Yat Man

Apprentice
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    130
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  1. And here is my fire/rad build. I like it except I have almost no end to speak of in it. Any help with it would be appreciated.

    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Das Bones: Level 50 Science Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Radiation Emission
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char
    • (A) Apocalypse - Damage
    • (3) Apocalypse - Damage/Recharge
    • (5) Apocalypse - Accuracy/Damage/Recharge
    • (21) Apocalypse - Damage/Endurance
    • (29) Apocalypse - Accuracy/Recharge
    Level 1: Radiant Aura
    • (A) Doctored Wounds - Heal/Endurance
    • (3) Doctored Wounds - Recharge
    • (7) Doctored Wounds - Heal/Recharge
    • (23) Doctored Wounds - Heal/Endurance/Recharge
    • (29) Doctored Wounds - Heal
    Level 2: Radiation Infection
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (5) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (11) Dark Watcher's Despair - Recharge/Endurance
    • (23) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (46) HamiO:Lysosome Exposure
    Level 4: Fire Cages
    • (A) Gravitational Anchor - Immobilize
    • (11) Gravitational Anchor - Immobilize/Recharge
    • (13) Gravitational Anchor - Immobilize/Endurance
    • (25) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (31) Gravitational Anchor - Chance for Hold
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (17) Recharge Reduction IO
    • (19) Recharge Reduction IO
    Level 8: Accelerate Metabolism
    • (A) Efficacy Adaptor - EndMod/Endurance
    • (9) Efficacy Adaptor - EndMod/Accuracy
    • (9) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (15) Efficacy Adaptor - EndMod/Recharge
    • (31) Efficacy Adaptor - EndMod
    • (36) Recharge Reduction IO
    Level 10: Hot Feet
    • (A) Obliteration - Damage
    • (13) Obliteration - Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Recharge
    • (25) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (37) Obliteration - Accuracy/Recharge
    • (45) HamiO:Endoplasm Exposure
    Level 12: Enervating Field
    • (A) Endurance Reduction IO
    • (19) Endurance Reduction IO
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Luck of the Gambler - Defense
    • (43) Jumping IO
    Level 16: Flashfire
    • (A) Absolute Amazement - Stun
    • (31) Absolute Amazement - Stun/Recharge
    • (34) Absolute Amazement - Accuracy/Stun/Recharge
    • (37) Absolute Amazement - Endurance/Stun
    • (39) Absolute Amazement - Accuracy/Recharge
    • (39) Absolute Amazement - Chance for ToHit Debuff
    Level 18: Cinders
    • (A) Unbreakable Constraint - Hold
    • (36) Unbreakable Constraint - Hold/Recharge
    • (36) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (37) Unbreakable Constraint - Endurance/Hold
    • (39) Unbreakable Constraint - Accuracy/Recharge
    Level 20: Lingering Radiation
    • (A) Accuracy IO
    • (46) Recharge Reduction IO
    Level 22: Super Speed
    • (A) Run Speed IO
    Level 24: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Tactics
    • (A) Endurance Reduction IO
    Level 28: Choking Cloud
    • (A) Basilisk's Gaze - Recharge/Hold
    • (46) Basilisk's Gaze - Accuracy/Hold
    • (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (50) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 30: Kick
    • (A) Accuracy IO
    Level 32: Fire Imps
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Accuracy/Recharge
    • (33) Expedient Reinforcement - Damage/Endurance
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (34) Expedient Reinforcement - Endurance/Damage/Recharge
    • (34) Expedient Reinforcement - Resist Bonus Aura for Pets
    Level 35: Tough
    • (A) Endurance Reduction IO
    Level 38: Weave
    • (A) Endurance Reduction IO
    Level 41: Fire Ball
    • (A) Ragnarok - Damage
    • (42) Ragnarok - Damage/Recharge
    • (42) Ragnarok - Accuracy/Damage/Recharge
    • (42) Ragnarok - Damage/Endurance
    • (43) Ragnarok - Accuracy/Recharge
    Level 44: Fire Shield
    • (A) Gladiator's Armor - Resistance
    • (45) Gladiator's Armor - End/Resist
    • (45) Gladiator's Armor - Recharge/Resist
    Level 47: Consume
    • (A) Obliteration - Damage
    • (48) Obliteration - Accuracy/Recharge
    • (48) Obliteration - Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 49: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Damage Increase IO
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Healing IO
    Level 1: Containment
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (27) Doctored Wounds - Heal/Recharge
    • (27) Doctored Wounds - Heal/Endurance/Recharge
    • (40) Doctored Wounds - Heal/Endurance
    • (40) Doctored Wounds - Heal
    • (40) Doctored Wounds - Endurance/Recharge
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (15) Endurance Modification IO
    • (17) Endurance Modification IO
  2. Hi all. I've been toying around with my warshade build since i19, and I think I've finalized it. I'd like for someone to take a look at it and let me know if there's anything I'm missing or could tweak a little to make him even more effective. He's built for survivability, so with that in mind I made him so that he would have perma eclipse, and would almost always be at the 85% damage cap. went with both the musculature radial boost since I am lacking on damage output of some warshade builds.
    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Yat Man: Level 50 Science Warshade
    Primary Power Set: Umbral Blast
    Secondary Power Set: Umbral Aura
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment

    Hero Profile:
    Level 1: Ebon Eye
    • (A) Damage Increase IO
    Level 1: Absorption
    • (A) Steadfast Protection - Knockback Protection
    Level 2: Gravimetric Snare
    • (A) Damage Increase IO
    Level 4: Orbiting Death
    • (A) Endurance Reduction IO
    Level 6: Dark Nova
    • (A) Adjusted Targeting - Endurance/Recharge
    • (40) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (42) Adjusted Targeting - To Hit Buff/Recharge
    • (43) Adjusted Targeting - To Hit Buff
    • (45) Adjusted Targeting - To Hit Buff/Endurance
    • (45) Adjusted Targeting - Recharge
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (17) Recharge Reduction IO
    • (17) Recharge Reduction IO
    Level 10: Super Speed
    • (A) Run Speed IO
    • (48) Run Speed IO
    Level 12: Sunless Mire
    • (A) Recharge Reduction IO
    • (48) Accuracy IO
    • (48) Recharge Reduction IO
    Level 14: Shadow Cloak
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Starless Step
    • (A) Accuracy IO
    Level 18: Gravity Well
    • (A) Crushing Impact - Accuracy/Damage
    • (21) HamiO:Peroxisome Exposure
    • (37) Crushing Impact - Damage/Endurance
    • (37) Crushing Impact - Damage/Recharge
    • (40) Crushing Impact - Damage/Endurance/Recharge
    • (43) Crushing Impact - Accuracy/Damage/Recharge
    Level 20: Black Dwarf
    • (A) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance
    • (31) Aegis - Psionic/Status Resistance
    Level 22: Stygian Circle
    • (A) Miracle - Heal/Endurance/Recharge
    • (46) Miracle - +Recovery
    • (46) Miracle - Endurance/Recharge
    • (46) Miracle - Heal
    Level 24: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Gravitic Emanation
    • (A) Absolute Amazement - Stun
    • (31) Absolute Amazement - Accuracy/Recharge
    • (34) Absolute Amazement - Stun/Recharge
    • (34) Absolute Amazement - Accuracy/Stun/Recharge
    • (43) Absolute Amazement - Endurance/Stun
    Level 28: Unchain Essence
    • (A) Stupefy - Accuracy/Stun/Recharge
    • (29) Stupefy - Stun/Range
    • (50) Stupefy - Endurance/Stun
    • (50) Stupefy - Accuracy/Recharge
    Level 30: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Dark Extraction
    • (A) Expedient Reinforcement - Accuracy/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Damage/Endurance
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (34) Expedient Reinforcement - Endurance/Damage/Recharge
    • (50) Expedient Reinforcement - Resist Bonus Aura for Pets
    Level 35: Quasar
    • (A) Armageddon - Damage/Recharge
    • (36) Armageddon - Damage
    • (36) Armageddon - Accuracy/Damage/Recharge
    • (36) Armageddon - Accuracy/Recharge
    • (37) Armageddon - Damage/Endurance
    Level 38: Eclipse
    • (A) Resist Damage IO
    • (39) Performance Shifter - EndMod/Recharge
    • (39) Performance Shifter - EndMod/Accuracy
    • (39) Performance Shifter - Accuracy/Recharge
    • (40) Performance Shifter - EndMod/Accuracy/Recharge
    • (45) Performance Shifter - EndMod
    Level 41: Super Jump
    • (A) Jumping IO
    Level 44: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 47: Acrobatics
    • (A) Endurance Reduction IO
    Level 49: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Damage Increase IO
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Healing IO
    Level 1: Dark Sustenance
    Level 1: Shadow Step
    • (A) Time & Space Manipulation - Endurance
    Level 10: Shadow Recall
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    ------------
    Level 6: Dark Nova Bolt
    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (11) Thunderstrike - Damage/Recharge
    • (15) Thunderstrike - Damage/Endurance
    • (15) Thunderstrike - Accuracy/Damage/Recharge
    • (19) Thunderstrike - Accuracy/Damage/Endurance
    Level 6: Dark Nova Blast
    • (A) Apocalypse - Damage
    • (3) Apocalypse - Damage/Recharge
    • (3) Apocalypse - Accuracy/Damage/Recharge
    • (5) Apocalypse - Accuracy/Recharge
    • (5) Apocalypse - Damage/Endurance
    Level 6: Dark Nova Emanation
    • (A) Positron's Blast - Accuracy/Damage
    • (11) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (13) Positron's Blast - Damage/Range
    • (19) Positron's Blast - Accuracy/Damage/Endurance
    Level 6: Dark Nova Detonation
    • (A) Ragnarok - Damage
    • (7) Ragnarok - Damage/Recharge
    • (7) Ragnarok - Accuracy/Damage/Recharge
    • (9) Ragnarok - Accuracy/Recharge
    • (9) Ragnarok - Damage/Endurance
    Level 20: Black Dwarf Strike
    • (A) Crushing Impact - Accuracy/Damage
    • (21) Crushing Impact - Accuracy/Damage/Endurance
    • (25) Crushing Impact - Damage/Endurance
    • (25) Crushing Impact - Damage/Recharge
    • (29) Crushing Impact - Accuracy/Damage/Recharge
    Level 20: Black Dwarf Smite
    • (A) Hecatomb - Damage
    • (23) Hecatomb - Damage/Recharge
    • (23) Hecatomb - Accuracy/Damage/Recharge
    • (27) Hecatomb - Accuracy/Recharge
    • (27) Hecatomb - Damage/Endurance
    Level 20: Black Dwarf Mire
    • (A) Accuracy IO
    Level 20: Black Dwarf Drain
    • (A) Touch of the Nictus - Healing
    • (42) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (42) Touch of the Nictus - Accuracy/Healing
    Level 20: Black Dwarf Step
    • (A) Range IO
    Level 20: Black Dwarf Antagonize
    • (A) Accuracy IO
  3. Yat Man

    900 Club

    Just hit 900 badges tonight. Was sitting at 895 but Finally beat Scirocco in RV, which gave me his badge and the badge for beating all RV AV's. Then I got heard the call for staying hero alignment for 7 days. then I got 2 for getting 10 rated gladiator matches.
  4. Just got both badges a few days ago. Take a long time but they aren't bugged. just seems that way since there's not a tracker for them
  5. Didn't even know there was a Thread like this. My Fire Rad on Freedom, Das Bones, has 892 badges currently those darn dayjob badges, and some of the high end damage and heal badges are still out of reach. as well as old event badges.