Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Level 25 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Mental Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Cold Mastery
Hero Profile:
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Level 1: Fire Blast Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Hold%(7)
Level 1: Subdual Empty(A), Empty(40), Empty(45), Empty(45), Empty(50), Empty(50)
Level 2: Fire Ball Posi-Dam%(A), Posi-Acc/Dmg(7), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(13)
Level 4: Telekinetic Thrust Empty(A)
Level 6: Combat Jumping Empty(A), Empty(13), Empty(25)
Level 8: Super Jump Empty(A), Empty(9), Empty(9)
Level 10: Hurdle Jump-I(A)
Level 12: Aim AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(45)
Level 14: Health Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), Numna-Heal(17), Numna-Regen/Rcvry+(23)
Level 16: Concentration Empty(A)
Level 18: Blaze Empty(A), Empty(19), Empty(19), Empty(21), Empty(21), Empty(23)
Level 20: Stamina Empty(A), Empty(37), Empty(40), Empty(42)
Level 22: Assault Empty(A)
Level 24: Tactics AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-ToHit/EndRdx(43)
Level 26: Blazing Bolt Empty(A), Empty(27), Empty(27), Empty(29)
Level 28: Drain Psyche Empty(A)
Level 30: Hasten RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Inferno Oblit-%Dam(A), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 35: [Empty] Empty(A), Empty(36), Empty(36)
Level 38: Psychic Shockwave Oblit-%Dam(A), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40)
Level 41: Snow Storm Empty(A), Empty(46), Empty(46)
Level 44: Flash Freeze Empty(A), Empty(46), Empty(48)
Level 47: Hibernate RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Super Speed Empty(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Defiance
Level 4: Ninja Run