You know, I am going to join the "april fools" crowd. This is just too rediculous to believe, across the board. Every archtype is getting stuff they do not need, want, or are designed for.
-Stalkers and brutes are built for getting close. I cant imagine why I would want a range attack with mine. To piss off the enemies BEFORE I get into my optimal damage range?
-Masterminds already have crowd control if they want it, and in my experiance, we do not even need it that badly. AE immobilize = 8 mobs target me and open fire = one dead (and stupid) mastermind. Whats more, we are talking about AE immobilize and single target hold. Level 4 dominators get these powers. Hardly what I would consider end-game MM powers.
-Everyone is getting pets, who do not need them, yet the one character who is built for pets is left out?
-You obtain these powers by talking to STATUES rather then the actual villain (which would have been 10x cooler), and you are forced to take some time and closely examine every one of these statues, before you can even start the storyline. This sounds really friggin lame.
-The devs said that the statues will provide hard numbers on all of the powers. Does this not turn on a little warning light for anyone else? Currently in game, hard numbers are just a fairy tail. The best thing you get is "damage: moderate, Recharge: slow". Why would it be different for patron powers? Why would the devs suddenly support min/maxing for these powers alone?
-Ghost sharks and Chum barf. Do I even have to elaborate on this one? I am surprized Brutes are not getting a "thunderous fart" AE mez attack. These two powers are just too stupid to believe.
This is either an april fools joke, or these developers are completely off their fruit.