AuthorityNo1

Apprentice
  • Posts

    2
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  1. I have a problem with a common request in this thead.

    The Devs plan to make the -1/0/+1 range more challenging, and therefore, more fun at the higher levels ~30, where, now, it is far too easy. So then we ask that levelling ~30 be made quicker/shorter/easier.... why? If you're having fun, then you won't need to 'grind' so hard and you can simply enjoy level 29 til you're done...
  2. Booyah.

    Most Nerfs are more than justifiable, and the *only* people who *ever* complain are those that got nerfed. That says plenty.

    Every Patch, even the purple one, can be seen as an improvement to CoH... the only people who are hurt by it are those whose playstyles rely on a game imbalance... the moment they get over it/become less stubborn there is no problem... it's a personal issue that they have... tankers and scrappers being useless, that's not a personal thing, that's a quality of game issue...

    The Devs have a vision, and though they may cater to the masses at times (CoV being the first XPac, rumored Open PvP zone), their vision of creating a balanced Superhero game still has precedent over a AR/Dev blaster's need to level ASAP or not need to group or whatever it is they want their character to be able to do...

    How is this difficult?