Aerineth

Citizen
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  1. I'm a relative newbie to the game. I've played for a while in lower levels, but I have never really attempted to make my own build, mostly I've copy/pasted from the forums.

    What I was going for here was permadom and then from that, I sort of picked and chose what sounded good and took a few tips from the dark/dark guide from Blue_Fenix. I usually do team stuff or at the very least I pair up with one of my hubby's alts. We found a good SG and they were talking about putting together some TFs too, so I'd like my build to be useful there as well.

    I decided to lay off the purples until I better understand what I'm going for except the one I threw into Umbral Beast that didn't seem too hard to get a hold of. Once I have a better grasp of what I'm going for, I may decide to invest in the pricier sets.

    Any ideas would be helpful, but even more helpful than a revised build would be a quick reason WHY you would change it. I know there are some guidelines and benchmarks I'm probably completely clueless about, so if you let me in on the secret, it would help me out a lot!

    Hero Plan by Mids' Hero Designer 1.954
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mephisto Scratch: Level 50 Magic Dominator
    Primary Power Set: Darkness Control
    Secondary Power Set: Dark Assault
    Power Pool: Concealment
    Power Pool: Flight
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Dark Grasp
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (3) Basilisk's Gaze - Endurance/Recharge/Hold
    • (5) Basilisk's Gaze - Recharge/Hold
    • (5) Thunderstrike - Accuracy/Damage
    • (7) Thunderstrike - Damage/Endurance
    Level 1: Dark Blast
    • (A) Thunderstrike - Accuracy/Damage
    • (7) Thunderstrike - Damage/Endurance
    • (9) Thunderstrike - Accuracy/Damage/Recharge
    • (9) Thunderstrike - Accuracy/Damage/Endurance
    • (11) Thunderstrike - Damage/Endurance/Recharge
    Level 2: Smite
    • (A) Crushing Impact - Accuracy/Damage
    • (11) Crushing Impact - Damage/Endurance
    • (13) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (15) Crushing Impact - Accuracy/Damage/Endurance
    • (15) Crushing Impact - Damage/Endurance/Recharge
    Level 4: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 6: Possess
    • (A) Malaise's Illusions - Accuracy/Confused/Recharge
    • (19) Malaise's Illusions - Confused/Range
    • (19) Malaise's Illusions - Accuracy/Recharge
    • (21) Malaise's Illusions - Endurance/Confused
    Level 8: Fearsome Stare
    • (A) Cloud Senses - Accuracy/Endurance/Recharge
    • (21) Cloud Senses - Accuracy/ToHitDebuff
    • (23) Cloud Senses - Accuracy/Recharge
    • (23) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (25) Cloud Senses - ToHit Debuff
    • (25) Cloud Senses - Chance for Negative Energy Damage
    Level 10: Gloom
    • (A) Thunderstrike - Accuracy/Damage
    • (27) Thunderstrike - Damage/Endurance
    • (27) Thunderstrike - Damage/Recharge
    • (29) Thunderstrike - Accuracy/Damage/Recharge
    • (29) Thunderstrike - Damage/Endurance/Recharge
    Level 12: Heart of Darkness
    • (A) Stupefy - Accuracy/Recharge
    • (31) Stupefy - Endurance/Stun
    • (31) Stupefy - Accuracy/Endurance
    • (31) Stupefy - Stun/Range
    • (33) Stupefy - Accuracy/Stun/Recharge
    Level 14: Hover
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Gather Shadows
    • (A) Recharge Reduction IO
    Level 18: Haunt
    • (A) Expedient Reinforcement - Endurance/Damage/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (34) Expedient Reinforcement - Damage/Endurance
    • (34) Edict of the Master - Defense Bonus
    Level 20: Engulfing Darkness
    • (A) Obliteration - Damage
    • (34) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Accuracy/Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 22: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 24: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Shadow Field
    • (A) Lockdown - Accuracy/Recharge
    • (37) Lockdown - Recharge/Hold
    • (37) Lockdown - Endurance/Recharge/Hold
    • (37) Lockdown - Accuracy/Hold
    • (39) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (39) Lockdown - Chance for +2 Mag Hold
    Level 28: Life Drain
    • (A) Touch of the Nictus - Healing
    • (39) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (40) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (40) Devastation - Accuracy/Damage
    • (40) Devastation - Damage/Endurance
    • (42) Devastation - Damage/Recharge
    Level 30: Hasten
    • (A) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 32: Umbra Beast
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (42) Expedient Reinforcement - Damage/Endurance
    • (43) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (43) Expedient Reinforcement - Endurance/Damage/Recharge
    • (43) Soulbound Allegiance - Chance for Build Up
    • (45) Call to Arms - Defense Bonus Aura for Pets
    Level 35: Fire Ball
    • (A) Positron's Blast - Accuracy/Damage
    • (45) Positron's Blast - Damage/Endurance
    • (45) Positron's Blast - Damage/Recharge
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    • (46) Positron's Blast - Chance of Damage(Energy)
    Level 38: Midnight Grasp
    • (A) Crushing Impact - Accuracy/Damage
    • (46) Crushing Impact - Damage/Endurance
    • (48) Crushing Impact - Accuracy/Damage/Endurance
    • (48) Crushing Impact - Accuracy/Damage/Recharge
    • (48) Crushing Impact - Damage/Endurance/Recharge
    • (50) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
    Level 41: Fire Shield
    • (A) Impervium Armor - Resistance
    • (50) Impervium Armor - Resistance/Endurance
    • (50) Impervium Armor - Resistance/Endurance/Recharge
    Level 44: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 47: Rise of the Phoenix
    • (A) Miracle - +Recovery
    Level 49: Afterburner
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 2: Swift
    • (A) Flight Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (17) Endurance Modification IO
    • (17) Endurance Modification IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Domination
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 14.5% DamageBuff(Smashing)
    • 14.5% DamageBuff(Lethal)
    • 14.5% DamageBuff(Fire)
    • 14.5% DamageBuff(Cold)
    • 14.5% DamageBuff(Energy)
    • 14.5% DamageBuff(Negative)
    • 14.5% DamageBuff(Toxic)
    • 14.5% DamageBuff(Psionic)
    • 10% Defense
    • 1.25% Defense(Fire)
    • 1.25% Defense(Cold)
    • 11.25% Defense(Energy)
    • 11.25% Defense(Negative)
    • 1.88% Defense(Psionic)
    • 11.25% Defense(Ranged)
    • 2.5% Defense(AoE)
    • 2.25% Max End
    • 91.25% Enhancement(RechargeTime)
    • 55% Enhancement(Accuracy)
    • 2.5% Enhancement(Held)
    • 2.5% Enhancement(Confused)
    • 3% Enhancement(Stun)
    • 13% FlySpeed
    • 83.93 HP (8.25%) HitPoints
    • 13% JumpHeight
    • 13% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Confused) 7.5%
    • MezResist(Held) 9.7%
    • MezResist(Immobilize) 11.9%
    • MezResist(Sleep) 7.5%
    • MezResist(Stun) 9.7%
    • MezResist(Terrorized) 7.5%
    • 18% (0.3 End/sec) Recovery
    • 12% (0.51 HP/sec) Regeneration
    • 1.58% Resistance(Fire)
    • 1.58% Resistance(Cold)
    • 2.5% Resistance(Psionic)
    • 13% RunSpeed



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