So, with the announcement of I13, i'm hoping to see some more of the best idea since sliced, well, anything. This is what I think on the next wave (hopefully) of proliferation
[u]Heroes:[u]
[u]Blaster[u]
Primary: Dark, Radiation
Secondary: *Unique
Pick: Dark/Dark
It'd be too easy for them to cobble together a Dark manipulation from the myriad of Dark sets that are already out there
[u]Controller[u]
Primary: Gots 'em all
Secondary: Cold, Dark, Poison, Traps
Pick: Cold
Seeing as they tossed fire into the mix last go-round, I'd expect Ice trollers to get some lovin'
[u]Defender[u]
Primary: Poison, Thermal, Traps
Secondary: Assault Rifle, Fire
Pick: Traps/Rifle
Although I wanna say Thermal/Fire will get delayed due to fire's power. Traps would also give Def's another play style than direct buffing that would add an interesting dynamic. Plus offenders would love it
[u]Scrapper[u]
Primary: Axe, Electric, Energy, Ice, Stone, Strength, Mace
Secondary: Electric, Energy, Ice, Ninjitsu, Stone
Pick: Mace/Shields
Since they get a spiffy new set, I expect their secondary proliferation to be overlooked. And since Shields will work with right-handed weapon sets (as well as weaponless powers), they'll want to give scraps more options than BS. Of the two, Mace and it's stun seem to flow into scrapping with the easiest transition. Or heck, maybe both - worked for Brutes.
[u]Tanker[u]
Primary: Electric, Energy, Ninjitsu, Regeneration, Reflexes
Secondary: Broadsword, Claws, Electric, Katana, Martial Arts, Spines
Pick: Shield/Broadsword, Bonus: Energy
Same as Scraps, they'll get shields and another weapon set, Broadsword (the least proliferated set - tied with IM, IA, poison & illusion). If they get the brute bonus, I'd gamble with the underdog EA to match with the EM they've had since release. Sure EA is a notorious set but once they replace conserve energy (which is available in ancillary) and potentially energy cloak (not very tankerish, then again DA kept it's stealth) with a few strategically designed tankerish powers, the set could be the darkhorse favorite.
[u]Villains:[u]
[u]Brute[u]
Primary: Broadsword, Claws, Ice, Katana, Martial Arts, Spines
Secondary: Ice, Ninjitsu, Regen
Pick: Broadsword/Shield
Same as scraps and tanks. And !YAY! finally BS for brutes! I've been wanting this so I could build my avatar since cov beta. please please please! I know there are some decriers out there, but man would it make me happy, so that's good enough for me :P
[u]Corruptor[u]
Primary: Archery, Psychic
Secondary: Empathy, Force Field, Poison, Trick Arrow
Pick: Psychic/Pain
Before I13 was announce I woulda put even money on archery/ta, and would have been happy. Seeing as their getting pain, i'd guess that Psychic would best pair with the new set. Question now becomes blaster or defender version?
[u]Dominator[u]
Primary: Illusion
Secondary: *Unique
Pick: Illusion/Earth Assault.
Well this is fairly simple. Earth assault gets cobbled together from Stone Melee with a few new powers (a la mental manipulation) to make a pairing for last issue's Earth Control. Then again if dom's ill is patterned after Malaise and not Carnies then we may see a Dark Assault, which would be easy enough to do. Or they may wait (as I expect) to save that for a new Dark Control down the line
[u]Mastermind[u]
Primary: *Unique
Secondary: Cold, Empathy, Kinetics, Radiation, Sonic, Thermal
Pick: Pain, Bonus: Sonic
Since MMs got the raw end of the deal I12, maybe the devs'll grace them with an extra secondary. The safe pick in this case would be sonic
[u]Stalker[u]
Primary: Axe, Broadsword, Fire, Ice, Stone, Strength, Mace
Secondary: Fire, Ice, Invulnerability, Stone
Pick: Ice/Ice
Fear not stalks, though you were overlooked on spiffy shields I predict you'll get ice/ice baby

. Every single reason this set sucked for brutes makes it fantastic for stalks. Mitigation and controls on both sides of the fence make this an awesome stalker combination if you look at it. Only powers that'd need to go would be the aggro toggles Icicles (making room for the requisite Hide) and Chilling Embrace (changed into a click power with the same effects); Frost Breath sacrificed for Assasin's Icicle (the AoE is usually stripped from stalks) and the ol taunt/placate shuffle. This set would rock and finally get Ice proliferated - stop being greedy tankers
So there's my 2 cents. Whatcha think and what's your picks? I figure a healthy talk on this subject will only spur the devs to include a little more proliferation in I13 if they haven't already