YukiKage1

Citizen
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  1. Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Level 25 Technology Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Mental Manipulation
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Cold Mastery

    Hero Profile:
    ------------
    Level 1: Fire Blast Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Hold%(7)
    Level 1: Subdual Empty(A), Empty(40), Empty(45), Empty(45), Empty(50), Empty(50)
    Level 2: Fire Ball Posi-Dam%(A), Posi-Acc/Dmg(7), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(13)
    Level 4: Telekinetic Thrust Empty(A)
    Level 6: Combat Jumping Empty(A), Empty(13), Empty(25)
    Level 8: Super Jump Empty(A), Empty(9), Empty(9)
    Level 10: Hurdle Jump-I(A)
    Level 12: Aim AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(45)
    Level 14: Health Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), Numna-Heal(17), Numna-Regen/Rcvry+(23)
    Level 16: Concentration Empty(A)
    Level 18: Blaze Empty(A), Empty(19), Empty(19), Empty(21), Empty(21), Empty(23)
    Level 20: Stamina Empty(A), Empty(37), Empty(40), Empty(42)
    Level 22: Assault Empty(A)
    Level 24: Tactics AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-ToHit/EndRdx(43)
    Level 26: Blazing Bolt Empty(A), Empty(27), Empty(27), Empty(29)
    Level 28: Drain Psyche Empty(A)
    Level 30: Hasten RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
    Level 32: Inferno Oblit-%Dam(A), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
    Level 35: [Empty] Empty(A), Empty(36), Empty(36)
    Level 38: Psychic Shockwave Oblit-%Dam(A), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40)
    Level 41: Snow Storm Empty(A), Empty(46), Empty(46)
    Level 44: Flash Freeze Empty(A), Empty(46), Empty(48)
    Level 47: Hibernate RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
    Level 49: Super Speed Empty(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Defiance
    Level 4: Ninja Run