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You know, I'm tired of the whole gaming trend of losing progression. A player should never have to do something over that they have accomplished. The challenge should be getting the metorites not getting them before you DC or before the server resets. I don't have a whole lot of experience with Bloody Bay, but what you guys describe doesn't sound fun just frustrating.
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These missions work alomst the same as every mission, if you leave the game for any reason, the mission needs to be redone, from the start. This should not be a suprise, since all the CoH missions have worked this way from day One.
The only thing that is new is that if you zone out of the PvP area, the mission also restarts. Its not a big problem, just know that you need to have enough time to do the mission or you will have to start over. Heck the missions are repeatable and the rewards are pretty cool so there shouldn't be a problem.