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Posts
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Okay, so took your suggestion and reslotted slightly. My main defense smashing/lethal seems to be the lowest -uh oh! That's not too good.
I'm clearly missing something.
Though my resistance is 23.4% for both of these, so does that make up for it slightly?
I'm liking this and Mace - but undecided which is best.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Char -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(23), Lock-%Hold(29), Lock-Rchg/Hold(29), Lock-EndRdx/Rchg/Hold(43), Lock-Acc/Rchg(48)
Level 1: Transfusion -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/EndRdx/Rchg(3), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(5), Nictus-Heal(5)
Level 2: Fire Cages -- GravAnch-Immob(A), Posi-Dam%(7), GravAnch-Hold%(9), GravAnch-Immob/EndRdx(9), GravAnch-Acc/Immob/Rchg(11), GravAnch-Acc/Rchg(11)
Level 4: Siphon Power -- Acc-I(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(13)
Level 8: Hot Feet -- Armgdn-Dmg/EndRdx(A), Armgdn-Dam%(13), Armgdn-Dmg(15), Armgdn-Dmg/Rchg(15), Armgdn-Acc/Dmg/Rchg(17)
Level 10: Combat Jumping -- LkGmblr-Def(A)
Level 12: Flashfire -- Amaze-EndRdx/Stun(A), Amaze-Acc/Rchg(17), Amaze-Stun(19), Amaze-Stun/Rchg(19), Amaze-Acc/Stun/Rchg(21)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(21), LkGmblr-Def(23)
Level 18: Boxing -- Stpfy-KB%(A)
Level 20: Speed Boost -- EndMod-I(A)
Level 22: Cinders -- BasGaze-Slow%(A), BasGaze-Acc/Rchg(25), BasGaze-EndRdx/Rchg/Hold(25), BasGaze-Rchg/Hold(27), BasGaze-Acc/Hold(27)
Level 24: Tactics -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(33), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Build%(37), GSFC-ToHit/EndRdx(43), GSFC-ToHit(45)
Level 26: Bonfire -- JavVoll-Acc/Dmg/End/Rech(A)
Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(40), S'fstPrt-ResKB(43), RctvArm-EndRdx/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam/Rchg(50)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/Rchg(37), LkGmblr-Rchg+(37)
Level 32: Fire Imps -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(33), BldM'dt-Dmg/EndRdx(33), BldM'dt-Acc/Dmg/EndRdx(34), BldM'dt-Acc/EndRdx(34), BldM'dt-Dmg(34)
Level 35: Siphon Speed -- P'ngTtl--Rchg%(A)
Level 38: Transference -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(39), P'Shift-End%(39), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(40), P'Shift-Acc/Rchg(40)
Level 41: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42), Acc-I(42)
Level 44: Charged Armor -- RctvArm-ResDam(A), S'fstPrt-ResKB(45), S'fstPrt-ResDam/Def+(46), S'fstPrt-ResDam/EndRdx(46)
Level 47: Ball Lightning -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48)
Level 49: Summon Guardian -- ExRmnt-+Res(Pets)(A), ExRmnt-Dmg/EndRdx(50), ExRmnt-Acc/Dmg(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(31), Numna-Regen/Rcvry+(31)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-Acc/Rchg(36)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;675;1350;HEX;| |78DA6594DB4E13511486F7EE4C39B6B6B52D6D81D252409043A50113311A1381AAD| |01AB4E22D69CA0093E0B49996442F4DD478402F3CBE80C71B2FBCF2411463E213A8| |1C4C3CDFD4D5FEAB94389336DFEC7FEF7FEDB5D7AC99F4E529C7EB53574F08E99E5| |CCD168B0B9379A364E6575735B33193D33523A789CAD548FF487DAEB62C9ED44DAD| |3608EE993FB9B6B4149FD50DADA4E78A9E33C68A666A46295EBB6999CB933953D0B| |44547F536A5650BBAB1ECAA0D1635B3B8A2179CD571525F5E29D16C68BAA0E7E253| |F94BBA912DE5CD85F4DA423A5B2C69E69520A5D747FFEB52F055B68B3F362112AA6| |8FB0176FE65FE02077F83877E82D3752F9994AA660B307DA0EA677AC11BE491BC9F| |9C439C86B7A2CAA6798C9B2E802DE799193049464556DC65A1B4C313A33ADB11CF6| |61F82D6C074306F4A3C8E4A9E8DC710CB711CDC77843901BA8F720DC8D00C8F68F6| |C9AA768BD0CA715ACFF2FA34B87F86390BFA52600FC5714AC4717E82E621CD05CDE| |6F223B6CF03B6F15E92D678787FCF356833042F6BDE28CE769B343FE7E4FF48F1C3| |AA08BE677E00DB3798EF402FC50E607F7BE019728ABEE07C9F83BDAFF899BF04879| |F8277C817E21C421378A60AC5EBE0781D5D74D3AF8AFE18381894D53D87A3E04837| |9888802A79C3F02A613E7B8F17ECE59AF4728DD60911EE9DC816CE1FFDCCFC02766| |F32BF32B7C1D3E48D09F44EEC0DE2A524DE814ABCBEFB38DF81C7CC27CC0760FF43| |E623304DDE01F4A232C07D76F07F728FAE539986B08F32C47519E6BA8C04986DE05| |D5A1BE77E8E8FF1FB36CE3C0CDEA335A3BC66F43BB4C437E60EB8D942EF19F79D2C| |D325B6EB8A4D9E4305BAE69917C12D8B6B67AF8B6BD2C535EAE15A74AABBDF01FA5| |55CE1BA521EB4CC8E5A94844519B328E316256551E6D4DDAF0BE7DFECA66F0667F2| |0F5D3FEA20| |-------------------------------------------------------------------|
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Does anyone know how I'd slotEarth Mastery into this build.
And - is Mu Master/Mace equal to this - in different ways? i'm really liking the look of both of these patron power pools.
I've done a few builds, but don't really know what I'm doing with them. Earth especially looks unappealing.
Thanks. -
Hi everyone. I appreciate your help so, so much!
So, I've taken what you said on board and re-worked the build.
Improvement?
I've taken Mu mastery as the epic Power pool. Bad move? Is Earth a must-have?
Thanks,
http://www.cohplanner.com/mids/downl...9CC93F6226E9F9
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Char -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(23), Lock-%Hold(29), Lock-Rchg/Hold(29), Lock-EndRdx/Rchg/Hold(43), Lock-Acc/Rchg(48)
Level 1: Transfusion -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/EndRdx/Rchg(3), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(5), Nictus-Heal(5)
Level 2: Fire Cages -- GravAnch-Immob(A), Posi-Dam%(7), GravAnch-Hold%(9), GravAnch-Immob/EndRdx(9), GravAnch-Acc/Immob/Rchg(11), GravAnch-Acc/Rchg(11)
Level 4: Siphon Power -- Acc-I(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(13)
Level 8: Hot Feet -- Armgdn-Dmg/EndRdx(A), Armgdn-Dam%(13), Armgdn-Dmg(15), Armgdn-Dmg/Rchg(15), Armgdn-Acc/Dmg/Rchg(17)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Flashfire -- Amaze-EndRdx/Stun(A), Amaze-Acc/Rchg(17), Amaze-Stun(19), Amaze-Stun/Rchg(19), Amaze-Acc/Stun/Rchg(21)
Level 14: Super Speed -- Clrty-RunSpd(A)
Level 16: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(21), LkGmblr-EndRdx/Rchg(23)
Level 18: Boxing -- Stpfy-KB%(A)
Level 20: Speed Boost -- EndMod-I(A)
Level 22: Cinders -- BasGaze-Slow%(A), BasGaze-Acc/Rchg(25), BasGaze-EndRdx/Rchg/Hold(25), BasGaze-Rchg/Hold(27), BasGaze-Acc/Hold(27)
Level 24: Tactics -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(33), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Build%(37), GSFC-ToHit/EndRdx(43), GSFC-ToHit(45)
Level 26: Bonfire -- JavVoll-Acc/Dmg/End/Rech(A)
Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(40), RctvArm-EndRdx/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam/Rchg(50)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-EndRdx/Rchg(36), LkGmblr-Rchg+(37)
Level 32: Fire Imps -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(33), BldM'dt-Dmg/EndRdx(33), BldM'dt-Acc/Dmg/EndRdx(34), BldM'dt-Acc/EndRdx(34), BldM'dt-Dmg(34)
Level 35: Power Sink -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(37), Efficacy-EndMod/Rchg(43), Efficacy-Acc/Rchg(46), Efficacy-EndMod(46)
Level 38: Transference -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(39), P'Shift-End%(39), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(40), P'Shift-Acc/Rchg(40)
Level 41: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42), Acc-I(42)
Level 44: Ball Lightning -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(45)
Level 47: Charged Armor -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResKB(48), S'fstPrt-ResDam/Def+(48), RctvArm-ResDam(50)
Level 49: Summon Guardian -- S'bndAl-Dmg/EndRdx(A), S'bndAl-Build%(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(31), Numna-Regen/Rcvry+(31)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-Acc/Rchg(36)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;676;1352;HEX;| |78DA6594594F135114C7EF6DA7AC45286D690B9496162CB2141A7D10A3316133426| |BAA88AFA429039D04A7CDB424FA68A246A5B82F5FC00D1F7CF683B8C4AFA002BEB8| |BED4D3F99F52E24CDAFCE6FEEFFD9F7BCE993B93BA32E37C7BE6DA69213BA6D733C| |5E2F2745E2F19F9F575D5685CCC6AAA9E5545F56AA47FA83E575B169FD30CB536F0| |1F989FDA585D8D2F68BA5AD2B245D7593DA71AAA5E8AD76E5AD279322F165475C56| |9DE26D54C41D3D7DA6B8315D528E6B4429B399ED3D672259A0DCC16B46C7C267F59| |D333A5BCB19CDA584E658A25D5B8EAA7F406E97F430ABE2A0EF1C7264442115D3FC| |0DEBFCC5FE0F06F70FC27385BF792C96E6A361FD3032A5EA61BBC491EC9FBC934E2| |34BC13269B96306EBA08B65C602E827364B4CBAABB22ECDDF044A8CF0EC4B33946A| |035309DCC5B128FA39A67E349C4729E020F1D674E821D27B80764688647347BA5A9| |DD26B4729CD673BC3E0576CE3317404F128C529C3689386D4DD05CA4B543B3B5736| |C8F0BECEA0425AD71F1FEAEEBD0E6096ED6DC61D47687342FE7E4FD4CF1838AF07F| |607E02BB3F32DF836E8AEDC3FE0EDF0BE4147EC5F9BE0407B6F999BF06479F839BE| |40B700E81493C533BC5EB413CA5A78F6E628A8845C0D1B034F71CEB07132150214F| |907B10F4A0BE28D73EC03D2913427C5642BBA837FC85F915ECDF617E63EE819B945| |AC43C691525F2806BBACF356D8163F798653029F14E54F71B7C08EDF053E633E623| |30F698F9044C91770867D33EC4E7EEC8FFE433BB45B98D601F39B20D6DF40D58A6B| |938FA628F77A157E37EA68F7BC8BDBD4B6B27B0564E4C218FC434B8D342EF199F3B| |59A14BECD5159B3C8F0EF72D312F81BB16D7F7832EEE411FF724CAB5F72AFBDF01F| |A555DC1BA5219B6CC4E58948445396A518E5994A445492BFB5F17CEBFB983BE199C| |C93F6226E9F9| |-------------------------------------------------------------------|
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I also did this one, with Mu Mastery - but no matter what I do, the resists and general overall survivability seem to be loads lower than the very first one I put on. Am I missing something?
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Char -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(29), Thundr-Dmg/EndRdx(29), Thundr-Acc/Dmg/Rchg(43)
Level 1: Transfusion -- Numna-Regen/Rcvry+(A), Numna-Heal(3), Numna-EndRdx/Rchg(3), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(5), Numna-Heal/EndRdx(7)
Level 2: Fire Cages -- GravAnch-Immob(A), GravAnch-Hold%(9), GravAnch-Immob/EndRdx(9), GravAnch-Acc/Immob/Rchg(11), GravAnch-Acc/Rchg(11), GravAnch-Immob/Rchg(43)
Level 4: Siphon Power -- Acc-I(A), Acc-I(45)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(13)
Level 8: Hot Feet -- Armgdn-Dmg/EndRdx(A), Armgdn-Dam%(13), Armgdn-Dmg(15), Armgdn-Dmg/Rchg(15), Armgdn-Acc/Dmg/Rchg(17), Armgdn-Acc/Rchg(43)
Level 10: Siphon Speed -- P'ngTtl--Rchg%(A), P'ngTtl-Rng/Slow(36), P'ngTtl-Acc/EndRdx(37), P'ngTtl-Dmg/Slow(46), P'ngTtl-EndRdx/Rchg/Slow(46)
Level 12: Flashfire -- Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(17), Amaze-Stun(19), Amaze-Stun/Rchg(19), Amaze-Acc/Stun/Rchg(21), Amaze-Acc/Rchg(21)
Level 14: Super Speed -- Clrty-RunSpd(A)
Level 16: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(23), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Def(46)
Level 18: Super Jump -- Zephyr-ResKB(A)
Level 20: Speed Boost -- P'Shift-End%(A)
Level 22: Cinders -- Lock-%Hold(A), BasGaze-Acc/Rchg(25), BasGaze-EndRdx/Rchg/Hold(25), BasGaze-Rchg/Hold(27), BasGaze-Acc/Hold(27)
Level 24: Tactics -- GSFC-ToHit/Rchg(A)
Level 26: Bonfire -- FrcFbk-Rchg/KB(A), FrcFbk-Rchg/EndRdx(33)
Level 28: Boxing -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(45)
Level 30: Tough -- RctvArm-EndRdx/Rchg(A), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam/Rchg(37), RctvArm-ResDam(40)
Level 32: Fire Imps -- S'bndAl-Acc/Rchg(A), S'bndAl-Acc/Dmg/Rchg(33), S'bndAl-Dmg/Rchg(33), S'bndAl-Dmg/EndRdx(34), S'bndAl-Dmg(34), S'bndAl-Build%(34)
Level 35: Charged Armor -- Aegis-ResDam(A), Aegis-ResDam/EndRdx/Rchg(37)
Level 38: Transference -- Efficacy-Acc/Rchg(A), Efficacy-EndMod/Acc/Rchg(39), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/EndRdx(39), Efficacy-EndMod/Acc(40), Efficacy-EndMod(40)
Level 41: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(42), Acc-I(42), RechRdx-I(42)
Level 44: Power Sink -- P'Shift-End%(A), P'Shift-EndMod/Acc/Rchg(45)
Level 47: Ball Lightning -- Ragnrk-Acc/Dmg/Rchg(A), Ragnrk-Acc/Rchg(48), Ragnrk-Knock%(48), Ragnrk-Dmg/Rchg(48)
Level 49: Summon Guardian -- ExRmnt-Acc/Dmg/Rchg(A), ExRmnt-Dmg/EndRdx(50), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal(31), Dct'dW-Heal/EndRdx(31)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(31), P'Shift-Acc/Rchg(36)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;659;1318;HEX;| |78DA65D4594F13511806E0994ED95B6929C85A0A0504012B048CBB289B0AAD2C056| |F49530618ADD3665A12BD54A35159D4C4E5CEA089B7B8FC16971BFF82BB57DED4AF| |7DDF0266266D9E99F79CEF9CD339D3895C1F756D9FBF39A4A89E91442C9D5E18499| |A192B9948E85649346EE8665C577247897C03BB6D856EA171C3D20B17757BDA8757| |9796429386A9678C78DA7BD15CD12DDDCC840A27E5D349298EA6747DB1327F1AD66| |38BBA955E3152AEC275CA3097DDF98B716379252357F56329231E1A4D5E33CC5826| |692D44561722B17446B76ED4C9F23AE47B4755786435E595D0EF549A5ED217B07B0| |B8EE5FAE6FB678B94CB6A3E73CCD359E88CD239583C03EFAA2C955A75DA91CF4AE7| |E91C2C9FA551D83D03C7A550CB576755AD016BE9A541B9CF4518D751D483AC98BAE| |83D15DB919BBBE414C6749D86FB8ED1E3D07382739F8417A4B60C733BCBDEE3B7B4| |BD85ED6FE0A16DFA0EDE172A385FC5258E3B05AB26E824AC0ED3086C9385BA51ABB| |84B917925ABE41E55D6608EFD55D4C7B9AB61ADF4F5B2DEFB05F513D2E463E67B8E| |EC816435C89C357F91D57D14FDE267D8F0897E803E19BB96E3D4BE46CD9A8C538F4| |CADBF85ACE53654A57F23DB1AAF72DFAE404DDAFC7896347F8B9C74CA6F6F85ED01| |D81984EB4280F733708E739CA543B075989EA123705D539420D7101CE4BE0DC0B08| |AFF406EDC8E87E87F60936ED0C7B0F3115D8711A9EDC273A175F1393B58B0E1FFEB| |3559430F9FDF1EDEFFDE277043DA42DCDBD020B2C347E8513A0037A56F1FFBF6FD4| |2D6FF93FEA67FE0D772F9BFE1FE2A6A560EE5FB6EE25023B803CD5374127EB355FD| |D85BC5B5373FE3B3FA14363977DE21F2C955F977936CB7ADB5CF96F4DB92015B326| |84BC2B664DAB9F396E1FACB3CB9770756F20F2163E87A| |-------------------------------------------------------------------|
http://www.cohplanner.com/mids/downl...56F20F2163E87A -
Okay, I've just rebuilt my build and everything on the totals has gone lower. But I've barely changed anything that I can see.
Why am I so rubbish at this? lol
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- Dev'n-Hold%(A), Dev'n-Acc/Dmg/EndRdx/Rchg(29), Dev'n-Dmg/EndRdx(29), Thundr-Acc/Dmg/EndRdx(43)
Level 1: Transfusion -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(3), Numna-Heal/EndRdx/Rchg(3), Numna-Heal/EndRdx(5), Numna-Heal(5), Numna-Regen/Rcvry+(7)
Level 2: Fire Cages -- GravAnch-Hold%(A), GravAnch-Immob/Rchg(9), GravAnch-Immob(9), GravAnch-Acc/Immob/Rchg(11), GravAnch-Acc/Rchg(11), GravAnch-Immob/EndRdx(43)
Level 4: Siphon Power -- HO:Endo(A), HO:Lyso(45)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(13)
Level 8: Hot Feet -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(13), Armgdn-Dmg/EndRdx(15), Armgdn-Dmg(15), Armgdn-Acc/Dmg/Rchg(17), Armgdn-Acc/Rchg(43)
Level 10: Siphon Speed -- P'ngTtl-Acc/Slow(A), P'ngTtl-Rng/Slow(36), P'ngTtl--Rchg%(37), P'ngTtl-EndRdx/Rchg/Slow(46), P'ngTtl-Acc/EndRdx(46)
Level 12: Flashfire -- Amaze-Stun/Rchg(A), Amaze-EndRdx/Stun(17), Amaze-Acc/Stun/Rchg(19), Amaze-Stun(19), Amaze-Acc/Rchg(21), Amaze-ToHitDeb%(21)
Level 14: Super Speed -- Clrty-RunSpd(A)
Level 16: Maneuvers -- LkGmblr-Def/Rchg(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(46)
Level 18: Super Jump -- Zephyr-ResKB(A)
Level 20: Speed Boost -- P'Shift-End%(A)
Level 22: Cinders -- BasGaze-Acc/Rchg(A), BasGaze-Acc/Hold(25), Lock-%Hold(25), BasGaze-EndRdx/Rchg/Hold(27), BasGaze-Acc/EndRdx/Rchg/Hold(27)
Level 24: Tactics -- GSFC-Build%(A)
Level 26: Bonfire -- FrcFbk-Rchg/EndRdx(A), FrcFbk-Rchg/KB(33)
Level 28: Boxing -- Hectmb-Dmg(A), Hectmb-Dam%(45)
Level 30: Tough -- RctvArm-ResDam/Rchg(A), RctvArm-EndRdx/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-EndRdx(40)
Level 32: Fire Imps -- S'bndAl-Dmg/EndRdx(A), S'bndAl-Build%(33), S'bndAl-Acc/Dmg/Rchg(33), S'bndAl-Acc/Rchg(34), S'bndAl-Dmg/Rchg(34), S'bndAl-Dmg(34)
Level 35: Fissure -- Posi-Acc/Dmg/EndRdx(A), Posi-Dam%(37)
Level 38: Transference -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-Acc/Rchg(39), Efficacy-EndMod/EndRdx(39), Efficacy-EndMod/Rchg(39), Efficacy-EndMod(40), Efficacy-EndMod/Acc(40)
Level 41: Fulcrum Shift -- Acc-I(A), RechRdx-I(42), RechRdx-I(42), RechRdx-I(42)
Level 44: Seismic Smash -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dam%(45)
Level 47: Rock Armor -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def(48), LkGmblr-Rchg+(48), LkGmblr-Def/EndRdx(48), LkGmblr-EndRdx/Rchg(50)
Level 49: Earth's Embrace -- Aegis-Psi/Status(A), Aegis-ResDam(50), Aegis-ResDam/EndRdx/Rchg(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Rchg(31), Dct'dW-Heal(31)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Rchg(31), P'Shift-End%(36)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:http://www.cohplanner.com/mids/downl...3AF9079051E3BA| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1460;667;1334;HEX;| |78DA6D94CB4F135114C6EF74064A4B919652298F521EE5615B4B1BD0882F1404155| |A2914DC12522E74B499366D4D74A946E3035F31C6B58989BAF0B9D13F44A30BFF04| |51B7BAA9A7FD4E81649CCCE437F73BE73BF7CCDC3B93B87CCAF1E6F4D509A138A7B| |2ABC5E2CA54CE281572D9AC2C5853695D1A69292A87952EFF4EAC961699D10BB236| |F0EE8A4F5E5A5F8FCCE9862CE9E9A2EBAC919105699422B51B7B3247E6545ECAB5E| |6EA6D5CAEAEC94231A3E71DB5715E37369AAA83197D2353A251CB745E4F4752A59C| |215712ABC5922C5CF1525F0374DD50041F6555BC24C434D1F582F91C0C3E03A72BB| |9D5FC729D5854AA9A25C55C02B505E632587F1EBCA9B095BCCAB2A5AA352C3093A0| |7D919902834BE00C19D5AABBACA807099A2AC2E3601FBDE03AD4B5D485D0673DD3C| |1BCA5601D2A735B8FA1A6631CDC73947908741EE6B98F8067C86BC3DC9AED359EA5| |FF1D18F800EE7FCF7C0BDE2634F27C8D735CF71CD81267CE82AD09E63CD84F8D36C| |12B9A1AA0B9486BE6356A76618EBDAD4C27CFED06DB28D7C57ED777F86729E466CD| |FD14DA1DD23CD034CF17D27C9AF07E66FE454EC7578C3BBE816EAADDC675DA5E21E| |72ED56987A6B45F87D6730D5428BF93639D83D0C22150A5980F7B49F5F9E966889E| |BD070CF48243FDE026C1CFEFD33FC9734C314F80BD279913CCE3E00F55883EEEA1E| |F23F643E0131857F00D54EA0EDC47FEE003E623E63D706893F9104C907718FB421D| |EE40BD7DA1FFF38F438810F710BA002D7C11DCA2FE22780F5A84D77084D776C4C3E| |4358EB5803FC91385C7123DC0B131E628B865A7EF0D394229D3217EED2816258EAC| |EE24739E2B9B5CBF77BB9EE0D9BB1FF35EE5BDD4A56DFF43E8ACB87C3B4A39688A4| |64D4ACCA48C9A943193123729496DFB2FC3FDDB9C957F073AF9079051E3BA| |-------------------------------------------------------------------|
I'm not sure what recipes to put where. I know the powers I want. Although I'm totally unsure about the earth power pool which was recommended -Don't know what I think of it though. Sure I had it before and specced out of it.
hmm. -
So what would you slot into the powers you've selected?
I have no clue about slotting things really. If it's purple I trust it's best, but I know that's not correct. I also know that things are overlapping that shouldn't.
When people are talking about S/L caps and things - means nothing to me at all. Or % of things. I dont' really understand. I just wanna get the best out of each set that I can.
Thanks! -
Thanks for all the advice. I've re-sent the build as you instructed.
Although I'm sorta following you, I admit some stuff going over my head.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Molten Hot: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Ring of Fire -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(3), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(5)
Level 1: Transfusion -- Numna-Regen/Rcvry+(A), Numna-EndRdx/Rchg(7), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(9), Numna-Heal(11)
Level 2: Char -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg(11), Thundr-Acc/Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(13)
Level 4: Siphon Power -- Acc-I(A)
Level 6: Fire Cages -- GravAnch-Immob(A), GravAnch-Hold%(15), GravAnch-Immob/EndRdx(15), GravAnch-Immob/Rchg(17), GravAnch-Acc/Immob/Rchg(17), GravAnch-Acc/Rchg(19)
Level 8: Hot Feet -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg(19), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(21), Armgdn-Acc/Rchg(23)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
Level 12: Flashfire -- Amaze-Stun/Rchg(A), Amaze-EndRdx/Stun(25), Amaze-Acc/Stun/Rchg(27), Amaze-ToHitDeb%(27), Amaze-Acc/Rchg(29)
Level 14: Super Speed -- Clrty-RunSpd(A)
Level 16: Maneuvers -- LkGmblr-Def/Rchg(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(31)
Level 18: Cinders -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(31), BasGaze-EndRdx/Rchg/Hold(33), Lock-%Hold(33)
Level 20: Speed Boost -- P'Shift-End%(A)
Level 22: Stealth -- LkGmblr-Def/EndRdx(A)
Level 24: Boxing -- Dsrnt-I(A)
Level 26: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx(34), RctvArm-EndRdx/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34)
Level 28: Bonfire -- FrcFbk-Rchg/EndRdx(A), FrcFbk-Rchg/KB(36)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(36)
Level 32: Inertial Reduction -- Zephyr-ResKB(A)
Level 35: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Dmg(37), Ragnrk-Dmg/Rchg(37), Ragnrk-Acc/Dmg/Rchg(37), Ragnrk-Acc/Rchg(40), Ragnrk-Dmg/EndRdx(40)
Level 38: Transference -- Efficacy-EndMod/Acc(A), Efficacy-EndMod/EndRdx(39), Efficacy-EndMod/Rchg(39), Efficacy-EndMod(39), Efficacy-EndMod/Acc/Rchg(40), Efficacy-Acc/Rchg(50)
Level 41: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam(42), RctvArm-EndRdx(42), S'fstPrt-ResDam/Def+(43)
Level 44: Fire Imps -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(45), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Acc/Rchg(45), S'bndAl-Build%(46), S'bndAl-Dmg/EndRdx(46)
Level 47: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48), Acc-I(48)
Level 49: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Heal-I(A), Heal-I(43), Heal-I(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(46), EndMod-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:http://www.cohplanner.com/mids/downl...56F21F1839E333| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1474;657;1314;HEX;| |78DA6594C953134114C6679289814024235B58424202B2494C0477CB05044512050| |25E2D0C034C556A4225A32547D772C1EDE4C9B5F464957F8DCBC57FC1E5EC25BECC| |F7B1143395D4AFFBEBFEDEEBD7D3D3D95BE7EBBF5CB87D465143E385C572F9DA78D| |1B24BC542C128F97379D3B0F286224F205B2CD88615BB58B4FDD28D6ECFDA342427| |CD92B1D909EF181FBBB1BC9C9C362DC336F3657DCA5A354A866527371B8199A2987| |36B86B1D4E03433C6E292512AAF9A6BBAD39FB26E9A65F3BA5930EDF5A0A34C9A2B| |ABB669ADE8136B661E79B38B65DB28AD87656DBDF2BFA72A7C2A9AF24690D614CF5| |BF21DA8BD273F8013558FE3ABF894ABAAA3ED992367C19A1C390F0616C0FB2AAD4A| |C5AB325EE03558CF7CF5CC372913BDCEEC8AE26D87F640BA3EF87DBE198FA3ED5D2| |0E7C1D02C3907EECB810FC5EB67ADFE531C3B06361D274F802D27C1B8186AE1F1D4| |0E610D2D64987C2471EB18B76E1ABEF065B03D435E013BB36042E206E1518235D07| |4D11A98AB41C77E7586C0AE26F0B140672EFDABF82232F68DFC0EC67E90FF10F792| |781A99ABF115B4A0E46AA6D6CC1CAA68ADD45A53A8CD2B5A1BDEB5D69690469FC48| |D82DD5D648CEC069F083A1047EDB8CB7AEF809AC48B209E27D28CBC09E64FB0E669| |4194EB88FE84EFA35751E27CEFF1A3D07A0E9123E428D877983C0266549CF5AAB7F| |705B4FD2FC9A7E4063DCFC0F473F093E4ED67FDFDAC77A05ABFECEF409C7DEECB60| |2BF40DC110F30D9D469C0367C8B3E43970789C1C03B3E24DE2CC7B933C5F077793D| |FC267394029EE738A6369F25740BE33AC5B512BF2287FB6158FDA835983BBF8DBE5| |FABBD315C3AC61324D766A5B7788FCAAAEC8B65219748DA65C4ADAA58CB89451979| |2712933DAD6EDC2F5D786AA770856F21F1839E333| |-------------------------------------------------------------------|
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Hi everyone.
I've recently re-registered here. I've been on the game since it's start - and was on the American servers for a good few years before I restarted on the European.
I've always stumbled along (rather blindly) with my characters builds myself, but was hoping some more enlightened people could throw me a little help.
I'm 50 (+1) and have had this same character years. I've got my complete build but know I'm probably not making the best use of the slots and/or enhancements.
I think I have the 'purple recipe' is best problem, which I know it always isn't.
The build I play is a pretty aggressive controller - more likely to jump straight into the fray as opposed to sticking back. I enjoy the high damage too.
I won't say expense is no object - lol cause it is. But I've already painstakingly saved up the purps in my build below - so if I respec out of some of these, I can always sell them and swap over.
The only other thing : I was recommended out of the fire mastery set for psionics. Whilst that may be the better move, asthetically I prefer it with my fire-centric character
So if there are any glaringly obvious errors I've made, or any tips I would be appreciative!
Thanks.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Molten Hot: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Ring of Fire- (A) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (3) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (5) Thunderstrike - Damage/Endurance/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Endurance/Recharge
- (7) Numina's Convalescence - Heal/Endurance
- (9) Numina's Convalescence - Heal/Recharge
- (9) Numina's Convalescence - Heal/Endurance/Recharge
- (11) Numina's Convalescence - Heal
- (A) Thunderstrike - Damage/Endurance/Recharge
- (11) Thunderstrike - Accuracy/Damage
- (13) Thunderstrike - Accuracy/Damage/Recharge
- (13) Thunderstrike - Accuracy/Damage/Endurance
- (A) Accuracy IO
- (A) Gravitational Anchor - Immobilize
- (15) Gravitational Anchor - Chance for Hold
- (15) Gravitational Anchor - Immobilize/Endurance
- (17) Gravitational Anchor - Immobilize/Recharge
- (17) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (19) Gravitational Anchor - Accuracy/Recharge
- (A) Armageddon - Damage/Endurance
- (19) Armageddon - Damage
- (21) Armageddon - Damage/Recharge
- (21) Armageddon - Accuracy/Damage/Recharge
- (23) Armageddon - Accuracy/Recharge
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Absolute Amazement - Stun/Recharge
- (25) Absolute Amazement - Endurance/Stun
- (27) Absolute Amazement - Accuracy/Stun/Recharge
- (27) Absolute Amazement - Chance for ToHit Debuff
- (29) Absolute Amazement - Accuracy/Recharge
- (A) Celerity - RunSpeed
- (A) Luck of the Gambler - Defense/Recharge
- (29) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense
- (A) Basilisk's Gaze - Accuracy/Hold
- (31) Basilisk's Gaze - Accuracy/Recharge
- (31) Basilisk's Gaze - Recharge/Hold
- (33) Basilisk's Gaze - Endurance/Recharge/Hold
- (33) Lockdown - Chance for +2 Mag Hold
- (A) Performance Shifter - Chance for +End
- (A) Luck of the Gambler - Defense/Endurance
- (A) Disorient Duration IO
- (A) Reactive Armor - Endurance
- (33) Reactive Armor - Resistance/Recharge
- (34) Reactive Armor - Resistance/Endurance
- (34) Reactive Armor - Endurance/Recharge
- (34) Reactive Armor - Resistance/Endurance/Recharge
- (A) Force Feedback - Recharge/Endurance
- (36) Force Feedback - Recharge/Knockback
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Ragnarok - Chance for Knockdown
- (37) Ragnarok - Damage
- (37) Ragnarok - Damage/Recharge
- (37) Ragnarok - Accuracy/Damage/Recharge
- (40) Ragnarok - Accuracy/Recharge
- (40) Ragnarok - Damage/Endurance
- (A) Efficacy Adaptor - EndMod/Accuracy
- (39) Efficacy Adaptor - EndMod/Endurance
- (39) Efficacy Adaptor - EndMod/Recharge
- (39) Efficacy Adaptor - EndMod
- (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (50) Efficacy Adaptor - Accuracy/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance
- (42) Reactive Armor - Endurance
- (43) Steadfast Protection - Resistance/+Def 3%
- (A) Soulbound Allegiance - Damage
- (45) Soulbound Allegiance - Damage/Recharge
- (45) Soulbound Allegiance - Accuracy/Damage/Recharge
- (45) Soulbound Allegiance - Accuracy/Recharge
- (46) Soulbound Allegiance - Chance for Build Up
- (46) Soulbound Allegiance - Damage/Endurance
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (48) Recharge Reduction IO
- (48) Accuracy IO
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 2: Swift- (A) Empty
- (A) Healing IO
- (43) Healing IO
- (43) Healing IO
- (A) Empty
- (A) Endurance Modification IO
- (46) Endurance Modification IO
- (50) Endurance Modification IO
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty