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Citizen
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  1. Hi I took inspiration from a build posted by Fury Flechette some posts below, did some minor changes and that's the result. It seems pretty good to me.
    Not sure about how is slotted fire cages so I put a second option

    Hero Plan by Mids' Hero Designer 1,707
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Stone Mastery
    Hero Profile:
    Level 1: Char
    • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (3) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Recharge/Hold
    • (5) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 1: Transfusion
    • (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (7) Touch of the Nictus - Healing
    • (7) Touch of the Nictus - Accuracy/Healing
    Level 2: Fire Cages
    • (A) Positron's Blast - Chance of Damage(Energy)
    • (9) Trap of the Hunter - Chance of Damage(Lethal)
    • (9) HamiO:Nucleolus Exposure
    • (11) HamiO:Nucleolus Exposure
    • (11) HamiO:Nucleolus Exposure
    • (13) Recharge Reduction IO
    Level 4: Siphon Power
    • (A) Accuracy IO
    Level 6: Hurdle
    • (A) Jumping IO
    Level 8: Hot Feet
    • (A) Armageddon - Damage
    • (13) Endurance Reduction IO
    • (15) Armageddon - Damage/Endurance
    • (15) Armageddon - Accuracy/Damage/Recharge
    • (17) Armageddon - Accuracy/Recharge
    • (17) Armageddon - Chance for Fire Damage
    Level 10: Siphon Speed
    • (A) Curtail Speed - Accuracy/Slow
    • (31) Curtail Speed - Endurance/Recharge/Slow
    • (34) Curtail Speed - Accuracy/Endurance
    • (34) Curtail Speed - Range/Slow
    • (42) Recharge Reduction IO
    Level 12: Flashfire
    • (A) Absolute Amazement - Chance for ToHit Debuff
    • (23) Absolute Amazement - Endurance/Stun
    • (23) Absolute Amazement - Stun/Recharge
    • (25) Absolute Amazement - Accuracy/Stun/Recharge
    • (25) Absolute Amazement - Accuracy/Recharge
    Level 14: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (27) Miracle - +Recovery
    Level 16: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (19) Kinetic Combat - Damage/Endurance/Recharge
    • (19) Kinetic Combat - Knockdown Bonus
    • (29) Kinetic Combat - Damage/Endurance
    Level 18: Cinders
    • (A) Unbreakable Constraint - Hold/Recharge
    • (31) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (31) Unbreakable Constraint - Accuracy/Recharge
    • (33) Unbreakable Constraint - Chance for Smashing Damage
    • (33) Unbreakable Constraint - Endurance/Hold
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (21) Performance Shifter - Chance for +End
    • (21) Performance Shifter - EndMod/Accuracy
    • (29) Performance Shifter - EndMod/Recharge
    Level 22: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (34) Steadfast Protection - Knockback Protection
    • (36) HamiO:Ribosome Exposure
    Level 24: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense/Endurance
    • (37) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Hasten
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 28: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Recharge Speed
    Level 32: Fire Imps
    • (A) Call to Arms - Accuracy/Recharge
    • (33) Call to Arms - Accuracy/Damage
    • (40) Call to Arms - Damage/Endurance
    • (40) Call to Arms - Accuracy/Damage/Recharge
    • (50) HamiO:Nucleolus Exposure
    Level 35: Transference
    • (A) Efficacy Adaptor - EndMod/Recharge
    • (36) Efficacy Adaptor - EndMod
    • (37) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (39) Efficacy Adaptor - Accuracy/Recharge
    • (40) Efficacy Adaptor - EndMod/Accuracy
    • (43) Efficacy Adaptor - EndMod/Endurance
    Level 38: Fulcrum Shift
    • (A) Accuracy IO
    • (42) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 41: Fissure
    • (A) Ragnarok - Damage
    • (42) Force Feedback - Chance for +Recharge
    • (45) Ragnarok - Damage/Recharge
    • (45) Ragnarok - Accuracy/Damage/Recharge
    • (45) Ragnarok - Damage/Endurance
    • (46) Ragnarok - Accuracy/Recharge
    Level 44: Rock Armor
    • (A) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    • (48) Luck of the Gambler - Recharge Speed
    Level 47: Seismic Smash
    • (A) Kinetic Combat - Accuracy/Damage
    • (48) Kinetic Combat - Damage/Endurance
    • (48) Hecatomb - Damage/Recharge
    • (50) Kinetic Combat - Damage/Recharge
    • (50) Kinetic Combat - Damage/Endurance/Recharge
    Level 49: Speed Boost
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Containment
    Level 6: Ninja Run
  2. Thanks for the replies, I'm going for stone mastery but have 2 other questions: do I need hurl boulder? will my farming speed be reduced if I don't take this attack?
    Should I slot fire cages for damage or immobilize?
  3. Hey guys my fire/kin troller is almost 50 but before starting to work at a build I need to choose between stone and fire mastery, I know the differences but which one is better for a farming troller?
    I'm not considering other epic pools because nobody takes them but if you think psion mastery is good you can tell me, I just would like to have an hint then I'll post my build
    thanks
  4. Hi I have a 40fire/energy manipulation blaster and a 40 rad/pain corr, I created both these toons for pvp and now I need to choose an epic power pool for them but don't know which one
    I was thinking about cold or force mastery for my blaster but I'm not sure so any recommendation and motivation will be very appreciated

    Tnx for help

    I've heard that I can't respect an epic power pool on red side is it true?
  5. I would like to deal a lot of damage and have something versatile in all pvp situations
    I'd like to team in zones but wanna be able to hang around by myself too
    What about masterminds? Are they a good choice for pvp?
  6. Hi I'm new to the game, I wanna roll a ranged pvp toon on redside but can't decide which one
    I'm undecided between a corruptor or a dominator, can you tell me which one is better for pvp and the powers to choose?