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I'm a relative newbie to the game. I've played for a while in lower levels, but I have never really attempted to make my own build, mostly I've copy/pasted from the forums.
What I was going for here was permadom and then from that, I sort of picked and chose what sounded good and took a few tips from the dark/dark guide from Blue_Fenix. I usually do team stuff or at the very least I pair up with one of my hubby's alts. We found a good SG and they were talking about putting together some TFs too, so I'd like my build to be useful there as well.
I decided to lay off the purples until I better understand what I'm going for except the one I threw into Umbral Beast that didn't seem too hard to get a hold of. Once I have a better grasp of what I'm going for, I may decide to invest in the pricier sets.
Any ideas would be helpful, but even more helpful than a revised build would be a quick reason WHY you would change it. I know there are some guidelines and benchmarks I'm probably completely clueless about, so if you let me in on the secret, it would help me out a lot!
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Mephisto Scratch: Level 50 Magic Dominator
Primary Power Set: Darkness Control
Secondary Power Set: Dark Assault
Power Pool: Concealment
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Dark Grasp- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (3) Basilisk's Gaze - Endurance/Recharge/Hold
- (5) Basilisk's Gaze - Recharge/Hold
- (5) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Accuracy/Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Endurance
- (11) Thunderstrike - Damage/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (11) Crushing Impact - Damage/Endurance
- (13) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (15) Crushing Impact - Accuracy/Damage/Endurance
- (15) Crushing Impact - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Malaise's Illusions - Accuracy/Confused/Recharge
- (19) Malaise's Illusions - Confused/Range
- (19) Malaise's Illusions - Accuracy/Recharge
- (21) Malaise's Illusions - Endurance/Confused
- (A) Cloud Senses - Accuracy/Endurance/Recharge
- (21) Cloud Senses - Accuracy/ToHitDebuff
- (23) Cloud Senses - Accuracy/Recharge
- (23) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (25) Cloud Senses - ToHit Debuff
- (25) Cloud Senses - Chance for Negative Energy Damage
- (A) Thunderstrike - Accuracy/Damage
- (27) Thunderstrike - Damage/Endurance
- (27) Thunderstrike - Damage/Recharge
- (29) Thunderstrike - Accuracy/Damage/Recharge
- (29) Thunderstrike - Damage/Endurance/Recharge
- (A) Stupefy - Accuracy/Recharge
- (31) Stupefy - Endurance/Stun
- (31) Stupefy - Accuracy/Endurance
- (31) Stupefy - Stun/Range
- (33) Stupefy - Accuracy/Stun/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Expedient Reinforcement - Endurance/Damage/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (34) Expedient Reinforcement - Damage/Endurance
- (34) Edict of the Master - Defense Bonus
- (A) Obliteration - Damage
- (34) Obliteration - Accuracy/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Luck of the Gambler - Recharge Speed
- (A) Lockdown - Accuracy/Recharge
- (37) Lockdown - Recharge/Hold
- (37) Lockdown - Endurance/Recharge/Hold
- (37) Lockdown - Accuracy/Hold
- (39) Lockdown - Accuracy/Endurance/Recharge/Hold
- (39) Lockdown - Chance for +2 Mag Hold
- (A) Touch of the Nictus - Healing
- (39) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (40) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (40) Devastation - Accuracy/Damage
- (40) Devastation - Damage/Endurance
- (42) Devastation - Damage/Recharge
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Expedient Reinforcement - Accuracy/Damage
- (42) Expedient Reinforcement - Damage/Endurance
- (43) Expedient Reinforcement - Accuracy/Damage/Recharge
- (43) Expedient Reinforcement - Endurance/Damage/Recharge
- (43) Soulbound Allegiance - Chance for Build Up
- (45) Call to Arms - Defense Bonus Aura for Pets
- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (46) Positron's Blast - Accuracy/Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
- (A) Crushing Impact - Accuracy/Damage
- (46) Crushing Impact - Damage/Endurance
- (48) Crushing Impact - Accuracy/Damage/Endurance
- (48) Crushing Impact - Accuracy/Damage/Recharge
- (48) Crushing Impact - Damage/Endurance/Recharge
- (50) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
- (A) Impervium Armor - Resistance
- (50) Impervium Armor - Resistance/Endurance
- (50) Impervium Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Miracle - +Recovery
- (A) Luck of the Gambler - Recharge Speed
Level 2: Swift- (A) Flight Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (17) Endurance Modification IO
- (17) Endurance Modification IO
- (A) Empty
Level 1: Sprint- (A) Run Speed IO
- (A) Empty
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Set Bonus Totals:- 14.5% DamageBuff(Smashing)
- 14.5% DamageBuff(Lethal)
- 14.5% DamageBuff(Fire)
- 14.5% DamageBuff(Cold)
- 14.5% DamageBuff(Energy)
- 14.5% DamageBuff(Negative)
- 14.5% DamageBuff(Toxic)
- 14.5% DamageBuff(Psionic)
- 10% Defense
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 11.25% Defense(Energy)
- 11.25% Defense(Negative)
- 1.88% Defense(Psionic)
- 11.25% Defense(Ranged)
- 2.5% Defense(AoE)
- 2.25% Max End
- 91.25% Enhancement(RechargeTime)
- 55% Enhancement(Accuracy)
- 2.5% Enhancement(Held)
- 2.5% Enhancement(Confused)
- 3% Enhancement(Stun)
- 13% FlySpeed
- 83.93 HP (8.25%) HitPoints
- 13% JumpHeight
- 13% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 7.5%
- MezResist(Held) 9.7%
- MezResist(Immobilize) 11.9%
- MezResist(Sleep) 7.5%
- MezResist(Stun) 9.7%
- MezResist(Terrorized) 7.5%
- 18% (0.3 End/sec) Recovery
- 12% (0.51 HP/sec) Regeneration
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 2.5% Resistance(Psionic)
- 13% RunSpeed
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