Blassterina

Informant
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  1. Thanks Tex!

    Rolled the driver back and works like a charm again.
  2. Playing no problem in i21 until I updated my Radeon drivers today. Now crash about every 3 - 15 minutes. Have most current Catalyst drivers, 11.8. Had been playing with 10.xx drivers that were at least 6 months out of date. Possibly a compatability problem with i21 and the most current drivers?

    I have doubts because I did see some recent NVIDIA users as well.
  3. Agree.

    Higher-level enemies inflect too much damage too quickly. A blaster may survive the first hit or two to get to the buff at 40%, but one more hit will end the fight.

    Without significant other benefits, Defiance is not worth the risk, especially when the damage cap can be hit with aim + buildup + a few hundred influence for red inspirations.

    For Defiance to be viable I hope the Devs would consider a bigger damage buff sooner, significant accuracy buff, reduced recharge time on attacks and reduced activation time on attacks. Consider starting the buffs at 50% HP with straight line scaling so that the damage cap is reached at 15% HP, 100% accuracy buff at 15% HP, base recharge time halved at 15% HP and activation time halved at 15% HP and auto conserve power.

    Would this be overpowered? Maybe, but Defiance as it is doesn’t have the any power applied yet.