-
Posts
4 -
Joined
-
*facepalm* Yeah, I had Bloom on.
Now I feel like a doofus, since you've already clearly mentioned this.
I'll take my serving of doofus pie, though, since it means I don't have to live in LEGOworld any longer.
Thanks a ton for your reply, and this spectacular guide, Bill. -
I'm having a problem with the anti-aliasing through my CCC. It doesn't appear to do anything. I've unchecked the box to let the application make its own decisions. I've cranked the anti-aliasing in the CCC up to 4x, or higher. CoH still looks like a twisted version of LEGOland. Jaggies left, right, up, down, and in between. Am I missing something here?
My system is very close to the one Bill describes in this thread. Radeon X800XT, 3.4 gig P4 w/hyperthreading, 1 gig of RAM. Just installed the new Catalyst driver and Control Center, having uninstalled the old stuff first. -
[ QUOTE ]
stupid question - what makes a Veteran Respec any different for that? do normal (non-/respec) ones fail, too?
[/ QUOTE ]
The failure seems to apply to any form of respec, be it Veteran Rewards, freespec, or earned respec. -
[ QUOTE ]
* Veteran Respecs for Kheldians will fail if the Veteran Sprints Reward has been collected beforehand. All Enhancements in your tray (NOT the ones slotted in your powers) before you begin the respec will be lost. The only known workaround is for Kheldian characters to [u]NOT[u] claim the Sprint Powers prior to using a respec.
[/ QUOTE ]
In my experience, it is the claiming of the perma-temp powers (Ghost Slaying Axe, Sands of Mu, etc.) that cause the RespecFailed error, and not the Prestige Sprints. I have tested this several times in various manners on the Test server. I can respec fine if I claim just the Prestige Sprints. But if I claim the Axe or the Sands, I fail miserably.