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Posts
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never posted a data chunk before but here goes
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Knock%(5)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(7), ImpArm-ResDam(7), ImpArm-ResPsi(9), S'fstPrt-ResDam/Def+(9)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Rchg+(11)
Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Knock%(15)
Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(17), Numna-Heal(19), Numna-Regen/Rcvry+(19)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(25)
Level 10: Combat Jumping -- Ksmt-ToHit+(A), Ksmt-Def/EndRdx(50)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 14: Super Jump -- Jump-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(31), GSFC-Build%(31)
Level 20: Phalanx Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(46), LkGmblr-Rchg+(50)
Level 22: Active Defense -- RechRdx-I(A)
Level 24: Boxing -- Amaze-Stun(A), Amaze-ToHitDeb%(46)
Level 26: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(33), Aegis-ResDam(33), Aegis-Psi/Status(34)
Level 28: Grant Cover -- LkGmblr-Rchg+(A)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(34), LkGmblr-Rchg+(34)
Level 32: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), FrcFbk-Rechg%(37)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 38: One with the Shield -- GA-3defTpProc(A)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(45), DarkWD-ToHitdeb/Rchg/EndRdx(45), DarkWD-ToHitDeb/EndRdx(45), DarkWD-Slow%(46)
Level 47: Dark Obliteration -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50)
Level 49: Recall Friend -- Range-I(A)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(27), RgnTis-Regen+(40), Panac-Heal/+End(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(43), P'Shift-End%(43)
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that it? thats not content lol where are the big epic boss battles that every other MMO has. Hami is all i've seen and for a 7 year old game im not impressed -
Well i realised theres nothing to do end game except farm farm farm so im quitting. But i touched up my shield defence build for anyone curious about making their own SS/SD Brute, this is the new version.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Knockdown Bonus
- (A) Luck of the Gambler - Defense/Endurance
- (5) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Recharge Speed
- (7) Impervium Armor - Resistance
- (9) Impervium Armor - Psionic Resistance
- (9) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense/Endurance
- (11) Luck of the Gambler - Defense
- (11) Luck of the Gambler - Recharge Speed
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Knockdown Bonus
- (A) Numina's Convalescence - Heal/Endurance
- (15) Numina's Convalescence - Endurance/Recharge
- (17) Numina's Convalescence - Heal/Recharge
- (17) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Numina's Convalescence - Heal
- (19) Numina's Convalescence - +Regeneration/+Recovery
- (A) Mako's Bite - Accuracy/Damage
- (21) Mako's Bite - Damage/Endurance
- (21) Mako's Bite - Damage/Recharge
- (23) Mako's Bite - Accuracy/Endurance/Recharge
- (23) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (25) Mako's Bite - Chance of Damage(Lethal)
- (A) Kismet - Accuracy +6%
- (50) Kismet - Defense/Endurance
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Jumping IO
- (A) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Absolute Amazement - Stun
- (46) Absolute Amazement - Chance for ToHit Debuff
- (A) Aegis - Resistance/Endurance
- (33) Aegis - Resistance/Recharge
- (33) Aegis - Endurance/Recharge
- (33) Aegis - Resistance
- (34) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense/Endurance
- (34) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Recharge Speed
- (A) Scirocco's Dervish - Accuracy/Damage
- (36) Scirocco's Dervish - Damage/Endurance
- (36) Scirocco's Dervish - Damage/Recharge
- (36) Scirocco's Dervish - Accuracy/Recharge
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance
- (37) Force Feedback - Chance for +Recharge
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Decimation - Accuracy/Damage
- (42) Decimation - Damage/Endurance
- (42) Decimation - Damage/Recharge
- (42) Decimation - Accuracy/Endurance/Recharge
- (43) Decimation - Accuracy/Damage/Recharge
- (A) Dark Watcher's Despair - To Hit Debuff
- (45) Dark Watcher's Despair - To Hit Debuff/Recharge
- (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (45) Dark Watcher's Despair - To Hit Debuff/Endurance
- (46) Dark Watcher's Despair - Chance for Recharge Slow
- (A) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (48) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
- (A) Range IO
Level 1: Brawl- (A) Damage Increase IO
Level 1: Sprint- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - Heal
- (27) Miracle - +Recovery
- (40) Regenerative Tissue - +Regeneration
- (40) Panacea - +Hit Points/Endurance
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (27) Performance Shifter - EndMod/Recharge
- (43) Performance Shifter - EndMod/Accuracy
- (43) Performance Shifter - Chance for +End
So i took out one of the slots in Super Jump and the "Damage" Ragnarok in Dark Obliteration ( which only added about 6 damage to the move and costs hundreds of millions on my server ) .
I placed one of the slots in Boxing for the 4% recovery that Absolute Amazement set provides. Added a slot to Health for the Pancea proc ( if my math serves correctly it adds about .15 to recovery which is significant ).
One With the Shield was breaking the rule of 5 so i put that slot into Combat Jumping for a little more recovery.
Lastly i changed the stealth IO for Kismet:Accuracy in combat jumping. ( no idea why i thought stealth was better )
I've solo'd two arch villians and a hero with this build ( which was all i encountered in my short time ) by using the rotation Gloom -> Punch -> Haymaker -> Punch -> Gloom and using KO blow whenever available ( stock up on blue insps and 1 heal insp just incase he gets a lucky string)
This build is pretty close to completion. I didn't get to fine tune it but this was where i was at:
I was reconsidering one with the shield. the 3% def slot is nice but the crash it has is rediculous especialy stacked with rage and hasten crashes i dont believe this build supports it.
Also for AV fighting i was considering NOT using Hasten because the recharge times for Gloom, Punch, and Haymaker with that many LotG's was pretty close to a smoothe rotation. ( i was one Rag away from the recharge bonus so with that maybe it would work )
Lastly im pretty sure this was a retarded idea but i was also reconsidering using rage when i fought AV's to avoid the crashes. Crashes really use up all your blue insps it seems so i was trying to avoid them. But im sure its worthwhile to keep up not only for the +Damage but the +To Hit it's just something i hadn't the time to test. ( i like using numbers and facts over assumptions )
Anyway that was my experience with this build and the game later. -
ohh, well im 47 now lol guess i missed the boat on that one. But thanks for the info.
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Title says it all. First build, no idea what im aiming for or what end game is like. Greatful for any advice I receive.
Looking for a Brute that can handle himself. Perhaps tank if need be while also having some damage aoe's and knockdowns.
I've got about 2 billion
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Knockdown Bonus
- (A) Luck of the Gambler - Defense/Endurance
- (5) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Recharge Speed
- (7) Impervium Armor - Resistance
- (9) Impervium Armor - Psionic Resistance
- (9) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense/Endurance
- (11) Luck of the Gambler - Defense
- (11) Luck of the Gambler - Recharge Speed
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Knockdown Bonus
- (A) Numina's Convalescence - Heal/Endurance
- (15) Numina's Convalescence - Endurance/Recharge
- (17) Numina's Convalescence - Heal/Recharge
- (17) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Numina's Convalescence - Heal
- (19) Numina's Convalescence - +Regeneration/+Recovery
- (A) Mako's Bite - Accuracy/Damage
- (21) Mako's Bite - Damage/Endurance
- (21) Mako's Bite - Damage/Recharge
- (23) Mako's Bite - Accuracy/Endurance/Recharge
- (23) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (25) Mako's Bite - Chance of Damage(Lethal)
- (A) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Jumping IO
- (27) Jumping IO
- (A) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Damage Increase IO
- (A) Aegis - Resistance/Endurance
- (33) Aegis - Resistance/Recharge
- (33) Aegis - Endurance/Recharge
- (33) Aegis - Resistance
- (34) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense/Endurance
- (34) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Recharge Speed
- (A) Scirocco's Dervish - Accuracy/Damage
- (36) Scirocco's Dervish - Damage/Endurance
- (36) Scirocco's Dervish - Damage/Recharge
- (36) Scirocco's Dervish - Accuracy/Recharge
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance
- (37) Force Feedback - Chance for +Recharge
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (46) Gladiator's Armor - Recharge/Resist
- (A) Decimation - Accuracy/Damage
- (42) Decimation - Damage/Endurance
- (42) Decimation - Damage/Recharge
- (42) Decimation - Accuracy/Endurance/Recharge
- (43) Decimation - Accuracy/Damage/Recharge
- (A) Dark Watcher's Despair - To Hit Debuff
- (45) Dark Watcher's Despair - To Hit Debuff/Recharge
- (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (45) Dark Watcher's Despair - To Hit Debuff/Endurance
- (46) Dark Watcher's Despair - Chance for Recharge Slow
- (A) Ragnarok - Damage
- (48) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (50) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
- (A) Range IO
Level 1: Brawl- (A) Damage Increase IO
Level 1: Sprint- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - Heal
- (40) Miracle - +Recovery
- (40) Regenerative Tissue - +Regeneration
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (27) Performance Shifter - EndMod/Recharge
- (43) Performance Shifter - EndMod/Accuracy
- (43) Performance Shifter - Chance for +End