cost is a little higher than Flares, but I find it to be worth the damage. It also helps to stack Defiance quite well. This is a single target attack that does moderate fire damage.

    Recommended Slotting: 1 acc, 3 dmg, 1 end, 1 recharge. If using IO sets, I recommend the Thunderstrike set.

    *Fire Ball , The Fire Blast set is known for it’s great AoE capabilities, and this power along with Fire Breath is why. It is a targeted AoE attack, which means it will get your target and anyone around it within 15 feet. As explained later, this power is great for a “mini nuke”. It does moderate fire and smashing damage.

    Recommended Slotting: 1 acc, 3 dmg, 1-2 end, 1 recharge. If using IO sets, I recommend the Detonation set.

    *Rain of Fire , This is definitely a situational power. I am personally not a big fan of it, but some people take it for the occasional time that it’s useful. It is location AoE, meaning that you choose where to place it (a marker comes up around your mouse when you click on the power in your tray) and it lasts for 15 seconds, damaging anyone in it. The unfortunate part is that it has a fear effect, meaning that enemies will run away from it, although slowly since it also has a –speed effect. It does minor fire damage.

    Recommended Slotting: 1-2 endurance

    *Fire Breath , This power and Fire Ball work great together. It is a cone, meaning it will hit your target and anyone in a 40 foot range and in a 30 degree arc. Remember that the farther you are from an enemy you are, the larger the arc is. I will explain later how this power can be used with Fire Ball to make a “mini nuke”. This does moderate DoT fire damage.

    Recommended Slotting: 1 acc, 3 dmg, 1-2 end, 1 recharge. If using IO sets, I recommend Air Burst or Detonation.

    *Aim , This is a click power which lasts 10 seconds and has a 90 second recharge. It temporarily gives you a tohit buff of 37.5% and a damage buff of 62.5%. Only the tohit buff is enhanceable. This is a great power to use along with Build Up before Inferno or your “mini nuke”.

    Recommended Slotting: 2-3 recharge

    *Blaze , This is my absolute favorite power of this set. Get it at 18, no ifs, ands, or buts. It does high single target damage and, when enhanced in higher levels, can almost 1-shot a white minion. It doesn’t seem like much, but it has a cast of about 1 second, so it brings your DPS WAY up. It also helps a lot against bosses, EBs, and AVs. Some people recommend slotting range into it, but I’m against that. Damage, accuracy, and recharge are MUCH more important. This does single target high fire damage.

    Recommended Slotting: 1 acc, 3 dmg, 1 end, 1-2 recharge. I wouldn’t recommend using IO sets in this power, but if you do, try Thunderstrike.

    *Blazing Bolt , This is a snipe power, meaning that it is very long range and does high damage, but it can be interrupted during the 3 seconds of casting time. It also has high accuracy, meaning that you don’t really have to slot it with accuracy. A great fight opener and puller.

    Recommended Slotting: 1-2 end, 1 dmg. For IO sets, try Executioner’s Contract or Extreme Measures.

    *Inferno , Finally, here is the power you’ve been waiting for- your nuke. This is a PBAoE power, meaning you don’t need to have a target to use it, and it will hit any enemies within 25 feet. The main drawbacks of this power is that you have to jump right in the middle of a group to use it and after use it drains all of your endurance and stops your recovery for a few seconds. Endurance inspirations still can be used though. This power should only be used right after using Aim and Build Up, or it will feel gimped. If you don’t hit any enemies, you will lose 20 endurance and no other penalties.

    Recommended Slotting: 1 acc optional, 3 dmg, 2-3 recharge. If using IO sets, I recommend Multi-Strike.
  7. Looks like this will be coming today or monday for sure. I'm about to take a lunch break, but I have all the guides post-I6, just working on adding in the pre-I6 ones. There are a good amount of new guides, since the current list doesn't have anything after I8. Unfortunately I won't be able to work on it tomorrow, but it will be up.
  8. [ QUOTE ]
    The top ten lists are supposed to be satire, not anything "planned".

    [/ QUOTE ]

    Phew, I got worried!

    Nice issue.
  9. Looks pretty villainous to me. Great job =)
  10. Im still waiting to hear from Ex again. The update should come sometime this weekend, probably end up being monday though. Maybe later, I'm horrible with time tables.
  11. I just spoke to Ex. I'll work on updating this over the weekend.
  12. Woot, this thread made sticky! *does the happy dance*
  13. I'm up for it if you can't get anyone...send me a PM if you need me Ex.
  14. don't you mean most expensive? lol
  15. [ QUOTE ]
    [ QUOTE ]
    If you're just posting a build, you should do so in the appropriate AT forum.

    [/ QUOTE ]


    Bingo!

    P.S. Don't worry, O.P. I once made this same mistake and everyone also ripped my ars. Lesson learned. I can only imagine quite a few people learn the Guide Lesson at one time or another. Just consider this your turn.

    [/ QUOTE ]

    OH-EM-GEE

    Someone just agreed with me!? It's the end of the world as we know it!
  16. If you're just posting a build, you should do so in the appropriate AT forum.
  17. A guide explains the powers and mechanics of a build, it doesn't just say "get these powers and slot it this way".
  18. Holy crap, there's another Writer's Guild? Now I feel all plageristic or whatever the word would be. I recently made a Writers' Guild SG over on Liberty....now I feel stupid I didn't realize i'm not the only Writers' Guild around.
  19. Camo_Fire

    PW's war journal

    Wow, lol...wish I saw you there. My cousin and I were also in the contest, I as Edgar Allan Poe. That was a really crowded contest! The side of the platform by City Hall was full, and it wrapped around the 2 connected sides. I was on the Hollows side. It was a lot of fun, but my full enforcer didn't get me anything =P
  20. Bump. Remember you can post comments now =P
  21. * Waterboy: (Macros and binds)
    “You can always bind these to a key. Like to try them out first.

    /macro near "unselect$$toggle_enemy$$follow$$powexec_slot 1"
    This is good for hand to hand when your getting mobed. It targets nearest bad guy, follows him, and smack him when you catch him.

    /macro near "toggle_enemy_near$$follow$$powexec_slot 1"
    This does the same as the first one

    /macro follow "follow$$powexec_slot 4"
    follows him, and smack him when you catch him. This is good to use when you have toggled your enemy to find a boss. Hit this one. The "powexec_slot 4" can be replaced with any slot number or the power name "powexec_name Brawl"

    /bind l "chat_set l"
    set your chat to local

    /bind g "chat_set g"
    set your chat to group

    /bind ENTER "beginchat <bgcolor #ffcc33><color #000033><border #cc6600>"
    set it so everytime you hit enter your chat bubble will be colored

    /bindlist
    will give you and list of all your binded keys “

    * Anonymous: (Binds do not have the /bind command written in, just put “/bind “ I front of the indicated keys)

    “Here's a few that I like to use when leading a Team that might be helpful to others. My keybinds.txt file is getting rather large now!

    lcontrol+f "team <color white><bgcolor red><scale 1.5>PULL BACK - Everyone back up to me please!$$emote whistle"
    shift+f "team <color red><bgcolor orange><scale 1.5>Tankers/Scrappers form up right here please. Everyone else back. We fight here$$emote whistle"
    lcontrol+g "team <color red><bgcolor orange><border red><scale 1.5>I'm pulling the $target! Let it come to us!$$emote whistle"
    o "team <bgcolor green><scale 1.5>Ok, let's go! We're on the move!$$emote point"
    lcontrol+q "team <bgcolor blue><scale 1.5><color white>Stop and rest please! Don't attack or move forward yet!$$emote whistle"
    lcontrol+r "team <bgcolor blue><scale 1.5><color white>Let's rest please!$$emote whistle"
    shift+r "team <color white><bgcolor red><scale 1.5>RUN!"
    shift+s "team <bgcolor red><color white><border white>Halt! Don't move ahead please!!$$emote whistle"

    ..and my personal favorite and bane of many team members...the one I use when I am on top of a very high building and port my most trusted teammates to me (with permission of course )

    lcontrol+b "group $target, Watch your first step...it's a doozy!$$powexec_name Recall Friend" “

    * PredatorD: (Binds do not have the /bind command written in, just put “/bind “ I front of the indicated keys)
    “ F6 "local <color white><bgcolor red><border red>RETREAT! Run Away!"
    F7 "say <color yellow><bgcolor green><border green>Ready!$$emote thumbsup"
    F8 "local <color yellow><bgcolor red><border red>HELP!! Please..."
    F9 "tell $target, <color white><bgcolor blue><border white>Thanks for the help $target! Much appreciated!$$emote bow"
    F10 "local <color white><bgcolor blue><border blue>$battlecry$$emote attack"
    F11 "team <color black><bgcolor yellow><border red>HOLD here and rest please!!$$team <color black><bgcolor yellow><scale .75>We all need to recharge$$emote stop"
    F "powexec_name fly"
    G "powexec_name speed boost"
    H "powexec_name Hover"
    I "invite $target$$local $target.. Please join us!"
    T "powexec_name teleport"
    Y "powexec_name sprint"
    P "powexec_name prestige power quick"
    button5 "powexec_name sprint$$powexec_name Hover"
    button4 "powexec_name sprint$$powexec_name Hover$$powexec_name fly"
    shift+lbutton "powexec_name teleport"
    shift+rbutton "tell $target, I am teleporting you now $target! Get ready....$$powexec_name recall friend"
    shift+mbutton "camreset"
    Z "powexec_abort"
    L "show chat$$beginchat <color #FFF99D><bgcolor #6C000A><border #FFF99D>" “


    * Synestrie: (Binds do not have the /bind command written in, just put “/bind “ I front of the indicated keys)

    “My Scrapper, Razorjack:

    1 "tell $name, ACC$$inspexec_name Insight$$inspexec_name Keen Insight$$inspexec_name Uncanny Insight"

    2 "tell $name, HP$$inspexec_name Respite$$inspexec_name Dramatic Improvement$$inspexec_name resurgence"

    3 "tell $name, DAM$$inspexec_name Enrage$$inspexec_name Focused Rage$$inspexec_name Righteous Rage"

    4 "tell $name, END$$inspexec_name Catch a Breath$$inspexec_name Take a Breather$$inspexec_name Second Wind"

    5 "tell $name, DEF$$inspexec_name Luck$$inspexec_name Good Luck$$inspexec_name Phenomenal Luck"

    6 "tell $name, DISCIPLINE$$inspexec_name Discipline$$inspexec_name Strength of Will$$inspexec_name Iron Will"

    A "+down"
    B "follow"
    BUTTON4 "++autorun"
    BUTTON5 "say $battlecry $$ powexec_abort$$unselect$$powexec_name Strike"
    C "powexec_name Spin"
    D "+backward"
    E "+forward"
    F "+right"
    F1 "team_select 1"
    F2 "team_select 2"
    F3 "team_select 3"
    F4 "team_select 4"
    F5 "team_select 5"
    F6 "team_select 6"
    F7 "team_select 7"
    F8 "team_select 8"
    G "powexec_name Jump Kick"
    H "local Hello there, $target"
    Q "target_enemy_near"
    R "powexec_name Strike"
    S "+left"
    T "autoreply"
    TAB "target_enemy_next"
    U "unsk"
    V "powexec_name Slash"
    W "powexec_name Taunt"
    Y "powexec_abort"
    Z "powexec_name Sprint"

    My Defender, Netherfyre:

    1 "tell $name, ACC$$inspexec_name Insight$$inspexec_name Keen Insight$$inspexec_name Uncanny Insight"

    2 "tell $name, HP$$inspexec_name Respite$$inspexec_name Dramatic Improvement$$inspexec_name resurgence"

    3 "tell $name, DAM$$inspexec_name Enrage$$inspexec_name Focused Rage$$inspexec_name Righteous Rage"

    4 "tell $name, END$$inspexec_name Catch a Breath$$inspexec_name Take a Breather$$inspexec_name Second Wind"

    5 "tell $name, DEF$$inspexec_name Luck$$inspexec_name Good Luck$$inspexec_name Phenomenal Luck"

    6 "tell $name, DISCIPLINE$$inspexec_name Discipline$$inspexec_name Strength of Will$$inspexec_name Iron Will"

    A "+down"
    B "follow"
    BUTTON4 "++autorun"
    BUTTON5 "say $battlecry $$ emote frustrated"
    C "powexec_name Fortitude"
    D "+backward"
    E "+forward"
    F "+right"
    F1 "team_select 1"
    F2 "team_select 2"
    F3 "team_select 3"
    F4 "team_select 4"
    F5 "team_select 5"
    F6 "team_select 6"
    F7 "team_select 7"
    F8 "team_select 8"
    G "powexec_name sprint$$powexec_name hover$$++up"
    H "local Hello there, $target"
    Q "target_enemy_near"
    R "powexec_name Healing Aura"
    S "+left"
    T "autoreply"
    TAB "target_enemy_next"
    U "unsk"
    V "powexec_name Clear Mind"
    W "powexec_name Heal Other"
    Y "powexec_abort"
    Z "powexec_name Recall Friend"

    As you can tell, I sort of have a template I created for all general characters... then modify it for the individual superhero, save as that hero's name and load it via /bind_load_file etc..”
  22. * Indiramourning:

    “I like to click the left mouse button off of targets to de-select them instead of using the Esc key, here's a bind for that:

    /bind LBUTTON "unselect$$select"

    If you click on a target it selects it. If you click in open space, it de-selects any previously selected target.”

    * Anonymous: (Binds do not have the /bind command written in, just put “/bind “ I front of the indicated keys)

    “##### movement #####
    lbutton "-mouse_look"
    rbutton "+forward$$+mouse_look"
    -----
    this puts the mouse in mouse look mode when rbutton is clicked, and it will remain that way until mouse look is released with lbutton
    -----
    lcontrol+rbutton "nop"
    -----
    I used the Logitech mouse software to remap button 4 as my lcontrol key. by specifically assigning a null command to this combination, I can access the pop-up list without locking myself in mouse look mode
    -----
    home "+up"
    -----
    I used the Logitech mouse software to remap button 5 as my home key
    -----
    pageup "-mouse_look"
    -----
    I used the Logitech mouse software to remap the button sitting on top of my scroll button as the page up key. lbutton is the most convenient way to release mouse_look, but sometimes if I accidentally enter mouse look mode while a dialog box is up (for example, if the support window is open) lbutton won't work. This is my safety backup, as it were.
    -----
    pagedown "+backward$$+mouse_look"
    -----
    I used the Logitech mouse software to remap the button sitting under my scroll button as the page down key. this allows me to move Regiment backwards in mouse look mode, just as the rbutton binding allows me to move forward.
    -----

    ##### targeting #####
    space "target_enemy_near"
    -----
    allows me to target the closest enemy. Simple but oh so very useful
    -----
    tab "target_enemy_next"
    -----
    this is the default binding, but it's relevant because of the next entry
    -----
    lcontrol+tab "target_friend_next"
    -----
    this mouse/tab combination allows me to easily cycle through targeting heroes, so I can see who they are without having to click on them all the time
    -----

    ##### speech #####
    l "chat_set l"
    g "chat_set g"
    -----
    these binds let me quickly switch between the local and group channels without having to click those tiny !@#$% buttons with my mouse. Saves a lot of time...
    -----

    ##### combat #####
    e "powexec_name Temp Invulnerability"
    q "powexec_name Unyeilding Stance"
    t "local You're next!$$powexec_name Taunt$$bind_load_file c:\binds\taunt01.txt"
    -----
    Regiment's taunt power currently cycles through about 50 different catchphrases, linked via a toggle bind (see my guide for info), all reeking sufficiently of machismo. I used to have 25, but found it repetitive. 50 seems much better.
    -----
    y "powexec_name Rest"

    ##### misc #####
    mbutton "map"
    -----
    opens and closes the map
    -----
    c "camreset"
    v "+camrotate"
    x "window_show mission"
    lcontrol+x "window_hide mission"
    -----
    these two binds make the mission window appear and disappear
    -----
    z "window_show contact"
    lcontrol+z "window_hide contact"
    -----
    these two binds make the contact window appear and disappear
    -----

    ##### I don't have these powers yet #####
    d "powexec_name Dull Pain"
    f "powexec_name Super Jump"
    w "powexec_name Invincibility" “

    Valerian: (Binds do not have the /bind command written in, just put “/bind “ I front of the indicated keys)
    “esc "powexec_abort$$unselect"
    f1 "powexec_slot 1"
    f2 "powexec_slot 2"
    f3 "powexec_slot 3"
    f4 "powexec_slot 4"
    f5 "powexec_slot 5"
    f6 "powexec_slot 6"
    f7 "powexec_slot 7"
    f8 "powexec_slot 8"
    f9 "powexec_slot 9"
    f10 "powexec_slot 10"
    f11 "local HELP! $$ emote whistle"
    f12 "say $battlecry"

    ----- These are basically for one-key access to a "class" of
    ----- inspirations. Don't really care which one I use, as long
    ----- as I get a boost to whatever I'm trying to boost.
    insert "tell $name, ACC$$inspexec_name insight"
    delete "tell $name, DAM$$inspexec_name enrage"
    home "tell $name, HP$$inspexec_name respite"
    end "tell $name, END$$inspexec_name catch a breath"
    pageup "tell $name, DEF$$inspexec_name luck"
    pagedown "tell $name, DISCIPLINE$$inspexec_name discipline"
    numpad1 "camreset"
    numpad2 "+backward$$++autorun"
    numpad3 "+camrotate"
    numpad4 "+turnleft"
    numpad5 "+backward"
    numpad6 "+turnright"
    numpad7 "+left"
    numpad8 "+forward"
    numpad9 "+right"
    multiply "follow"
    divide "++autorun"

    ---- I use this one usually as my first charge into a group of
    ---- baddies.

    subtract "local Charge!$$powexec_abort$$unselect$$autorun 0$$toggle_enemy$$follow$$powexec_auto gash$$powexec_name chop"

    ---- And this one I use after dispatching a baddie, and
    ---- selecting my next target to attack.

    add "local Who's next? $$unselect$$autorun 0$$toggle_enemy$$follow$$powexec_name chop"

    ` "powers"

    ----- Considering using lshift+tab "target_friend_next"
    ----- instead of these, and use my number keys for the
    ----- next tray of powers icons
    1 "team_select 1"
    2 "team_select 2"
    3 "team_select 3"
    4 "team_select 4"
    5 "team_select 5"
    6 "team_select 6"
    7 "team_select 7"
    8 "team_select 8"

    --- These are basically role-playing, of no real use.
    - "local <scale 1.25>$target, Hey! Come pick on someone your own size!!!$$emote taunt1"

    equals "local <scale 1.25>$target, Hey! Come pick on someone who can fight back!!$$emote taunt2"

    Backspace "show chat$$beginchat /tell $target, "
    enter "show chat$$startchat$$say "
    a "say <color green>Aye, aye!$$emote salute"
    b "say <scale 1.25>Victory!!!$$emote akimbo"
    c "nav"
    d "local <bgcolor green><color white>Need help?"
    f "follow"
    g "say <bgcolor green><color white>Way to go!$$emote thumbsup"

    h "local Greetings!$$emote hi"
    i "map"
    j "local Don't need the help, thank you. I've got this $target handled."

    k "say Get 'em?"
    l "local Level $level+1!!!$$emote cheer"
    m "say I'll just sit here and wait...$$emote yoga"
    n "say <color red>No$$emote disagree"
    o "say <bgcolor yellow>One moment please$$emote yoga$$manage"

    p "say That Way$$emote point"
    r "local <bgcolor red><color white>RUN!"
    s "say <bgcolor red><color white>Freeze!!$$emote stop"
    t "local Thank you$$emote bow"
    v "++third"
    w "say Waiting...$$emote newspaper"
    y "local <bgcolor green><color white>Yes$$emote yes" “

    * Anonymous: (Joystick Binds)
    “ JOY1 "powexec_slot 1"
    JOY2 "powexec_slot 2"
    JOY3 "powexec_slot 3"
    JOY4 "+up"
    JOY5 "target_enemy_near"
    JOY6 "follow 1"
    JOY7 "+turnleft$$autorun 0"
    JOY8 "+turnright$$autorun 0"
    JOYSTICK1_DOWN "+backward$$autorun 0"
    JOYSTICK1_LEFT "+left$$autorun 0"
    JOYSTICK1_RIGHT "+right$$autorun 0"
    JOYSTICK1_UP "+forward$$autorun 0" “

    * Anonymous: (Binds do not have the /bind command written in, just put “/bind “ I front of the indicated keys)
    “ f : "say Away I Go!$$execpow_name fly"
    h: "say Hover Time$$execpow_name hover"
    z: "say $target pull back!$$powexec_name heal other"
    t: "say Teleporting $target$$powexec_name teleport friend"
    \: "say Stop and Rest... Do Not Attack Yet!"
    ]: "say Congrats on the level up!!!"
    [: "say Careful! Enemies In Sight!"
    g: "say Great Job Team!" “
  23. Miscellaneous

    Unbind

    * To unbind a key: /bind <key> “nop”

    Costume

    * Submitted by CyberKnight7:
    “I use (from memory):

    /bind decimal "cc 1$$say Activating Ninja Emulation $origin$$sgmode$$powexec_name Cloaking Device"

    This switches CK7 from normal (shiny silver) armor into his "stealth" armor (black with gold accents), babbles a bit, then changes to SG colors (all black), then activates Cloaking (so he vanishes).

    It all goes by very fast (thus the $origin, I was trying to slow things down), but I like it!”


    Targeting

    * /bind <key> “target_enemy_near” Target the nearest enemy

    * /bind <key> “target_enemy_near$$follow” Targets the nearest enemy and follows it. Great for melee plays. An example from wildcat140679 that also changes camera view for easier sight:
    /bind E "target_enemy_near$$follow$$camreset$$camdist 20"

    * /bind <key> “target_enemy_prev” Target the last enemy you targeted

    * /bind <key> “target_enemy_next” Target the next enemy in a group (similar to the default tab command)

    Interaction

    * /bind <key> “follow” Follow your target

    * /bind <key> “team_select <player # on team list>$$follow” Follow a certain person on the team window list. Useful for going to people. Example from Grotus:

    * /bind lshift+f "team_select 1$$follow"


    Mechanics

    * /bind <key> “camreset” Resets the camera to default view (distance/zoom)

    * /bind <key> “+<direction>” Moves you in the direction indicated. Examples by Grotus/Storyteller:

    /bind up "+forward"
    /bind down "+backward"
    /bind left "+left"
    /bind right "+right"
    Alternatively for left/right:
    /bind left "+turnleft"
    /bind right "+turnright"
    numpad2 "+backward$$++autorun"
    numpad4 "+turnleft"
    numpad5 "+backward"
    numpad6 "+turnright"
    numpad7 "+left"
    numpad8 "+forward"
    numpad9 "+right"
    multiply "follow"

    * To Autorun: /bind <key> "++autorun"

    * To open window to manage enhancements: /bind <key> “manage”
    Example: /bind control+e "manage"

    * To change the button for the Map: /bind <key> “map” Submitted by keegan

    Uncategorized Quotes from Forum Members

    * Goldheart: (Binds do not have the /bind command written in, just put “/bind “ I front of the indicated keys)
    “Confusing yourself coming from Everquest gaming? These binds should help - Team on Fkeys, inspiration(casting) by alt+#, movement on numpad and the like.

    ##########################################


    LSHIFT+0 "goto_tray 10"
    RCTRL+1 "inspexec_name dramatic improvement"
    LSHIFT+1 "goto_tray 1"
    LALT+1 "inspexec_name respite"
    RCTRL+2 "inspexec_name take a breather"
    LSHIFT+2 "goto_tray 2"
    LALT+2 "inspexec_name catch a breath"
    RCTRL+3 "inspexec_name good luck"
    LSHIFT+3 "goto_tray 3"
    LALT+3 "inspexec_name luck"
    RCTRL+4 "inspexec_name keen insight"
    LSHIFT+4 "goto_tray 4"
    LALT+4 "inspexec_name insight"
    RCTRL+5 "inspexec_name focused rage"
    LSHIFT+5 "goto_tray 5"
    LALT+5 "inspexec_name rage"
    RCTRL+6 "inspexec_name strength of will"
    LSHIFT+6 "goto_tray 6"
    LALT+6 "inspexec_name discipline"
    RCTRL+7 "inspexec_name bounce back"
    LSHIFT+7 "goto_tray 7"
    LALT+7 "inspexec_name awaken"
    LSHIFT+8 "goto_tray 8"
    LSHIFT+9 "goto_tray 9"
    ADD "+lookup"
    F1 "team_select 1"
    F12 "show menu$$show nav$$show target$$show chat$$show tray"
    RSHIFT+F12 "hide menu$$hide nav$$hide target$$hide chat$$hide tray$$hide map"
    F2 "team_select 2"
    F3 "team_select 3"
    F4 "team_select 4"
    F5 "team_select 5"
    F6 "team_select 6"
    F7 "team_select 7"
    F8 "team_select 8"
    F9 "unselect$$toggle_enemy"
    H "local Hello, $target. I am the $archetype $name."
    I "toggle inspirations"
    MULTIPLY "powexec_name sprint"
    NUMLOCK "++autorun"
    NUMPAD0 "+down"
    NUMPAD1 "+left"
    NUMPAD2 "+backward"
    NUMPAD3 "+right"
    NUMPAD4 "+turnleft"
    NUMPAD5 "camreset"
    NUMPAD6 "+turnright"
    NUMPAD7 "+up"
    NUMPAD8 "+forward"
    NUMPADENTER "+lookdown"
    R "autoreply"
    Subtract "powexec_name rest"
    T "show chat$$beginchat /tell "
    LALT+T "show chat$$beginchat /tell $target, "
    up "toggle_enemy"
    down "target_enemy_prev"
    right "target_enemy_near"
    left "target_friend_near" “

    * _Pax_: (Binds do not have the /bind command written in, just put “/bind “ I front of the indicated keys)
    “OK, I'll give this a shot, I use WASD+Mouse Look to move most of the time. I'm thinking of doing a Taunt set of files like others. I just need more witty things to say.

    ENTER "show chat$$beginchat <bgcolor #660000><color #000000>"
    F1 "inspexec_name respite$$inspexec_name Dramatic Improvement$$inspexec_name resurgence"
    F10 "say $battlecry $$ emote attack"
    F11 "beginchat <bgcolor #660000><color #000000>Well met $target$$em bow"
    F2 "inspexec_name catch a breath$$inspexec_name take a breather$$inspec_name second wind"
    F3 "inspexec_name luck$$inspec_name good luck$$inspec_name phenominal luck"
    F4 "inspexec_name insight$$inspec_name keen insight$$inspec_name uncanny insight"
    F5 "local <color #660000><bgcolor #000000>Heya $target, need a teamate?$$em wave"
    F6 "local <color #660000><bgcolor #000000><scale 1.9>FALL BACK!"
    F7 "say <color #660000><bgcolor #000000>Ready?$$em crossarms"
    F8 "local <color #660000><bgcolor #000000>IN OF NEED BACK UP!$$em whistle"
    F9 "local <bgcolor #660000><color #000000><scale 1.3>Lets do it!$$em charge"
    HOME "camreset"
    I "powexec_abort$$em kata$$afk Practicing, Be Right Back"
    MBUTTON "++mouse_look"
    MOUSEWHEEL "+camdistadjust"
    PAGEDOWN "camdist 100"
    PAGEUP "+camrotate"
    T "local <bgcolor #4545CC><color #700000>$target you're going down!"
    TAB "target_enemy_near"
    CTRL+TAB "target_enemy_prev"
    SHIFT+TAB "target_enemy_next"
    U "powexec_abort$$em yoga$$afk Recovering Endurance"
    W "+forward$$autorun 0"
    Y "powexec_abort$$em newspaper$$afk Be Right Back" “
  24. Chat

    Combining Emotes and Phrases

    * /bind <key> “emote <name of emote >$$emote <phrase>” Executes the emote and says the phrase. Example from Skindancer/Kungfoo:

    /bind <key> "emote bow$$emote Thank you for inviting me"
    /bind numpad7 "em newspaper$$l Wonder if there's an article on $archetype living in today's Paragon Gazette?"

    * /bind <key> “beginchat <colour <colourname>><bgcolor <colorname>><border <colorname>>” (Makes more sense if you look at example below) Indicates a color change in the listed areas of your chat bubble. Examples from Odacer/Punch_Drunk/Nano_Trouble/PrettySammy/Blue_Volt:

    /bind enter "beginchat <colour blue><bgcolor black><border blue>"
    /bind enter "beginchar <bgcolor lightblue><color blue><border blue>"
    /bind numpad0 "beginchat <bgcolor green> <color gold> Who's the brotha man!"
    /bind t "beginchat /team <bgcolor pink> <color blue> <bordercolor blue>"
    /bind enter "beginchat <bgcolor pink> <color blue> <bordercolor blue>"
    /bind t "local <color red><bgcolor black><border red>C'mere, $target!$$powexec_name Taunt"

    Binding Phrases to a Key

    * /bind <key> “<phrase>” Alternatively, you can indicate a channel with a certain letter. S=Supergroup, T=Team, B=Broadcast. Examples from TyrantMikey/Roboteach_Master/Valerian:

    /bind ctrl+a "b Stand back, foul evil-doer!"
    /bind ctrl+b "t $target, You know, this reminds me of that one time, at band camp..."
    /bind ctrl+c "b Crime doesn't pay. Unless you're a professional athlete. Then it's okay."
    /bind ctrl+d "b Aha! I detect nefarious goings-on!"
    /bind ctrl+e "b Whoah! I don't mean to be the bearer of bad news, $target, but I think you just stepped in doggie doo."
    /bind ctrl+f "em Sniff! Sniff!$$b Who farted? Oh, wait. That was me. Sorry, my bad."
    /bind ctrl+g "b Can't we all just get along?"
    /bind ctrl+j "b Ah, the sweet smell of justice. It's like a fresh slice of cheddar in the morning."
    /bind ctrl+m "b Remember kids, drink milk, and always wear clean underwear."
    /bind ctrl+n "b All in a day's work. Now you run along, and don't get into any more trouble."
    /bind ctrl+o "t $target, I don't mean to be rude, $target, but you could use a shower and some deodorant. I think I've got some handy..?"
    /bind ctrl+p "b Preach peace. When that doesn't work, smack the snot out of someone." /bind ctrl+t "b Would you look at that costume! Some folks just don't understand good costume design."*
    /bind ctrl+v "b Villains like you make me sick."
    /bind y "t $target,Is it all right for me to teleport you to my location now?"
    /bind d "local <bgcolor green><color white>Need help?"
    A macro example from w3rd_808: /macro moron "local Hey $target, Good job moron!$$thumbsup"
    numpad0 "team Assisting: $target"
    numpad1 "team Target: $target"
    numpad5 "team Please gather for buffs!"

    To Talk in Different Channels With Binds

    * Submitted by Blue_Volt:
    rshift+B "show chat$$beginchat /broadcast "
    rshift+F "show chat$$beginchat /f "
    rshift+T "show chat$$beginchat /team "
    rshift+L "show chat$$beginchat /local "
    rshift+G "show chat$$beginchat /supergroup "
    rshift+R "show chat$$beginchat /request "

    rcontrol+B "chat_set broadcast "
    rcontrol+F "chat_set f "
    rcontrol+T "chat_set team "
    rcontrol+L "chat_set local "
    rcontrol+G "chat_set supergroup "
    rcontrol+R "chat_set request "

    * Pennelope says:
    “the global channel bind I push:

    /bind <key> beginchat /send "<channel>"<space>

    Replace <key> with a key of choice, <channel> with the channel of choice ("-ed for those evil people that put spaces in channel names), and <space> with a space.”