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Posts
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Joined
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I don't think hoarfrost can be made perma on Doms. With reactive you can probably get close. Hoarfrost would likely be a good choice to bolster your defenses. But if it's a choice of hoarfrost Vs frozen armor...I'd say frozen armor all the way. If you can work in both, and pile on the defense, you'd be pretty good.
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Just thought I would give an update...
I hit 50, filled out the build. and its GREAT!
last night a friend and I decided to duo the ITF. my elec/earth dom and his beam/time corrupter.
this is what i finally decided to run with,
about the only thing im considering changing is the last slot in fissure, I didnt know how the endurance would be. but now i realize i dont need that there. so i could put it elsewhere for a damage proc in one of the mallets. or possibly swap hibernate for hoarfrost and 3 slot that. Im not sure if the heal would be up often enough to justify it though.
Hero Plan by Mids' Hero Designer 1.958
http://www.cohplanner.com/
Click this DataLink to open the build!
tetrode: Level 50 Magic Dominator
Primary Power Set: Electric Control
Secondary Power Set: Earth Assault
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5), BasGaze-Acc/EndRdx/Rchg/Hold(9), Apoc-Dam%(25), SAotDominator-Rchg/+Dmg%(43)
Level 1: Stone Spears -- Apoc-Dmg(A), Apoc-Dmg/Rchg(5), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(7), Apoc-Dmg/EndRdx(15)
Level 2: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11), Hectmb-Dam%(13)
Level 4: Boxing -- Acc-I(A)
Level 6: Super Speed -- Run-I(A)
Level 8: Conductive Aura -- Efficacy-EndMod/Acc(A), P'Shift-EndMod/Acc(13)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(17)
Level 12: Static Field -- SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SAotDominator-EndRdx/Rchg(29), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31)
Level 14: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17)
Level 16: Power Boost -- RechRdx-I(A)
Level 18: Paralyzing Blast -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(19), BasGaze-Rchg/Hold(19), BasGaze-Acc/EndRdx/Rchg/Hold(21)
Level 20: Heavy Mallet -- Hectmb-Dmg(A), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Dmg/EndRdx(23), Hectmb-Dmg/Rchg(23), Hectmb-Acc/Rchg(25)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(50)
Level 24: Chain Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Immob/Rng(33), Enf'dOp-Acc/Immob/Rchg(33), Enf'dOp-Acc/Immob(34), Enf'dOp-EndRdx/Immob(37), Enf'dOp-Acc/EndRdx(37)
Level 26: Synaptic Overload -- CoPers-Conf(A), CoPers-Conf/Rchg(27), CoPers-Acc/Conf/Rchg(31), CoPers-Conf%(31), CoPers-Acc/Rchg(33)
Level 28: Seismic Smash -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(40), C'ngImp-Dmg/EndRdx(45), C'ngImp-Acc/Dmg(45), C'ngImp-Dmg/Rchg(45), UbrkCons-Dam%(46)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(37), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(43), RctvArm-ResDam/Rchg(46)
Level 32: Gremlins -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(34), ExRmnt-Acc/Dmg/Rchg(34), ExRmnt-Dmg/EndRdx(36)
Level 35: Sleet -- Achilles-ResDeb%(A), LdyGrey-Rchg/EndRdx(36), UndDef-Rchg/EndRdx(36)
Level 38: Fissure -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(39), Ragnrk-Acc/Dmg/Rchg(39), Ragnrk-Acc/Rchg(39), Ragnrk-Dmg/EndRdx(40), EndRdx-I(43)
Level 41: Frozen Armor -- GA-3defTpProc(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(50), RedFtn-Def/EndRdx(50)
Level 44: Ice Storm -- Posi-Dmg/Rchg(A), Det'tn-Dmg/Rchg(46), Posi-Dmg/EndRdx(48)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), DefBuff-I(48)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(42), P'Shift-End%(42)
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Musculature Radial Paragon
Level 50: Pyronic Core Final Judgement
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Set Bonus Totals:- 15% DamageBuff(Smashing)
- 15% DamageBuff(Lethal)
- 15% DamageBuff(Fire)
- 15% DamageBuff(Cold)
- 15% DamageBuff(Energy)
- 15% DamageBuff(Negative)
- 15% DamageBuff(Toxic)
- 15% DamageBuff(Psionic)
- 15.06% Defense(Smashing)
- 15.06% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 12.25% Defense(Energy)
- 12.25% Defense(Negative)
- 6% Defense(Psionic)
- 12.88% Defense(Melee)
- 9.13% Defense(Ranged)
- 6% Defense(AoE)
- 52% Enhancement(Accuracy)
- 4% Enhancement(Stunned)
- 4% Enhancement(Held)
- 4.4% Enhancement(Terrorized)
- 110% Enhancement(RechargeTime)
- 8% Enhancement(Sleep)
- 8% Enhancement(Confused)
- 11% Enhancement(Immobilized)
- 57.23 HP (5.63%) HitPoints
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilized) 8.55%
- MezResist(Sleep) 2.5%
- MezResist(Stunned) 2.5%
- MezResist(Terrorized) 2.5%
- 18.5% (0.31 End/sec) Recovery
- 46% (1.95 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 1.88% Resistance(Negative)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1517;729;1458;HEX;| |78DA65934B4F135114C7EF6DA796164A5B79B7D0D241286DE90BD0AD31800603094| |AE24AAC4399C024B525ED6864E937C0B7266AFC04BAD1C4E7C2852BB762F8120A62| |7C2D4C3D9DFF694BD209F477EFFFDE73EEFF9C99BB787DB6E3D9991B2785F4CE14B| |44A25375BBA621435B354762C6AEB465ED0E33475B35C5AD39D34561BEBB9995291| |E4426AAEA0E7CDB291AF0BE1E69653958A76B560A6E6B4B2B9519F09CF5289C24E1| |BEB1BA6515C775BB3E54D5D5FF35BC3F9E235A362AC1A05C3DCEAB094055DDBA49D| |81B94D239F9ACFEBB945AD62EAE5ADA6D97EB216A3FF031FFDC89AE9AA437CB6093| |1A408DB0EA87C01DB76C1FE2C31AB88F87BBBC5071EC14F551113585392E0911433| |0D7666C0871E3E8E62E452AD3F2ED1760E749F672E831D09C448EAA31D31C21E109| |636429A83354712DA4FAAC5296BD9ABD2B95D8BA51CF74095F6BB50A7CD951096D6| |C9F4317F517C3B7B6B7F851A03AFC1C137CCB760E81DE8A1BC1EE4959E1E69693E9| |FB4F23DA25ABD58135E3EE3379DE1C71976BFD56F9738BAC3E47E77EF62FE98E2BB| |D84FD7187AD13D0EF6C651576F14F3FE18EBE4A787FDF4B09FEC3F61E5FD4167F72| |19FA36F1B6BC3B79977C0C85DF0D84DE62DF00FC50EB097818B382BB002862E3135| |7038073E21FF413E2FB886FAA33ADED58486F9C465E62A989C47AC9DEA18421DCA5| |0880651F2D227AD3AA211CCE32A980C837FC963987B1BDE439EC83EF3001CF9CEFD| |A297A062AF4DFD405A17AD7D424F473E824FC9FF28FB1F9D44DCD814739A791C8C9| |EE0BB11411D41CA3F0EFFF6F1497C2B31FE2EB2F5F7E2C67C90F626D84BE225F7E1| |39987E012AD48F147FBF298E4F73BE74087B06284F86EF4426813E0F2A8D3B4A7FF| |4085569DCF86ABC6535D3A2645B94A91665BA455938ACB8D09B25A571F785B476B9| |7C8D9B5DFDEAA655797875AFA9487916EFD87601B57F6BD9BDDF546C72181D89D57| |91F0E56DDB55C386FE5D07881AE5996C76A7773FC1F8FE9F4CC| |-------------------------------------------------------------------|
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Actually the only reason I put those in there was because entropic chaos was dirt cheap compared to decimation, but gave me the same recharge bonus.
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thanks for the reply.
hmm, I like that you took musculature. I think I will work mine some more to get more recharge and work musculature in. -
Ive never posted a build. let alone post very much at all, im a bit of a lurker i suppose.
but I just dusted off my old dominators to take a break from my scraps/brutes.
my highest is only 37 atm. after a respec, i feel a new excitement for the AT like never before. earth hits like a....big pile of rocks.
so anyway, im loving dominators right now. I DO NOT have much experience at doing builds for them. so im hear for some critique.
goals:
perma dom obviously
very adequate recovery/endurance use.
soft cap s/l if thats viable for a dom(not sure about this one)
some sort of -res power to help leverage more damage.(not sure if i should go sleet or poisonous ray here)
question, does poisonous ray stack with itself?
thank you for your time.
here is the build in question.
http://www.cohplanner.com/mids/downl...08FA0729241769
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
tetrode: Level 50 Magic Dominator
Primary Power Set: Electric Control
Secondary Power Set: Earth Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Tesla Cage -- SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(A), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(3), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5)
Level 1: Stone Spears -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(5), Entrpc-Dmg/Rchg(7), Entrpc-Dmg/EndRdx/Rchg(7), Entrpc-Heal%(9)
Level 2: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 4: Tremor -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 6: Jolting Chain -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(19), Entrpc-Dmg/Rchg(21), Entrpc-Dmg/EndRdx/Rchg(21), Entrpc-Heal%(23), EndMod-I(23)
Level 8: Conductive Aura -- Acc-I(A), Acc-I(25), EndMod-I(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 12: Static Field -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(27), CSndmn-Acc/EndRdx(29), CSndmn-Sleep/Rng(29), CSndmn-Acc/Sleep/Rchg(31)
Level 14: Super Speed -- Run-I(A)
Level 16: Power Boost -- RechRdx-I(A)
Level 18: Paralyzing Blast -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(31), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(33)
Level 20: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Chain Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(37), Enf'dOp-Acc/EndRdx(37), Enf'dOp-Immob/Rng(37), Enf'dOp-Acc/Immob/Rchg(40), Enf'dOp-Acc/Immob(40)
Level 26: Synaptic Overload -- CoPers-Conf(A), CoPers-Conf/Rchg(42), CoPers-Acc/Conf/Rchg(43), CoPers-Acc/Rchg(43), CoPers-Conf/EndRdx(43)
Level 28: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45), EoCur-Acc/EndRdx(46), SAotDominator-Rchg/+Dmg%(46)
Level 30: Maneuvers -- LkGmblr-Rchg+(A)
Level 32: Gremlins -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Dmg(36), ExRmnt-Acc/Rchg(36), ExRmnt-Dmg/EndRdx(36), ExRmnt-Acc/Dmg/Rchg(46)
Level 35: Sleet -- Achilles-ResDeb%(A), UndDef-Rchg/EndRdx(42), LdyGrey-Rchg/EndRdx(48)
Level 38: Fissure -- Posi-Dmg/Rchg(A), Posi-Acc/Dmg(39), Posi-Dmg/EndRdx(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40)
Level 41: Frozen Armor -- LkGmblr-Rchg+(A), S'fstPrt-ResDam/Def+(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def(50)
Level 44: Ice Storm -- Posi-Dmg/Rchg(A), Det'tn-Dmg/Rchg(50), Posi-Dam%(50)
Level 47: Hover -- LkGmblr-Rchg+(A)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(42)
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Cardiac Total Core Revamp
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