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Posts
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As far as missed patch notes go, wasnt hasten nerfed but yet I cant find anything in patch notes that says anything about hasten. Seams like it is a longer recharge than before I5 and does'nt auto fire when you are in combat like it should. Just an observation.
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Man, I tested EF in the arena yesterday against a spines/regen and got my [censored] whooped! Before the changes, the match could go either way or tie depending on the player, but combind the extra crits by scrappers and the nerf to Enervating field, Radiation infection, AND Lingering radiation, my whole build has fallen to pieces slowly but surely. Very sad, sad indeed. Honestly, I cant wait for CoV to come out so I can drop CoH like a bad habit.
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Why would you even think about wasting your time with another Cryptic product ever again? They will make it great just like they did with CoH just to nerf the hell out of it down the road. History always has a way of repeating itself. -
Yet another completey uncalled for nerf to add to the already large mass of people you as devolopers have left feeling alianated.
Great job devs. Keep up the good work and please nerf me some more. (sarcasm) -
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Also, I dont even think the devs or statesman are even bothering to look into these threads. Because if they were, all multiple posts would have been deleted since it only says one repley, before a responce to thread is made by statesman.
Are you guys paying attention to any of these posts at all??!!!
I am calling you out Statesman to answer me!!!
I did not think so, must be too busy with CoV!
Maybe Statesman is waiting for his PR to write up an answer.
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I dont agree too much but maybe you are right in this case. -
Also, I dont even think the devs or statesman are even bothering to look into these threads. Because if they were, all multiple posts would have been deleted since it only says one repley, before a responce to thread is made by statesman.
Are you guys paying attention to any of these posts at all??!!!
I am calling you out Statesman to answer me!!!
I did not think so, must be too busy with CoV!
Maybe Statesman is waiting for his PR to write up an answer. -
Ya know folks, since I5 went live, I have been debating this wholesale change over and over again in my head and only one conclusion sticks out, the developers wanted to stop herding.
Instead of taking the route in which they did, nerfing players powers, longer recharge time, burn changes, AoE numbers, and so on and so on, I think this was a solution, but it was the wrong solution.
I think simple solutions to the enemies could have been achieved to avoid herding. Last time I seen, I dont ever remember a tank herding up 100 maltas in a map. Ya know why? Sappers!!! Same is true with COT and D/E and Carnies. I dont ever remember any tanker ever herding these types of foe's before. I know what the favorites were and that was Ninjas and Freakshow.
So instead of nerfing our players powers, I would have increased our powers and maybe added some more choices, while making these types of foe's unherdable. Maybe thrown in a sapper in every mob with Freakshow that kills your endurance. Same with Ninjas'. There were so many more options the developers had to chose from instead of going this route. This route is not only splitting the community in half, but is also alianating alot of players that have been playing for a long time.
I think you all know my stance on burn. Once an incredible power is now garbage, useless. That is a shame. Instead of following the path of the games that went that route and met doom, and failure. CoH could've been trying to improve its game with new additional powers, even stronger than before, while making the foe's keep up the same level as we got (stronger also). Instead, seams to me the enemy has got alot stronger while we are much weaker than before.
In conclusion, I know you can make CoH as exciting now as it was before and I know I5 might have been a quick fix to the problem, but only you (the devs) can do something to restore peace back in Parogon City. -
Well, its quite apparent the devolopers or statesman is not listening to us. After all, what do we know? We are just the people who pay their bills. As for me, I think this will be my last day. I am so angry at the lack of responce from the devolopers. Its like they are saying, "wow, look at all these angry posts. They will calm down if we give them a free respec and a free shopping spree at Icon. Give them a few weeks to get acclamated with the changes."
Well, for me, the game will never be the same so I am out. What once was a very fun game has gone out the window because some developer likes his gameboy.
At least I will be able to finish up the NASCAR season and get into football season so I will still have some entertainment. Good luck and I encourage all fire tanks to scrap Burn since it was nerfed to oblivion. -
I could not have said it any better myself NiteFall. This Primary fire set now has two many useless powers. It was bad enough that fire tanks had to pick from so many different power pools before to at least get some defence, knockback protection and holds. But now burn is yet another useless power in the power set. A power set that has Rise of the Phoenix as its last power. No thanks ...I try not to die either.
Please I beg you Devs to listen to these people and rollback burn to the way it was b4 I5 and if you must, take a little dmg and recharge time away. Baby step it, not such a drastic change that eliminates any fun of playing as a fire tank.
Also change the AoE limit back up to its I4 days. You guys really took the fun away from the game and its too drastic of a change.
I would really like a repley from a Dev soon about what is being considered here. I would like to know since it is apparent so many of your paying costomers are irate about the changes. I bet you lose enought accounts, someone's going to get the axe. I would if I was a CEO of a company and my stocks fell 50 percent in a month. -
Let me ask Statesman a question here and I would like a responce.
First off I have a lvl 50 fire/fire. I also have a lvl 50 invon /ss and a lvl 50 scrapper BS/DA.
Why did you affect burn so much?
I dont know where to begin. My fire/fire wasn't even my favorite toon to play, but after the changes made to burn, I might as well delete him. Why was burn the only power to be nerfed far worse than other powers?
I especially feel pain to all those fire/ice tanks. Wow did they take a hit. Now everyone is going to make a defender archery set and you'll have 300 defenders all healing each other. Is this what the game is becoming?
And what are lvl 50s supposed to do now? Kill AVs? Killing AV's gets a little boring after you have done it 10-15 times. I think you have lost me as a costermer. Seams to me the game is going down the wrong road.
And why is Hollows and other zones resricted and not PI? If you wanted to fix the PLing, all you had to do was throw a lock on PI til lvl 40 instead of nerfing away what I worked to achieve for the past 4 months.