BOOCF

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  1. Another thing, is that I have no +to hit other than Tactics which is where sleet really comes in handy. I tend to have ALOT of trouble with Widows and SR and other Defense based toons due to my lack of +to hit. Let me know what you'd take as far as Mu mastery goes because i'm looking at PS, SoP, Charged Armor, and The Guardian.
  2. I took bonfire because of MM's. It helps scatter the minions to make bodyguard mode ineffective. Thats a good idea with Mu Mastery, I'm going to make another build with it to help. I didn't even consider that! Thanks pain!
  3. Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Dominator
    Primary Power Set: Fire Control
    Secondary Power Set: Psionic Assault
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Char
    • (A) Lockdown - Accuracy/Hold
    • (3) Lockdown - Recharge/Hold
    • (3) HamiO:Peroxisome Exposure
    • (5) HamiO:Peroxisome Exposure
    • (5) HamiO:Endoplasm Exposure
    • (7) HamiO:Endoplasm Exposure
    Level 1: Psionic Dart
    • (A) Gladiator's Javelin - Chance of Damage(Toxic)
    • (7) Devastation - Accuracy/Damage/Endurance/Recharge
    • (9) Devastation - Accuracy/Damage
    • (9) Devastation - Accuracy/Damage/Recharge
    • (11) Thunderstrike - Accuracy/Damage
    • (11) Thunderstrike - Accuracy/Damage/Recharge
    Level 2: Mind Probe
    • (A) Gladiator's Strike - Chance for Smashing Damage
    • (13) Mako's Bite - Chance of Damage(Lethal)
    • (13) Hecatomb - Chance of Damage(Negative)
    • (15) Gladiator's Strike - Accuracy/Damage
    • (15) HamiO:Nucleolus Exposure
    • (17) HamiO:Nucleolus Exposure
    Level 4: Telekinetic Thrust
    • (A) Kinetic Crash - Accuracy/Damage/Knockback
    • (17) Kinetic Crash - Damage/Knockback
    • (19) Kinetic Crash - Accuracy/Knockback
    • (19) Kinetic Crash - Recharge/Knockback
    • (21) Kinetic Crash - Recharge/Endurance
    • (21) Kinetic Crash - Damage/Endurance/Knockback
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 8: Swift
    • (A) Run Speed IO
    Level 10: Mental Blast
    • (A) Gladiator's Javelin - Chance of Damage(Toxic)
    • (23) Devastation - Accuracy/Damage
    • (25) Devastation - Damage/Endurance
    • (27) Devastation - Accuracy/Damage/Recharge
    • (27) Thunderstrike - Accuracy/Damage
    • (29) Thunderstrike - Accuracy/Damage/Recharge
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (43) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (43) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Health
    • (A) Miracle - +Recovery
    • (42) Numina's Convalescence - +Regeneration/+Recovery
    Level 18: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (40) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (42) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 20: Drain Psyche
    • (A) Efficacy Adaptor - EndMod/Recharge
    • (29) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (31) Touch of the Nictus - Accuracy/Healing
    • (31) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (31) Efficacy Adaptor - Accuracy/Recharge
    • (50) Performance Shifter - Accuracy/Recharge
    Level 22: Stamina
    • (A) Performance Shifter - Chance for +End
    • (39) Performance Shifter - EndMod
    • (39) Performance Shifter - EndMod/Recharge
    • (39) Performance Shifter - EndMod/Accuracy/Recharge
    • (40) Performance Shifter - EndMod/Accuracy
    Level 24: Acrobatics
    • (A) Endurance Reduction IO
    • (37) Endurance Reduction IO
    Level 26: Assault
    • (A) Endurance Reduction IO
    • (34) Endurance Reduction IO
    Level 28: Tactics
    • (A) Adjusted Targeting - To Hit Buff
    • (43) Adjusted Targeting - To Hit Buff/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    Level 30: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Fire Imps
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (33) Expedient Reinforcement - Accuracy/Recharge
    • (33) Expedient Reinforcement - Endurance/Damage/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage
    • (34) Expedient Reinforcement - Damage/Endurance
    • (34) Expedient Reinforcement - Accuracy/Damage/Recharge
    Level 35: Subdue
    • (A) Trap of the Hunter - Chance of Damage(Lethal)
    • (36) Apocalypse - Chance of Damage(Negative)
    • (36) Gladiator's Javelin - Chance of Damage(Toxic)
    • (36) HamiO:Nucleolus Exposure
    • (37) HamiO:Nucleolus Exposure
    • (37) HamiO:Nucleolus Exposure
    Level 38: Bonfire
    • (A) Empty
    Level 41: Hibernate
    • (A) Recharge Reduction IO
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Defense
    • (45) Red Fortune - Defense/Endurance
    Level 47: Hoarfrost
    • (A) Numina's Convalescence - Heal/Recharge
    • (48) Doctored Wounds - Heal/Recharge
    • (48) Recharge Reduction IO
    • (50) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 49: Sleet
    • (A) Endurance Reduction IO
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Musculature Radial Boost
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Domination
    Level 4: Ninja Run
    Level 8: LEGACY BUILD
    ------------
    Set Bonus Totals:
    • 10.5% DamageBuff(Smashing)
    • 10.5% DamageBuff(Lethal)
    • 10.5% DamageBuff(Fire)
    • 10.5% DamageBuff(Cold)
    • 10.5% DamageBuff(Energy)
    • 10.5% DamageBuff(Negative)
    • 10.5% DamageBuff(Toxic)
    • 10.5% DamageBuff(Psionic)
    • 1.875% Defense(Fire)
    • 1.875% Defense(Cold)
    • 2.813% Defense(Energy)
    • 2.813% Defense(Negative)
    • 5.625% Defense(Ranged)
    • 3.75% Defense(AoE)
    • 2.25% Max End
    • 36.25% Enhancement(RechargeTime)
    • 9% Enhancement(Accuracy)
    • 10% FlySpeed
    • 125.9 HP (12.38%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -11)
    • Knockup (Mag -11)
    • MezResist(Confused) 2.5%
    • MezResist(Held) 2.5%
    • MezResist(Immobilize) 2.5%
    • MezResist(Sleep) 2.5%
    • MezResist(Stun) 2.5%
    • MezResist(Terrorized) 2.5%
    • 11.5% (0.192 End/sec) Recovery
    • 50% (2.123 HP/sec) Regeneration
    • 12.5% Resistance(Smashing)
    • 10% Resistance(Lethal)
    • 10% Resistance(Fire)
    • 10% Resistance(Cold)
    • 10% Resistance(Energy)
    • 10% Resistance(Negative)
    • 10% Resistance(Toxic)
    • 10% Resistance(Psionic)
    • 13% RunSpeed