y u do dis

Citizen
  • Posts

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  1. Crossfire has been enabled since the start

  2. Quote:
    Originally Posted by je_saist View Post
    City of Heroes won't use the second GPU.

    Crossfire isn't supported or profiled by the game.

    Only applications that have Crossfire profiles will leverage both GPU's.
    This goes for all games I've tried.
  3. I tried reinstalling it again, I think this time it did fully install 10.8, but now at the reoccurring issue that crossfire is once again, not working.

    I can open CoH again, but its now like all the other drivers I've tried, only using 1 GPU

    The 2nd GPU is recognized, I can change fan speed, clock/memory, and monitor temperature, it's just never being used.

    Code:
    ---System information gathered by CoH Helper version 0.2.0.2---
    
    DxDiag gathered at August 11, 2010 20:42 (-04:00)
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
    System Manufacturer: 1E655
    System Model: 1E655A70
    BIOS: BIOS Date: 05/06/10 13:42:29 Ver: 08.00.16
    Central Processor: Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz (4 CPUs), ~2.7GHz
    Memory: 4096MB
    .Net Memory Report: 2586MB out of 4087MB available
    Page File: 6430MB (1741MB currently in use)
    C Drive: (WDC WD2500JS-00NCB1 ATA Device) 166309MB out of 238464MB (69%) free
    E Drive: (ExcelStor Technology J8080S ATA Device) 86MB out of 99MB (86%) free
    F Drive: (ExcelStor Technology J8080S ATA Device) 21728MB out of 78429MB (27%) free
    G Drive: (EHCD MF0L6NCPE SCSI CdRom Device) zero-size drive
    D Drive: (PIONEER DVD-RW  DVR-218L ATA Device) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7600.16385 (64-bit version)
    
    Display Notes: No problems found.
    Sound Notes: No problems found.
    
    No problems found.
    
    No problems found.
    
    No problems found.
    Input Notes: No problems found.
    
    Monitor: 
    Monitor's Max Resolution: (blank)
    Video Device Name: ATI Radeon HD 4800 Series         
    Manufacturer / Chip: ATI Technologies Inc. / ATI display adapter (0x9442)
    Video Memory: 2796 MB
    Driver Version: 8.760.2.0
    Driver Date: 7/16/2010 3:11:30 PM
    Driver Language: English
    
    Sound Device Description: Speakers (SB Audigy)
    Driver File: P17.sys
    Driver Version: 5.12.0001.2020
    Driver Date: 10/16/2009 6:44:56 AM
    
    Sound Device Description: Realtek Digital Output(RCA) (2- Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5888
    Driver Date: 7/6/2009 5:19:02 PM
    
    Sound Device Description: Realtek Digital Output (2- Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5888
    Driver Date: 7/6/2009 5:19:02 PM
    
    Sound Device Description: Digital Audio Interface (SB Audigy)
    Driver File: P17.sys
    Driver Version: 5.12.0001.2020
    Driver Date: 10/16/2009 6:44:56 AM
    
    
    WMI Information
    Motherboard Manufacturer: EVGA
    Motherboard Model: (empty)
    Motherboard Product: EVGA P55 SLI E655
    Motherboard Version: Ibex Peak
    BIOS Manufacturer: American Megatrends Inc.
    BIOS Name: BIOS Date: 05/06/10 13:42:29 Ver: 08.00.16
    BIOS Version: 050610 - 20100506
    BIOS Release: 20100506000000.000000+000
    
    
    Registry Information for Current User
    Resolution: 1680x1050
    3D Resolution: 1680x1050 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: -11, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes
    
    
    Physics Quality: High
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No
    
    
    Anti-aliasing: Off
    Anisotropic Filtering: 16x
    Texture LOD Bias: Smooth
    Water Effects: Ultra quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: High
    
    
    World Texture Level: Very High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 2.000
    Shadows Enabled: No
    Shadow Mode: Unknown (4)
    Shadow Map Shader: High quality
    Environmental Reflections: High quality
    Advanced Occlusion Settings: No
    Ambient Occlusion: High quality
    Occlusion Strength: Strong
    Blur: Trilateral
    Ambient Resolution: Quality
    
    
    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes
    
    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 0.023
    Music Sound Volume: 0.000
    
    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 1.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: Unknown bytes/second
    Current Game Version: 1800.201006040036.8T
    Installation Directory: c:\program files (x86)\steam\steamapps\common\city of heroes
    
    Mod files in the Data directory
    No modifications found
  4. That's the same process I've done, except I've been installing the drivers on the cards 1 at a time.

    1 card in for CCC, put 2nd in and Windows 7 auto installs the driver to the 2nd.
  5. That's odd, because i installed the 10.8 beta drivers.

    They're the only ones I can get working with Crossfire.
    Every other set of drivers Ive tried does not allow the 2nd GPU to go under any type of load, with the 10.8 drivers, crossfire actually works, just now, I can't open CoH
  6. Forgot to post the CoHHelper

    Code:
    ---System information gathered by CoH Helper version 0.2.0.2---
    
    DxDiag gathered at August 11, 2010 15:08 (-04:00)
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
    System Manufacturer: 1E655
    System Model: 1E655A70
    BIOS: BIOS Date: 05/06/10 13:42:29 Ver: 08.00.16
    Central Processor: Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz (4 CPUs), ~2.7GHz
    Memory: 4096MB
    .Net Memory Report: 2835MB out of 4087MB available
    Page File: 6484MB (1687MB currently in use)
    C Drive: (WDC WD2500JS-00NCB1 ATA Device) 138248MB out of 238464MB (57%) free
    E Drive: (ExcelStor Technology J8080S ATA Device) 86MB out of 99MB (86%) free
    F Drive: (ExcelStor Technology J8080S ATA Device) 21729MB out of 78429MB (27%) free
    D Drive: (PIONEER DVD-RW  DVR-218L ATA Device) zero-size drive
    G Drive: (EHCD MF0L6NCPE SCSI CdRom Device) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7600.16385 (64-bit version)
    
    Display Notes: No problems found.
    Sound Notes: No problems found.
    
    No problems found.
    
    No problems found.
    
    No problems found.
    Input Notes: No problems found.
    
    Monitor: 
    Monitor's Max Resolution: (blank)
    Video Device Name: ATI Radeon HD 4800 Series  (Microsoft Corporation WDDM 1.1) 
    Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x9442)
    Video Memory: 2293 MB
    Driver Version: 8.56.1.15
    Driver Date: 7/13/2009 9:40:02 PM
    Driver Language: English
    
    Sound Device Description: Speakers (SB Audigy)
    Driver File: P17.sys
    Driver Version: 5.12.0001.2020
    Driver Date: 10/16/2009 6:44:56 AM
    
    Sound Device Description: Realtek Digital Output(RCA) (2- Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5888
    Driver Date: 7/6/2009 5:19:02 PM
    
    Sound Device Description: Realtek Digital Output (2- Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5888
    Driver Date: 7/6/2009 5:19:02 PM
    
    Sound Device Description: Digital Audio Interface (SB Audigy)
    Driver File: P17.sys
    Driver Version: 5.12.0001.2020
    Driver Date: 10/16/2009 6:44:56 AM
    
    
    WMI Information
    Motherboard Manufacturer: EVGA
    Motherboard Model: (empty)
    Motherboard Product: EVGA P55 SLI E655
    Motherboard Version: Ibex Peak
    BIOS Manufacturer: American Megatrends Inc.
    BIOS Name: BIOS Date: 05/06/10 13:42:29 Ver: 08.00.16
    BIOS Version: 050610 - 20100506
    BIOS Release: 20100506000000.000000+000
    
    
    Registry Information for Current User
    Resolution: 1680x998
    3D Resolution: 1680x998 (Not using renderscale)
    Full Screen: No
    Maximized: Yes
    Screen Position: -11, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes
    
    
    Physics Quality: High
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No
    
    
    Anti-aliasing: Off
    Anisotropic Filtering: 16x
    Texture LOD Bias: Smooth
    Water Effects: Ultra quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: High
    
    
    World Texture Level: Very High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 2.000
    Shadows Enabled: No
    Shadow Mode: Unknown (4)
    Shadow Map Shader: High quality
    Environmental Reflections: High quality
    Advanced Occlusion Settings: No
    Ambient Occlusion: High quality
    Occlusion Strength: Strong
    Blur: Trilateral
    Ambient Resolution: Quality
    
    
    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes
    
    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 0.023
    Music Sound Volume: 0.000
    
    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 1.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: Unknown bytes/second
    Current Game Version: 1800.201006040036.8T
    Installation Directory: c:\program files (x86)\steam\steamapps\common\city of heroes
    
    Mod files in the Data directory
    No modifications found
  7. Hey guys, I've recently just upgraded my computer to a Crossfire HD4850 build.

    I had some issues in the beginning where Crossfire wasn't actually working, but I've made my way around that, and now, City of Heroes will not start up after I hit "I Agree" in the CoHUpdater, the loading bar shows up, then I get a crash report saying

    "City of Heroes has encountered a problem and needs to close. The crash occured in aticfx32.dll"

    I have no idea how to troubleshoot this, all I know that this is probably a crossfire issue.

    Any help will be greatly appreciated.