AltF4Man

Apprentice
  • Posts

    2
  • Joined

  1. [ QUOTE ]
    umm...you guys realize that they are adding controls for loops/particle effect..as well as stores on maps in patches soon right?

    ..or am I stil lthe only one who listens to what the devs say

    [/ QUOTE ] Well, these options STILL aren't in, so....why listen to them unless they have ETAs?
  2. [ QUOTE ]
    <HOW>
    1.Copy/Paste Code into three different .txt files
    2.Edit/Save .txt files onto your CoH gaming computer
    (edit <dir> to preferred location)
    3.Enter CoH and type /bind_load_file <dir>\powers.txt

    FILE: powers.txt
    q "powexec_name sprint$$powexec_name hover$$bind_load_file <dir>\flight1.txt"

    FILE: flight1.txt
    q "powexec_name sprint$$powexec_name hover$$bind_load_file <dir>\flight2.txt"
    w "+forward$$powexec_name hover$$powexec_name fly"
    a "+left$$powexec_name hover$$powexec_name fly"
    d "+right$$powexec_name hover$$powexec_name fly"
    s "+backward$$powexec_name hover$$powexec_name fly"
    space "+up$$powexec_name hover$$powexec_name fly"
    lshift+space "+down$$powexec_name hover$$powexec_name fly"

    FILE: flight2.txt
    q "powexec_name sprint$$powexec_name hover$$bind_load_file <dir>\flight1.txt"
    w "+forward"
    a "+left"
    d "+right"
    s "+backward"
    space "+up"




    For further study
    Guide to /binds
    Various Player /binds

    [/ QUOTE ]
    Could you explain that in "I have binding issues"?