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heheheheheh.... I can't wait to crit on greater fire sword. But yeah, the brute version of fire is a whole lot less AoE. I'd see them replacing breath of fire, maybe not.
Can I make one suggestion.... before this gets out the door.
Can we swap out firebreath for another firesword attack, and give us the Oni firesword.
FS hack
FS slash
Cremate
Firebreath
Buildup
Taunt
FS circle
Immolate
GFS (this sword is straight so it fits with oni sword)
That's really really what I really really want, please, please...
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Now this looks cool. But BoF does give me a power I can skip. -
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Well even though I knew what the sets were I have to say I'm still disappointed that Scrappers are not getting a punching set. After, what 4 years, of people practically begging for a pure punching set for scrappers the devs finally have a chance to correct this huge oversight in their original design, and they don't.
Even if I like some of the other stuff getting ported this whole thing is 'massive fail'.
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Which punching set in game would you have given them? Just out of curiousity.
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EM/ but blue! -
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I don't think they could have released a list of sets that would have made the community happy.
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Nope.
To be honest, I think some of us (me included) had some unrealistic expectations. I really wanted EM/Nin for scrappers. I knew deep down this was most likely not going to happen, but I deluded myself into thinking it may. I don't think I am the only one who did, and that is where a lot of the doom comes from. The up side as many others have said is, this is just the first round. I will keep my fingers crossed that EM/ can be balanced so that scrappers can have it. -
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As I've said in other threads, I am VERY unhappy that once again, no punchy sets for scrappers. It's only been asked for since CoH hit beta, I know these things take time.
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QFI
At this pont I would even be happy with a band aid one.
Also I agree with many others, I think Red side got a bit of the shaft on this.
I try to stay positive (yes I know I fail at times), but it is frustrating for us to be so vocal about what we want, then feel like it is ignored. -
I am now really excited about tomorrow. I just hope it is in the morning, and not the long, grueling wait that today was
As far as marketing goes, they really are ingenious at string us along, and I bet they were laughing all day long, and still are after it (the tidbit) was released. Tell you, it is like being a kid and waiting for Christmas morning, to see what Santa is bringing. I did not think I could be more excited than I was about DB and WP, but you win Devs....I am. -
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WTF?!?! TOMMORROW?!?!
That truly is sadistic!
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QFT! -
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Neutra,
I was able to catch "Ross from Marketing" and here is what he had to say on this issue, he is out of the office for a few weeks celebrating the new heroic arrival of a baby girl.
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Hi there!
Yes, we will definitely announce our own studio logo, and we have made some progress on this, but at the moment it is taking a back seat to Issue 12 and the game itself. Stay tuned!
Ross
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So.....Stay Tuned!
Ex
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Tell him gratz on the Baby Girl! -
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Just a head's up for everyone, we're going to be buckling down to get Issue 12 done...so you may see a lull in redname activity on the forums for a bit. Might not get as many immediate responses to PMs...mailboxes will probably fill up...posts demanding immediate answers will undoubtedly go unanswered. We're not ignoring you guys, we just have a bajillion little issues to tie up and we really need to focus on that right now.
On the plus side, marketting on Issue 12 is ramping up..so you should see more official announcements, dev diaries, stuff of that nature very soon.
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As always BAB, you are the best! -
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I really hope this is not all the info we are getting today.
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Some people are never happy.
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/signed
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Humm, way to some one up by one post they have made.
I like many others would have liked to get a tidbit about something they WANTED to know. The hallows are ok, but those changes are not something I am excited about. Selfish of me, a bit I guess. -
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I really hope this is not all the info we are getting today.
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As I stated in an earlier thread, we are still weeks out from closed beta and more weeks out from open beta and then launch. So, expect to get something on a weekly basis from now till then. If we just dumped it all out now, well we'd be sitting around going "that's nice, but when can I play it?" So, thanks for your patience and understanding that it won't all come at once.
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But, but, but.... Well, if you insist. -
I really hope this is not all the info we are getting today.
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Welcome, and good luck. Don't worry they are only boffer pitch forks... that means be careful when the screams to fix bugs come your way... in geek speak.
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I am one of the very opinionated about this subject. I must say this is by and far the best open dev post EVER made on the subject. BAB you should be the Full time PR guy for CoX (if it pays more), and baring that, well just keep doing the great job you do.
I understood it, and hate that I did. It is very frustrating to want a feature as bad as I and others I know want this, and see where it is not practical at all. I still hope it is being considered a little at a time addition. I would understand if it is not though.
What I would suggest is to move ALL of the powers you can to the WC model. The one that comes to mind is EM's pink pompoms of death (I believe that was one of the ones you said could be easily moved, or I could have misread that as I was up all night with the new baby.) Move what you can now, get to the rest if you ever can.
As I said, it just sucks to realize you may never get something you want in the game you love the most. I think PC could make this game huge, but I think no new content could kill it completely, and PC is not worth that. -
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Im sure there some sort of ridiculously long recharge rate for each.
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From all Ihave read the rech is very fast on them. -
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I believe we have one of the most experienced, creative, and impassioned development teams in the industry working diligently to take your game experience to places you've been wanting to go, but thought not possible.
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Best line in the whole thing. Now let the PC hope live again! -
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Another amazing job, Doug.
I've been a fan of your work since I first saw that Champions adventure supplement you wrote, The Zodiac Conspiracy. The color inserts of all the characters was what really put that over the top.. and for what it's worth, I loved the characters and concepts [like villians who weren't actually EVIL, and could be interacted with in Roleplaying scenarios as well,they were more like rivals] that I still use most of those characters today.. and I still have the adventure, still with the color art insert.
I even still have the GURPs supers books you contributed art to as well, and even in those early days I knew you had something special going on.
Keep on rocking in a free world, Doug.
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I STILL have that book on my shelf, bought it new, and will never part with it! The poster is amazing! -
Think I need to clarify what I mean by merge. I do NOT mean for villains/heroes to share the same contacts, or for every zone to be co-op, really all I mean is cohabitating in zones, and merging the market, and perhaps cross over TF, and shareing of the ATs. What I DO mean is adding new contacts and missions for the red/blue zones in the isles and paragon. Not too hard to imagine with all of the crime in Paragon there being a evil contact to give you missions in that zone, and the same goes for the isles, all the long bow there some one has something for a hero to do.
I was under the impression that they did not want us sharing inspirations for some reason, as for the team search I never noticed, and these would not matter in what I mean by merged.
As for baby new year, I think the reason you save him is because if you dont there will not be a new year at all. But you may have a villain that wants to destroy the universe. I cant speak for anyone else, but I dont blame you for wanting more stuff for the faction you like to play. -
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, but CoV needs more content.
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This is the single point I think we have all agreed to in this thread. Here you are dead on Death_Mage IMO any way. -
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These games weren't designed with cross faction in mind. It won't work well unless they do some SERIOUS retooling to the game engine. I hope to NEVER see complete cross faction in CoX. Save that for CoH 2 so the game can be designed with it from the ground up.
And once again, creating content for heroes and then giving villains access to it is NOT creating content for both sides. Giving us all the exact same stuff is NOT necessarily creating content for both sides, especially when the stuff is designed FOR one side.
RWZ is not villain content. Period. Until there are villain specific contacts, themes, etc. to do there, it is hero content. It isn't even good co-op content. Hamidon would have been good co-op content. RWZ goes against CoV story. God damn I am so [censored] sick of having to repeat this over and over because some people just [censored] refuse to see it.
When content is designed with City of Heroes in mind, and City of Villains is given access to it just becuase "they're one game", it doesn't fit. It doesn't address the issues CoV players have. It doesn't give us more content to fill our gaps. It doesn't give us our VEATs. It doesn't give us our SFs for the levels that are missing them. It doesn't give us our alternate leveling paths. It doesn't give us options. The "new" content is like trying to put a fresh coat of paint on a car that's rusted through and is missing it's engine, seats, and wheels. If this is all CoV players have to look forward to, CoH getting new content and CoV getting access to it, then they should just drop CoV entirely.
CoV has very specific problem areas, and "just any ol' new content" WON'T FIX THEM.
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I would pretty pissed if they just dropped CoV. I agree there needs to be some evil slanted contacts in RWZ, or the missions need to be more moraly gray, as for Obo I haven't played it enough red or blue to have an opinion. No man I don't agree that it was not content, it is there, you can do it, so it is content. We can agree to disagree and I promise not to bring the RWZ up again, but I do like the costumes No need to get pissed man, just differing opinions
I am not sure it would take as much codeing as you think to add them. I don't know for a fact, and if you have a dev comment on it please link it. As it is now we co-exzist in PvP zones, Co-Op zones, and PD. The biggest issue I could see would be finding a way to flag PvP to make every one happy.
I was really unhappy when I found out they would not be merged in the begining, there were a few players I was looking foward to hunting down and killing, ut that was the past, and what we really want is to influence the future in the form of more zones, story content, and bug fixes for the red faction of the game. -
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now because the new regime doesn't want to put so much effort into it anymore it's blanketed under the One Game flag.
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I think they are doing this so they can put more into both games. Rather than having one team supporting two factions/games, they can have one larger team supporting one game.
I think it should have been sold as an expansion any way, with players of either factions being able to travel the whole of the game world. This would benefit every one, if they flagged PvP (As a note I HATE PvP) , added new red contacts to paragon, and blue contacts to the isles there would be an instant increase in content.
Also CoV did have its own lead it was Zeb Cook aka Lord Recluse. I liked him alot, and loved the direction he wanted to take the red side, which included side switching I might add. I am not sure why he left, but many speculate that it was over Jack's vision.
Yes, the original marketing of them as separate games was effed up, and never should of been done if they were going to share a game world, same time line, and engine. I think they know this and thats why they were quick to merge the games. I know it may not seem like it, but I bet if you give it time, we will ALL see that this is better for CoV.
Now I am not a Dev [censored] kisser, I have done my fair share of calling them out, and complaining about they way they do things, but Positron has been a blessing to these two games. He continues to implement things Jack would never have, and communicates honestly with the player base. All of our Devs left secure Jobs to follow NCsoft's purchase of CoX. I am sure this meant changing benefits, moving offices, and a slew of other things. They have admitted that the went because they love the game CoX.
Now the CoX line has more people working on it, and more money being dumped into it, BAB said the sky is the limit.
I am not sure I would call the last year neglect. Issues are slowly being dealt with. While even as a hero player I don't like Obo, or the RWZ (well I like the costumes) I still admit they were added content for both sides. Do I think CoV still needs more? Hell yes, so put the pitchfork and torch away. I still say (even though BI flamed me) that some one should start a thread in the suggestions and ideas on what needs to be added to CoV to make it a better game. -
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Well, Zyph, you're not trolling like Terra keeps doing.
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I am starting to think we need to tie Terra's and Nancy's hands to gether and give them both a dagger.
For all we know the Devs have read every page.
I think that giving the free access to both sides was NCsofts way of saying they are one game to them. It really dosen't matter how Cryptic envisioned the two/one/expansion when released, what matters is how NCsoft views it now.
As of now NCsoft only makes GvE to sell in stores any more, and they gave acess to both to all standing customers to further their opinion on the issue. It looks to me they want them to be one game. What we think matters only so much, in that we have a choice to stay or go. NancY said she is going, I wish you luck on finding a game you like better.
CoH was my first MMO, then CoV came, I beta tested it every night in the two hour window, then pre ordered the collecters adition. I love both games, my personality leans more to the blue, but red is still a fun game to play. We all agree that CoV needs stuff to help it.
I am trying not to troll, but personal insults tend to inflame people and make them respond with the same, I know I am guilty of it at times -
And you guys want a dev to respond in this thread? Every time I respond here I grab my turnout gear incase something I said pisses some one off.
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I think CoV is about as stand alone as Factions, or nightfall are to guild wars. Yes they can be played alone, but you will still see NPCs from the orginal game, and even parts of the first story.
Also you CAN play CoV w/o ever touching hero content, but then there would be even less to do, as in you would have to avoid the LRSF for one.
I think they need to find a way to merge them, via cross over, or at shaing, or one of the other thousands of other suggestions and put this issue to bed. Then we can go to need more of X type of content and not X game needs more.
Also I know on my PC CoH, and CoV share the same folder. -
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I can tell you that the rate of costume recipe drops went on for months before a red name chimed in.
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Err when did months equal 2 weeks? Positron posted within 2 weeks of the I9's release that their was a problem with the rate of costume drops being to rare.
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I could be wrong, but how long was it before they went into their own pool? It may of been only a few weeks, sure seemed like longer, but it has been a while. I have no problems admiting when I am wrong -
Kinda like voteing. I sent most of mine to LH, and he always gave me the same answer "They are aware of your concerns."
Never hurts to try.