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Posts
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Joined
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Probably Sai or Tanto for me...the others look good, but the extra length blades looks weird one handed.
On a side note, do we know if you change change the look of the blade when you get a new cossie slot? -
Stick me down for this one...Dark Sentry, lvl33 Scrapper.
See ya at contact, just before 8:30. -
Wonder who Ben Raynor was, welcome to the boards Lallia...i'll call you Lallia or Ben, because I sure can't spell your global handle
As for the time, I can easily start it later...I have all day, Flame will not be joining us for this one as shes been asked to work...but shouldn't be too hard to make up the numbers. -
Alright then, we'll see how it pans out. As for Sunday...fancy a try at Manticore Tf, at 12:00BST...i'll recruit the extra people we need from either Badge-hunters or random people on the day.
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Sorry about that last post, it was early, I hadn't gotten much sleep and was feeling a little down. I really do want this team to continue, most of my other global friends have gone stateside and i'm refusing to budge...so the only real people that I have a chance to play with on a regular basis, is you lot.
My main problem is the ammount of time that i'm actually gunna be able to play between now and christmas...being a postman, this is coming up to the worst time of year for me. So I don't really want to recruit people, with only a promise that I might be able to make it on Sundays...which isn't garanteed possible every week, that also goes for Flame too as she may be required to work some Sundays too...leaving 2 people short already.
So i'm thinking of sticking to the original plan of just playing on Sundays, but will let you know the following week if i'll be able to make it. As for the extra people that would be required for the team, for the time being i'll just recruit on the day dependant on what we need. Once christmas has been and gone, i'll have more time to sort things like recruiting out. Still a little reluctant to be the leader....but I always was, i'll still lead the way if thats what everyone wants.
P.S: I'm gunna message Jay about these last couple of posts as we really need to hear what he has to say on the matter. -
How long do we need to drift at sea....before we're offically declared 'Dead in the Water'? Just curious
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If we are left only 2-3 people this is impossible (unless Chin does some serious recruiting courses ASAP).
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This was my main concern about being appointed leader in the first place, I never have and probably never will like recruiting for teams....just something about it that annoys the heck out of me, hence why at the start I said...
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As for the future of V6, i'm always happy to team...although I wouldn't want to carry the torch, prefer to be the hired goon rather than the leader.
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I've always been the type to just solo till I get an invite, or if its a team based toon...I send tells till I get a team (or bored with trying).
Add to that the fact that possibly both I and Flame will only be able to join on Sundays...when we're not doing other things at get left undone during the week (not so bad now as still off work, but going back soon), the lack of Nightmarer and the soon to be ex-Knightly...not too mention Jay who I haven't spoke too recently, that only really leave both Adhara and Lallia. -
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But i am temporary memberish old bag, not a trusted ally.
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You'll always be a trusted ally -
Between now and Christmas, I think this would be the best bet...obviously, there will be occassions when someone can't make it...but that happened during the weekdays training anyway. On the plus side, the training could probably run a little longer as well, either starting at 12/13:00BST till around 16/17:00BST...that would workout about the average time of the TFs, and when we're not doing TFs...its a decent length for normal teamage.
After Christmas, we can take stock of how things have run and peoples current situations (ie Gf being kept after contract runs out...prehaps ) and then decide how to procede from there. -
Alright then, i'm not going to be able to do anything this coming Sunday 14th...as i've got a party on Saturday night. But how do you fancy doing something the following Sunday (21st), we could form the team as usual...then see what the lvls are and prehaps run a TF or Trial.
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Alas I come bearing bad news, it pains me to say it....but I not sure how reliable I can be for the team nights between now and Christmas.
The problem is that my girlfriend has just started a new Christmas temp job and doesn't finish work till 6:30pm, which means she won't be getting back from work till between 7/7:30 and i'm going to be playing happy house husband, making dinner for about 7:30. The problem being that by the time i've eaten and washed up, its going to be atleast 8/8:30...which only leaves me an hour'ish before I would have to start settling down for bed....and thats just Tuesdays.
As for Thursdays, she wouldn't be finishing work till 9/9:30 and because we don't particulary live a safe world....i'm going to be meeting her after work on those days to make sure she gets home safe. That being said, I would be avalible to team on those nights till about 8:30...but would need to leave then regardless of where abouts in a mission we are.
You can see the dilema that i'm in I'm not sure what the days off shes gunna be getting, but shes been told its more than likely to be Mon-Fri. The only real solution I can give is to either I drop from the team and join where and when I can, or move the team days to Sunday afternoons...the same time that we would normally try for a Tf, leaving it to just one run per week...which is a bit rubbish.
This is unfortunately needs to be a decsion that you all need to come too....and this is effective from tonight as I only found out last night, the hours she is working.
My appologies once again. -
So far i've taken down 2 AV/Heroes (Luminary and Infernal) with my lvl35 Bots/FF MM, altho a Shivian was used in each case...does it still count
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I just can't honestly be bothered to start all my toons again, most of them are in the late 20s, early 30s now....and seems a wastr to stop playing them.
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So whats gone on in the world regarding the DLotUW? I've been absent for about a month, due dislocating my shoulder and not really being able to do anything that used my right arm . Looking to make some form of return next week, altho it probably won't be as full on as I used too...with people buggering off to the US servers (no-names mentioned...*Cough* Bru *Cough*) this game just hasn't felt the same, that and its bloody hard to get teams during the afternoon.
But anyway, look to your globals for my sign...see ya next week. -
Its looking good for me to be back Tuesday, been nearly a month since I last played properly and starting to get the shakes , i'll probably on at somepoint this weekend also to get back into the swing of it.
Tuesday 19:00 as always, cya then. -
Devils Chant
Yeah, the main plan was either FF or Bricks...dependant on contacts, would prefer Bricks as it has no snipers...not a problem for me, but the rest of the team could get shot to buggery.
And Psi-Knight would be an excellent choice, one of the problems we've had with Nightmarer leaving was a gap in the fender/troller side of things...and we was in a process of deciding on what path to take, as you can probably see in the last few posts I made. -
Hiya mate, good to see you back.
As for the team, we've had a rocky few weeks...we lost Nightmarer from the team, but picked up a Peacebringer...you'll know them as Lallia. I've been absent for the last 2 weeks as I dislocated my shoulder and have been out of actions, but looking to make a spectactular return this coming Tuesday...if all goes to plan.
As for lvls and story arcs, think we're all around the 32/33 mark now...except Flame who is about 30, but probably won't join us properly till mid October when we get our new laptop that should run Heroes like a dream. As for the story arcs, we're between arcs at the moment as we've just completed Striga and RWZ doesn't start till lvl35...thats one of the reasons we lost Nightmarer, we had a few weeks that didn't really have a direction and people got bored.
My plan was/is too run paper missions till we get a choice of contact and then try to sync contacts/arcs as much as possible...and when we don't sync, just run missions as a normal team.
And the fender was called Beloved of Apollo. -
I want to keep the team running, just wanna hear your guys thoughts on what we should do for the defender/troller situation? Basicly my first two thoughts are too, A: Recruit a troller/fender each night. Or B: Place a post on the Union: Heroes board and see if we get someone willing to join us on atleast the Tues/Thurs nights as a full time member.
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Sorry, I took the time to pop over my girlfriends mums and they have no Internet access whatsoever. As for my shoulder, I reckon its gunna be another week before I'm fully able to commit to the team....I can play still, but only in short bursts and having trouble typing while playing (not that I was any good before ). No idea whats happened to Jay tho....Flame has been assisting me in various duties, so hasn't been on....and she appologises.
Hope to see y'all shortly. -
Right, i've come up with a couple of builds...one for the Fire/Rad and one for the Earth/Rad, pls pull apart as needed as I was getting in a right fluster trying to sort slots. (posted Builds would be ideal too)
And remember, these are a Duo build...I'm taking one and the missus the other.
Hero Plan by Mids' Hero Designer 1.153
http://www.onthejazz.co.uk/hu/mhd.php
Lady Neutrino: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- Acc(A), Acc(3), Hold(3), Hold(11), RechRdx(15), RechRdx(27)
Level 1: Radiant Aura -- Heal(A), Heal(7), Heal(7), RechRdx(46)
Level 2: Fire Cages -- Acc(A), Dmg(31), Dmg(31), Dmg(31), EndRdx(36), RechRdx(36)
Level 4: Accelerate Metabolism -- EndMod(A), EndMod(5), EndMod(5), RechRdx(11), RechRdx(17), RechRdx(23)
Level 6: Swift -- Run(A)
Level 8: Radiation Infection -- ToHitDeb(A), ToHitDeb(9), ToHitDeb(9), EndRdx(29)
Level 10: Hover -- Krma-ResKB(A)
Level 12: Flashfire -- Acc(A), Acc(13), Dsrnt(13), Dsrnt(17), RechRdx(25), RechRdx(25)
Level 14: Fly -- Flight(A), Flight(15), Flight(29)
Level 16: Hurdle -- Jump(A)
Level 18: Hot Feet -- EndRdx(A), EndRdx(19), EndRdx(19), Dmg(46), Dmg(48), Dmg(48)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Enervating Field -- EndRdx(A), EndRdx(23)
Level 24: Hasten -- RechRdx(A), RechRdx(34), RechRdx(37)
Level 26: Lingering Radiation -- Acc(A), Acc(27), RechRdx(37), RechRdx(37)
Level 28: Assault -- EndRdx(A), EndRdx(43)
Level 30: Tactics -- ToHit(A), ToHit(34), ToHit(34), EndRdx(36), EndRdx(46)
Level 32: Fire Imps -- Acc(A), Dmg(33), Dmg(33), Dmg(33), RechRdx(40)
Level 35: Mutation -- RechRdx(A)
Level 38: EM Pulse -- Acc(A), Acc(39), Hold(39), RechRdx(39), RechRdx(40), RechRdx(40)
Level 41: Fire Ball -- Acc(A), Dmg(42), Dmg(42), Dmg(42), EndRdx(43), RechRdx(43)
Level 44: Fire Shield -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45), EndRdx(48)
Level 47: Fallout -- Acc(A)
Level 49: Cinders -- Acc(A), Acc(50), Hold(50), Hold(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Containment
Level 2: Rest -- Empty(A)
And...
Hero Plan by Mids' Hero Designer 1.153
http://www.onthejazz.co.uk/hu/mhd.php
Doc Neutrino: Level 50 Science Controller
Primary Power Set: Earth Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Fossilize -- Acc(A), Acc(3), Hold(3), Hold(11), RechRdx(15), RechRdx(19)
Level 1: Radiant Aura -- Heal(A), Heal(5), Heal(5), RechRdx(37)
Level 2: Stone Cages -- Acc(A), Dmg(29), Dmg(31), Dmg(34), EndRdx(37), RechRdx(43)
Level 4: Accelerate Metabolism -- EndMod(A), EndMod(7), EndMod(7), RechRdx(11), RechRdx(15), RechRdx(19)
Level 6: Quicksand -- RechRdx(A)
Level 8: Radiation Infection -- ToHitDeb(A), ToHitDeb(9), ToHitDeb(9), EndRdx(29), EndRdx(46)
Level 10: Swift -- Run(A)
Level 12: Stalagmites -- Acc(A), Acc(13), Dsrnt(13), Dsrnt(17), Dsrnt(21), Dsrnt(21)
Level 14: Hover -- Krma-ResKB(A)
Level 16: Fly -- Flight(A), Flight(17), Flight(25)
Level 18: Earthquake -- RechRdx(A), RechRdx(36), RechRdx(43)
Level 20: Hurdle -- Jump(A)
Level 22: Stamina -- EndMod(A), EndMod(23), EndMod(23)
Level 24: Enervating Field -- EndRdx(A), EndRdx(25)
Level 26: Volcanic Gasses -- RechRdx(A), RechRdx(27), RechRdx(27), Hold(34), Hold(34), Hold(36)
Level 28: Hasten -- RechRdx(A), RechRdx(36), RechRdx(37)
Level 30: Lingering Radiation -- Acc(A), Acc(31), RechRdx(31), RechRdx(40), RechRdx(45), EndRdx(45)
Level 32: Animate Stone -- Acc(A), Dmg(33), Dmg(33), Dmg(33), RechRdx(45), RechRdx(46)
Level 35: Assault -- EndRdx(A), EndRdx(43)
Level 38: EM Pulse -- Acc(A), Acc(39), Hold(39), RechRdx(39), RechRdx(40), RechRdx(40)
Level 41: Tactics -- ToHit(A), ToHit(42), ToHit(42), EndRdx(42), EndRdx(46)
Level 44: Mutation -- RechRdx(A)
Level 47: Hurl Boulder -- Acc(A), Dmg(48), Dmg(48), Dmg(48)
Level 49: Rock Armour -- DefBuff(A), DefBuff(50), DefBuff(50), EndRdx(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Containment
Level 2: Rest -- Empty(A) -
If you want to carry on, feel free...won't take me long to catch up if I fall too far behind. As for you leaving V6....I don't want anyone to leave, fullstop. We had a great team and perfect balance (with no Empath in sight ), But I now feel that we're gunna miss a crucial part of that balance, we've tried recruiting on the night to fill gaps...but to me it honestly never felt as good as what we had.
Which leaves me to ask, 'Where do we go from here?"...this isn't a 'Lets stop V6 teaming' post, but more of a request for suggestions of what to do next? Prehaps a short break, then see if Nightmarer wishes to join again...Or just recruit a fender/troller each night till we find one that we're happy with.
I don't have many suggestions at the moment, as I'm currently off my rocker on painkillers that could only be described as horse tranquilizers. -
What the heck...she can roll the Fire/Rad and i'll both a Fire/Rad and Earth/Rad, that way I get the best of both worlds
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Got some bad news i'm afraid, firstly Nightmarer has decided that his time in V6 has drawn to an end and will no longer be joining us for team nights...so good luck with future ventures mate and keep in touch.
Secondly, I've managed to almost dislocate my shoulder...nothing broken, but heavily bruised. So unfortunitly I'm not going to be able to make Tuesday or possible Thursday night this week as I'm basicly left armed only at the moment.
I'll keep you all updated. -
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So where exactly do we stand? And more importantly...do we carry on Tuesday, honestly wouldn't be the same with the full team there.
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I was a little vague there, sorry...was a long day
Basicly I'm trying to get to the bottom of the situation, if indeed there is one. The post was mainly aimed at Nightmarer, the deleting of posts as made it hard to follow...so could you pls lemme know whats happening, if you don't wanna post here for any reason, you can PM me instead. -
The main reason I was leaning towards Earth was for the tanker pet, Fire carries all the damage and the /Rad suplies the support...to me that almost seems like our own little team. Illusion would do the same, but the concept doesn't really fit.
The only problem i see with Earth is the lack of damage...which as TG said, leads to jealousy.