Xarybdis

Recruit
  • Posts

    33
  • Joined

  1. Xarybdis

    Kheldian Fashion

    Thanks!

    (I'd still love to see other people's costumes and takes on these concepts!)
  2. Xarybdis

    Kheldian Fashion

    Ah, when I respec my powers next time, I'll see if I have room for what amounts to a costume power choice. XD

    Or if I have a spare power choice as I make my way to 50.

    Thanks for the suggestions you guys. Here's what I ended up coming up with:



    Which looks pretty similar to what I started out with-- but the legs, boots, shoulders and belt all changed, and of course the eye aura. Tendrils worked out beautifully. And I'm glad I have enough costume slots for both goggles up and goggles down (in addition to civilian garb. Not sure if those should have glowing eyes or not)



    Former Nictus ponders life as a heroic Warshade.

    Not 100% sold on the color scheme. I think I want to try some Navy Blue, Brick Red, & Black like the Council Galaxy troops and Arakhn have. The belt, too. Maybe try the folded cloth to approximate the Kheldian sash that the Awakened Division get. (Yeah, they're PBs and not WSes. It's still fashionable!)
  3. Xarybdis

    Kheldian Fashion

    Ah, tendrils does seem like a good idea. I'll try that out. Thanks.

    And thanks for a link to that thread. It's pretty cool that you get a whole bunch of Khelds like that together. Too bad I'm not on Protector, because that seems really fun.
  4. Xarybdis

    Kheldian Fashion

    After over six years and a bad early experience with Peacebringers I finally decided to try out Warshade, and after getting to 30 in like a day of amazing grouping, I'm super pumped about the AT. My problem, however, is dressing well as a fashion-conscious former Nictus.

    So, I'd love to see what costumes you guys make for your Warshades (oh I guess PBs can come too) and what sort of choices you make to keep things thematic in therms of Khelds and WSes.

    For example: Eye auras? Omega seems good, but no color choices give off that nice black and purple streams that the powers do.
  5. [ QUOTE ]
    [ QUOTE ]
    Forest of Dread exist in Celtic, Norse and Germainic Mythology. I do have one complaint. Being a rather big fan of Celtic Mythology....The Tuatha de Dannan were not evil...the fae just dissappeared and became the Gods and Goddess of the Celts....It is a little disturbing that you would make them evil...will they all be evil...will u turn the good Gods and Goddesses evil as well...or will the contacts maybe be connected to various dieties trying to protect us from the evil ones????

    [/ QUOTE ]

    Once again, we do not know if they are evil yet. But in context to mythology, the Tuatha De Danaan were invaders who violently conquered two other races. To the Fir Bolg and Fomorians, they were pretty evil.

    I'll bet that Croatoa will be a battleground between the three races of gods that battled over Ireland in Celtic mythology and we're thrown into the middle of it, not taking sides, but kicking every single selfish god and goddess' [censored] respectively.

    [/ QUOTE ]

    So why are they in Rhode Island?
  6. [ QUOTE ]
    I'm RICK JAMES' B***h!

    [/ QUOTE ]

    Fixed.
  7. [ QUOTE ]
    [ QUOTE ]
    I've said this in other threads, but it's actually Hasten that causes the need for Stamina in most builds. I really don't think people really comprehend the massive amount of endurance you chew through with Perma Hasten.

    [/ QUOTE ]
    No, it's freakin' not.

    Hasten doesn't do anything to your DPE; all it does is increase your DPS. DPE is what really determines whether you'll be running out of endurance during the fight or not. The only way Hasten hurts your endurance consumption is that you lose the slight amount of endurance you would have recovered during the extra time you spent on the fight because your DPS sucked without Hasten--and heck, if you really need that extra endurance to finish the fight, you can sit there not attacking for the amount of time you need to recover that endurance. If you've got the same DPE and endurance recovery as the guy without Hasten, you'll STILL finish the fight before him even though you ran out of endurance, because the same DPE says it'll take you both the same amount of endurance to finish and the same endurance recovery says that'll take the same amount of time to accumulate. If the DPE guy's DPS is so low that he never runs out of endurance during the fight, the DPS guy is guaranteed to finish faster even if he runs out of endurance.

    The only Hasten factor that's ignoring is the cost of Hasten itself, which is equivalent to running a cheap toggle (just broken up differently). If the claim is that the cost of Hasten itself causes the need for Stamina, it might have merit; the implication I usually get from these claims of the evils of Hasten is that the recharge bonus is to blame, which is blatantly false. I'm not even convinced that the cost of Hasten isn't paid back by things like:

    Being able to adjust your attack chain to let a higher-DPE attack make up a larger percentage of your damage
    Being able to turn off defensive toggles earlier because your higher DPS made you defeat enemies faster
    Being able to use endurance-recovering powers more often (Consume, Dark Consumption, Stygian Circle, Conserve Power, Power Sink, Accelerate Metabolism, etc..)

    [/ QUOTE ]

    I think what they meant was that with perma hasten, or just hasten at all, you don't have a hastened endurance regen, causing you to run out of endurance faster than without hasten, because you are using your other powers (Which drain endurance) more often.
  8. I just want to throw in my two influence and say that I really like the stores. Searching for them in IP and Talos provided some amusement, but it needs to be easier to A) find out about stores and B) find out the names of the stores. Also, I didn't realize that the stores in IP and Talos sold SOs. That could just be my own innatention, though.