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Posts
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Joined
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Quote:The works well for Alpha and Interface, but it could be counter productive for the other ones. Example: You are trying to stealth or flee and you roll a Judgement.Hmm how about if it's a small chance for an unequipped ability to proc and that unequipped ability could be anything rather than giving each ability it's own chance to proc
I don't think anything like what the op suggested would be implemented anyways but I'd like to hear your ideas on this -
I'm guessing from your comments that you don't like the way they implemented the incarnate system. I'm the complete opposite, the harder or more work it takes to achieve the a reward, the more I like it : ) I especially like all the new and old master of badges, and the "defeat x" badges. I would like it if they expanded on both of those. Have "Master of" for all ouroborus arcs, TFs, SFs, and trials (standard no deaths/temps would be fine with me). For defeats, have auto defeat badges generated for all destructible enemies/objects in the game on a standardized sliding scale by difficulty. "Lord Recluse Specialist" defeat badge for example would take a great deal less to achieve then the "Rikti Drone Specialist". Could have some funny badges spring from that, like "Box Specialist" heh.
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Each unequipped incarnate power that you have crafted has very tiny cumulative chance of firing (0.5%?) when the currently equipped one is used. So, if you have 5 different Judgment powers crafted and use your currently equipment one, then your equipped one works like normal (100% chance), and you have a 2% chance that one of the 4 unequipped ones will randomly fire as well. This would work the same for all of the other click powers. So, the more you have crafted, the better the chance of a surge occurring. For always on incarnate slots, a surge has a chance of occurring once every 10 seconds, and the surge last for 10 seconds if it does fire. So, if you have ALL of your slots crafted of one slot type (and one equipped) you would have a 17.5% chance for a surge occurring.
I think this idea is very in line with the incarnate story line of slowly gaining more power over time, and is just pretty darn cool. Would love to see this happen : ) -
Not sure about arena, but spoke with a few people in broadcast in RV. No one in the zone (including me) was getting influ or drops of any kind. One other person who was on for hours in another pvp zone also confirmed no drops, and that was out of the ordinary. Wonder if they made pvp IOs for sale only now to make people buy GR? Like the guy who suggested stealth nerf, can only speculate as it's not in the patch notes...
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INT[CWK.CDE]
ALL_Stop(CLN()) ALL_Stop(ATK())
TSK[i19]
SUBMISSION: HAIKU
REASON: IFLUENCE FOR ARMS
ARMS FOR: INVATION (note, this line was crossed off and replaced the following line)
ARMS FOR: DEER HUNTING
Many reported
but no bug hunter badges
No badge love for me
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Awsome job, love what you have done. Suggest betowing the "Caffinated" title.
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Quote:I still have my fingers crossed for alt granite armor at some point.Just for the record, what we've said publically is that the team has refocused and redoubled efforts on taking npc groups and creating commensurate player costume parts whenever technically possible (See: Resistance, Clockwork, and PPD). You'll see more of this in the future as well.
Converting older parts is certainly POSSIBLE, but it's not something we've commited to. -
I'd love to join you with my tank if you have room
. Fully IO'ed 50 w/Darkest Night debuff. Name: Shifter. I have all the requirements (3 nukes, shivans, HVAS, vent) along with a ton of other temps I've been saving up for this (Warwolf wistle, Loa bone, Backup radio, etc...)