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SS/SD/Soul Brute. You have footstomp on a fast recharge, Shield Charge up every mob or so, and Dark Obliteration. Under the effects of high fury, Rage, and Fulcrum shift you can knock out an entire spawn in your opening volley. Run in to get a good buff from Against All Odds, Shield Charge, foot stop, DO. Minions are guaranteed dead, LTs are probably dead depending on buffs/levels, and the bosses are way down on health and just begging for a KO blow.
I don't think any corr can do that as fast with as much safety.
But if you're looking for an AoE king corr, look no further than Fire/Storm. Put a -res debuff proc in Freezing Rain. Open every spawn with freezing rain, followed by Rain of Fire, mop up with fireball and fire breath.
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How do you put a proc in an ability you have? That didn't exist when I played. I played for about the first 6 months after release. Freezing rain used to scatter the mobs, which hampered AE, did this change?
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Fire/Traps is solid. Trap's takes some getting used to though if you've never given it a go before. An important note is that Poison Trap got changed a little while back and isn't as effective at holding compared to it's previous version. Depending on when you left and came back though you might not even notice.
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Thanks for the reply, I don't think poison trap even existed when I played, so I wouldn't worry about noticing a change. You say it's solid, but would something else be better in your opinion? That guide is good, but he doesn't seem to like caltrops. From what I remember caltrops were great for holding mobs in place for damage, has that changed? Thanks for all the help guys.