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Posts
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Joined
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Since I posted my prior message about my Strafe Left glitch (above), it occured to me that I had LSHIFT+A bound to 'Attack my target'; of course, Strafe Left is "A". When I changed my 'Attack' bind to another key, leaving LSHIFT+A NOP, the problem went away entirely. Since then, I've played for hours without a single glitch. It isn't that I would accidentally forget to press shift; there is more to it than that, because when the glitch happened, I wouldn't just step sideways, I would get stuck on strafe left until I reset via Ctrl-R. Still, the fix was simple.
Hope you had a happy Thanksgiving. -
Now that we've used it more, my son and I are both experiencing one specific glitch with CB.
In the heat of battle, and only then, we suddenly find ourselves strafing left and must Ctrl-R to fix it. Because it happens only during battle, I suspect rapid keypresses to be the source of the glitch. The odd thing is, it is ALWAYS strafe Left. Is there any chance of a left-side-only typo/bug/whatever in the bind files? Having not looked at the source code, I have no feel for how likely this is in your particular application. But having been a developer for - well, let's just say I predate microcomputers entirely - I know how easy it is to generate cut&paste errors. (You copy the "right side" code and paste to make the "left side", and miss making some specific change). On the other hand, perhaps it is just a coincidence.
In case this helps...
We both have powexec_unqueue checked. We are using two different profiles on two different ATs, and our binds are similar only for movement and other standard keys. (I have a MM and he doesn't). I have fly and he is using SS. (On the characters we've been playing extensively since we picked up CB).
I still say CB is fantastic, and I look forward to future updates. I recommand anyone who happens to be reading this to give it a try. After all, it takes only a few minutes to download and set up, and if you happen to not like it, you can just go back to whatever you used before. Given how heroically difficult the bind systems makes it to do this sort of thing at all, I am really impressed with what yourself, gnarly, et al, have achieved.
BTW, congratulations on the certifications! -
CityBinder is INCREDIBLE! I've tried, and I can't make it glitch. With CityBinder(CB), I can hold down two movement keys at once, without causing a problem (so that you can fly, say, up and sideways). I can also use the essential spacebar-while-flying trick (hold down W+SPACE, so that you can look down at the ground while flying level). I can trigger powers while flying without a problem. It even turns Sprint on and off automatically, so you are seamlessly dropped into Sprint while moving, and it shuts off by itself when you stop. Granted, Sprint doesn't eat much endurance, but every bit saved helps, and CB does it without you ever even having to think about it. I also like the automatic camera-distance option. (Frankly, it sounded like a bit of a gimmick until I tried it, but having done that, I'm sold).
I haven't tried Gnarly's latest, so I can't say which is better. But CB works wonderfully, and it fixes every SoD-related problem I've ever heard of.
For anyone who hasn't tried it yet, check out CityBinder - It Rocks! -
CityBinder doesn't appear to have this problem.
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Okay; I did say that I was probably doing something stupid (altho I hadn't really expected that it would turn out that I was being quite that pathetically brainless). Yes, you are entirely right - I hadn't hit Ctrl-M. In my defense(*), the system I had used previously (which I attributed to Gnarly - perhaps in error), there was no "mode" key - you just hit your flight key and took off, even the very first time. But that system did have headaches with it getting confused between hover & fly. (It wasn't, by the way, Gnarly's latest - it was a very early version using only two flight-related bind files. I understand the most recent version doesn't have this problem).
Actually I saw the Ctrl-M bind in the reset.txt file, but when I saw the word "Run" mode, I presumed that it was to get OUT of fly mode and quit looking. Granted, if I had done just that wee bit more research of looking at the r(gazillion zeroes follow).txt file, I would have been able to figure out myself and wouldn't have needed to clog this forum with my "hey, look everyone, I'm a twit" post.
-ZenSkeptic
* - Okay, there is no defense; I was simply being a bonehead. (Fitting, in a way, since I'm currently playing a Necro MM). Thanks very much for the help. -
I'm not sure what I'm doing wrong, but I can't get CityBinder to do automatic toggling between hover and fly.
I'm finding that, using CityBinder, I have to use the "F" key to toggle between hover/fly. In fly mode, when I release a movement key, I do NOT automatically drop into hover. I'm using the files CityBinder generated - I haven't edited them at all. What could be wrong? (I know I've loaded the binds generated by your program because I see binds I didn't have previously, unrelated to fly).
I'm probably just doing something wrong, but at least for me, CityBinder doesn't seem to work like Gnarly's did. But the CityBinder program itself is just so wonderfully handy that I'm really hoping I'm just missing something stoopid on my part (for which I apologize in advance).
I note that the bind generated for fly mode reads like this:
F "powexecname Sprint$$powexecname Fly$$powexecname Hover"
Given that the fly-mode key does not load a new bind file, how can it possibly trigger a Gnarly-style auto-hover/fly switch? Having examined RESET.TXT, I can't see how it could work. Once again, I'm sure the error is mine, but I'm stumped.
CityBinder looks very cool (Thanks for putting it together) - what am I doing wrong?