BluntDoctor

Apprentice
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  1. I think that line in the description is there to distinguish it from Phase Shift, which is a very similar power.
  2. BluntDoctor

    The Teleport FAQ

    [ QUOTE ]
    Another way of looking at ENDRedux ENH is (with SOs)....

    END Usage per port = 9
    Distance per port = 180 yards (540 feet)
    or 60 feet / endurance point

    1 ENDRedux + 5 Range = 53.33 END / port
    3 ENDRedux + 3 Range = 64 END / port
    4 ENDRedux + 2 Range = 58.33 END / port

    SO, 3 and 3 is your most efficient ENH setup.

    Check my math, but I think I'm right.

    [/ QUOTE ]

    True, but my post was taking into consideration the endurance you recharge (base) while teleporting. If you use less endurance to teleport, you can regain more of the end needed for another teleport during the time spent teleporting. So your post clarifies endurance efficiency over a distance per port, but mine was aimed at endurance efficiency over a distance per BAR of endurance. And speed.
  3. BluntDoctor

    The Teleport FAQ

    I've done some math that I hadn't seen done on this thread, forgive me if it's been done anywhere else. I used 2 seconds per teleport for solid chain casting, and assumed a 5 point endurance recovery every 3 seconds. If those numbers are off, please let me know. Anyways, I caclulted for 3 end/3 rang enh, 2 end/ 4 rang, and 4 end/ 2 range. Accounting for endurance regen during your intial teleports, to burn through your 100 endurance, with six SOs, all base green, not ++, the math came out as follows:

    2 end/4 range = 16 jumps, 32 seconds, 8960 distance, 280/sec speed
    3 end/3 range = 22 Jumps, 44 seconds, 10560 distance, 240/sec speed
    4 end/2 range = 27 jumps, 54 seconds, 12060 distance, 223.33/sec speed.

    Now, if we assume 3/3 is the 'base', we can compare the distances and speeds of these three configurations.

    2 end/4 range is 81% the distance of the 3/3 config, and so on. So, here it is.

    2/4 81% distance, 116% speed
    3/3 100% distance, 100% speed
    4/2 109% distance, 97% speed

    It seems that the 4/2 combination is the sweet spot. But, if you find yourself getting to where you need to be without needing to take a break, the 3/3 or even the 2/4 might be good for you. Later tonight I'll do the math for just 3 slots, in case you dont want to 6 slot your travel power.