Bigsta

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  1. [null] rules but I've always been a fan of:

    Guy Incognito
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    To be completly honest at this point I would be perfectly happy if they take away the EA nerf on test and did nothing else. I love my Ice tank on live right now just the way it is. While some smash/lethal resists would be nice, I can fully admit right now that I dont need it.

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    I followed your link, and saw the post where you listed your build.

    First, congratz on hitting 50! I'm getting very excited, since Nanoc was my first character from the Beta, and my first on live. A year (and many alts) later, he's almost 50.

    Thanks, although I'm actually kind of sad I hit 50. The 40+ game is the best there is.

    However, to your point that Ice is just fine as it is... Since I'm assuming you made the last few levels to 50 post Issue 3, can I ask how you handled AV's and Monsters? And Quartz from DE or Rularuu?

    You mention me hitting 50 post issue three which is true. The more important point I'd like to make now is that I tanked the sewer Krakens many many times without stacking armors. Just Wet Ice and EA and the only time I would die was from multiple acid blasts. All these youngins with their fancy stacking armors have it easy. What you have to accept as an Ice tank is that when fighting AVs and Monsters you will get one shotted eventually. However, as I said in my link, I've tanked every Prateorian AV at least once without dieing. Playing an Ice tank is like golfing. Its sucks when you hit it in the water multiple times (i.e getting one shotted by shadow hunter 3 freaking times in a row) but those times when you get the perfect shot there is no better feeling.

    I'll admit that I avoid DE now if at all possible. I've done enough missions to get Kora, but doubt I'd fight Rularuu otherwise... Even against +3 Rularuu I seem to do ok with WI and EA as is, but they nail me more then any other mob type I've seen.

    Once again I tanked DE's when Ice had no resistance to sleep. Now that was annoying as my toggels were due for a drop eveytime I saw a shroom. But I sucked it up, poped some inspirations, and dealt with it just fine. Once again youngins don't know how good they got it. Strategy is always > relying on the same tactics for every situation. As for the eyeballs I havent spent anytime in the Shard so I cant say.

    But it's the AV/Monster group that still has me worried. I'm going to start the "Hero's Hero" thread, and there is nothing but AV's in each and every mission. And for some reason, they all seem fixed at level 48. My little 46 rear isn't going to try that foolishness till at least 47, and only 47 with a dedicated empath, and some friends.

    Cowardly and lazy is no way to go through life son. The sooner you accept debt as a reality (wich will still be far less than your average 40+ blaster) then you will be amazed at some of the things you can do when you go all out.

    I'm burned out from this week, so excuse my small vent here. I'm starting to worry that changes to Ice won't happen till I retire Nanoc. I'm starting to worry that only the change to EA will be coming, and good Ice changes will be too late for me.

    I know you're burned but quite honestly being an Ice tank through issue 2 was like being a third world nation at the UN. After all the buffs Ice has recieved we are more than powerful enough to sit on the security council even if we arn't the strongest ones sitting there. However I agree the nerf to EA is a slap in the face.

    And if that's the case? To heck with it... I'll make 50 before I4, and start working on other characters.

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    Whatever you decide I wish you the best of luck in all your future endevors.
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    ((I'm tired of repeating myself, so in my best Phil Hartman Frankenstein voice))

    "Ice Bad!"

    /runs through wall

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    No Ice tanks are amazing. Its just that other tank sets are amazinger and most people played those sets before trying ice.

    My feelings on being an Ice tank.

    To be completly honest at this point I would be perfectly happy if they take away the EA nerf on test and did nothing else. I love my Ice tank on live right now just the way it is. While some smash/lethal resists would be nice, I can fully admit right now that I dont need it.
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    I love Hibernate and I want to keep it as close to what it is now as possible but I agree it needs a change or two. The main problem seems to be this:

    1) right now the ice tank is safe and healing but when taunt runs out if you are still hibernating the rest of the team is screwed

    2) if you give hibernate an aggro ability then there is no risk for the reward.

    So my suggestion is that hibernate should extend out as far as EA and all enemies in this radius should be affected the same way the tank is minus the healing.

    So say you're fighting a heard of 20 freaks and they all get lucky shots in at once. You hit hibernate but instead of just you becoming invulnerable they are all incased in ice too and also become invulnerable. Your team will be safe but they also wont be able to earn cheap kills.

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    That's basically phase-shifting the mobs. Do you know how much people hates when a Force Field, gravity or Dark Miasma user phase-shifts one or more enemies?

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    But it would be a toggle, so you could shut it off at any time.

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    Bingo, its simply a safty net that allows the tank to recover with no threat to the team, and the team will know exactly when the enemies will be comming out of stasis.
  5. I love Hibernate and I want to keep it as close to what it is now as possible but I agree it needs a change or two. The main problem seems to be this:

    1) right now the ice tank is safe and healing but when taunt runs out if you are still hibernating the rest of the team is screwed

    2) if you give hibernate an aggro ability then there is no risk for the reward.

    So my suggestion is that hibernate should extend out as far as EA and all enemies in this radius should be affected the same way the tank is minus the healing.

    So say you're fighting a heard of 20 freaks and they all get lucky shots in at once. You hit hibernate but instead of just you becoming invulnerable they are all incased in ice too and also become invulnerable. Your team will be safe but they also wont be able to earn cheap kills.
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    What gets me is the "We listen to who screams the loudest, not who speaks the clearest" mentality. Previous regen/invul nerfs, people SCREAMED, both got buffs instead...

    Ice tankers and stone tankers(previously) and storm defenders intelligently present their cases, and are thrown on the slab in the slap happy butcher shop that is the test server.

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    Not to mention us Ice tankers don't even get a sticky for this thread while the regen scrappers do for theirs.
  7. Jesus is comming to get his Freedom Badge.