Winza

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  1. [ QUOTE ]
    This is going to be something for you super jumpers out there, tired of toggling on combat jump only to have to toggle on super jump to chase down your prey? this was a request by my friend LAVATOR (justice, fire/fire tank 50).

    Make the following bind files...

    jump1.txt

    space "+powexecname$$ powexectoggleon super jump$$ bind_load_file C:\jump2.txt"

    jump2.txt

    space "+powexecname$$ powexectoggleon combat jumping$$ bind_load_file C:\jump1.txt"

    Save those files directly into the C:\ drive and load them by simply typing /bind_load_file C:\jump1.txt

    now when you hit spacebar, you automatically toggle on SJ and when you let go, you toggle on CJ... WARNING!!!: letting go of the spacebar at the peak of a super jump can cause some major fall damage which can suck in a PvP zone.

    [/ QUOTE ]

    Ok, I messed up on this one but figured out what I messed up on. I may be the master of any and all binds, but I'm not perfect :P

    here is the real, working command string for those binds...

    jump1.txt
    space "+up$$ powexecname super jump$$ bind_load_file C:\jump2.txt"

    jump2.txt
    space "+up$$ powexecname combat jumping$$ bind_load_file C:\jump1.txt"

    Sorry for any inconvenience that faux pax may have caused anyone.
  2. Thank you, Sharrow (cool and cute avatar btw), now that you've cleared up the + problem, I can finally work on a 6 file warshade nuke bind (so far my character screams "MEGA-BIND-BOMB!!!" when he uses Quasar)

    Anyway, I remembered a bind I saw in action but forgot about untill a close friend of mine (Fan-Fania on justice) showed me a fortune cookie bind on her stone tank named... Cookie., where she's do the /e yourewelcome emote and hand you a fortune cookie with a classic fortune cookie message in it. I then remembered meeting a character named "Magic Eight Ball" on virtue 2 years ago when my character Starr Crush was in his 40s. People would ask him questions and all of a sudden, you'd see an afk message over his head that said "Begins to shake" and he's do all the dances rapidly like if you tapped a regular dance bind. After he stopped, he'd then say what honestly was a random magic 8 ball saying, like "Outlook unclear, ask again later." or "All signs point to yes".

    I figured out how he did it and now I'm going to share that info with you, my wonderful forum keepers (IE those folks kind enough to help keep my School alive for the last 2 years)

    This one takes some prep, so be ready. I'm also writing this on the spot, at work, I don't have my bind files with me.

    Step 1) Make your text files have 2 keys involved, or 1 key and shift/alt/ctrl as the second function.

    Step 2) Make the 1st function the selection key, a good way to make sure you're using the selection key is to add an afk message or emote or both. This will be where the bind_load_file part goes.

    Step 3) The result is the second key on the file. This is where the joke, cookie, insult, threat or whatever you want to put there... even magic 8 ball sayings :P

    Step 4) Test it, then start adding more and more randomness

    Here's an example... if you want to test the example, make a character and go to the tutorial in villains, most villains players don't go near that place since most don't care about the jail bird badge. I'll use "dot" as the name for these files and the folder they'd go in. This is just an example so I'm making it random numbers 1-3 so I'm not writing this for the next 20 years... :P

    dot1.txt

    numpad1 "afk Number coming up...$$ e laptop$$ bind_load_file C:\dot\dot2.txt"
    shift+numpad1 "e score1"

    dot2.txt

    numpad1 "afk Number coming up...$$ e laptop$$ bind_load_file C:\dot\dot3.txt"
    shift+numpad1 "e score2"

    dot3.txt

    numpad1 "afk Number coming up...$$ e laptop$$ bind_load_file C:\dot\dot1.txt"
    shift+numpad1 "e score3"


    Feel free to use whatever key/key combo you want on that and realize I plan on making Rending Flesh's pets start saying random things about him... like about his hygene or how he orders them around... or about how drunk they were the night before or something like that.

    Now that I'm on the subject of masterminds, did any of you MMs out there know that your pets can do something no player character can do? Pets can do multiple emotes on the same command string!!!!

    example:

    /petsayall <em point><em bowdown><em frustrated><em roar><em taunt1><em taunt2><em evillaugh><em victory>

    copy/paste that into your MM's chat window and watch them do all 8 emotes on that list one after the other

    I'd like to thank Cylix (one of the 2 leaders of Hanover Fiste, the all mastermind villain group on Justice) for that discovery.

    As you can see, I haven't given up on my School of Binds... the SG still exists, but has very... VERY few members right now... and Headmaster Winza seems to be the only active one... Oh well, if anyone's interested in joining that SG and creating a student themed character, let me know, my global matches my forum name. Heck, make it a build that you want to try out or learn more about. I know plenty of people who have exotic builds like DM/SR or Claw/Invul for scraps, ice/dev or energy/ice for blasters, anything /mace for tankers, anything /storm for controllers or even trick/* or sonic/* for defenders. I could even help with PB/WS builds.

    Anyway, back to the binding...

    This is going to be something for you super jumpers out there, tired of toggling on combat jump only to have to toggle on super jump to chase down your prey? this was a request by my friend LAVATOR (justice, fire/fire tank 50).

    Make the following bind files...

    jump1.txt

    space "+powexecname$$ powexectoggleon super jump$$ bind_load_file C:\jump2.txt"

    jump2.txt

    space "+powexecname$$ powexectoggleon combat jumping$$ bind_load_file C:\jump1.txt"

    Save those files directly into the C:\ drive and load them by simply typing /bind_load_file C:\jump1.txt

    now when you hit spacebar, you automatically toggle on SJ and when you let go, you toggle on CJ... WARNING!!!: letting go of the spacebar at the peak of a super jump can cause some major fall damage which can suck in a PvP zone.

    That's all for now, next time, I'll get more into mastermind commands, like making one pet allways talk for you instead of talking for yourself... great for you role players!

    Happy Heroing/Villaining!
  3. Everyone in class, settle down! Ok, our friend, Diabolik, is going to help all you bind lovers out by helping me host my master bind file. I just have to wait till he/she gets back to me :P

    WARNING: Some of the sayings and taunts are NOT SAFE FOR WORK, if you are easily offended... what are you doing here?

    Anyway, with my bind file, I'll include a short instruction manual on how to use and alter them. I plan on making it as simple and easy as I can so that you can pass it on to a brand new player and they can learn a new level of fun by giving their fresh new characters some personality rather then just being the way we all were when we started... Quiet and just fighting...

    Remember, NEVER get angry at a new player, we ALL were in that players shoes and we should treat them as we wanted to be treated, with respect!

    Till Diabolik gets back to me, that's all for now...

    Wonderful, Wise, Winza, Master of any and all binds is signing out!
  4. Coming soon to the bind school, I am going to revamp the whole thing so it's even easier to use for referencing this guide.

    It'll be much easier for you to find questions to cross-reference and the answers you are most likly looking for.

    Till the plans are complete, sit back, relax and enjoy the up-coming issue and veteran rewards.

    Happy heroing and vile villaining.

    Winza
  5. I was watching TV and I saw a commercial for Nasonex. They described the possible side effects....

    Now call me strange, but last time I checked, a viral infection can kill you. It looks to me like, perhaps, there are Arch Villains which control the boards of pharmaceudical companies.

    I, for one, believe Dr. Vahzilok to be behind Nasonex....

    It looks like 90% of side effects are worse than what you're taking the drug for to begin with.

    So, the Wonderful Wise Winza, master of any and all binds leaves you with just one question...

    Are there any companies or drugs that you think may have been created by AV's. If so which villains and which drugs?
  6. Ok, I usually don't jump willy-nilly into arguments about powers (other then the stone armor on brutes making people think they must get granite to be effective, also a bad habit) but I have a reason why I don't like MoG.

    I personally have never had it on my regen, but I have PvPed another scrapper who did. He was losing ground against me and I don't have Instant Healing either. He popped MoG, I popped 3 yellows and we kept wailing on each other... I dropped him in 15 seconds.

    I'm not going to name any names due to him being my best friend, but he was one of my "idols" when it came to regen till then, now he and I are rivals and he wants to know more about MY build nowadays :P

    For the record, my regen is 50 and has been since september 2005, dropped IH when it was changed to a click and never picked up MoG.

    If you ever want to meet the purple and yellow master of any and all binds, look me up on Justice as Winza Nakimaru, level 50 dark/regen scrapper.
  7. 1: I want to thank Innovator for taking the time to act as a GREAT teacher while I was away doing my DJ stuff (I'm still doing it, working for Justice Radio is beyond fun). He did a better job then I do most of the time! lol

    Hey, Innovator, do I know you?

    2: As soon as I can get my full bind file hosted so I can post a link to it, it'll be here, anyone care to tell me how to do it?
  8. OK, Dark Blue, you CAN distinguish macros from each other, that's why you make a label, like for example, what you mentioned...

    /macro DN "powexec_name Darkest Night$$ say $target is my anchor, save him for last so he keeps the rest debuffed!"

    It'll create a macro in your tray as a grey button with DN on it, DN as in Darkest Night, got me?

    Oh, and there's more, you CAN activate 2 toggles if you tap a bind twice like this...

    /bind key "powexec_toggleon 1st toggle$$ powexec_name toggleon 2nd toggle"

    All you need to do is hit the same key twice and it'll turn on both toggles quickly and WON'T turn them off if pressed too many times.

    Remember that if you want to have a bind ONLY turn ON toggles, you use the powexec_toggleon command. To turn them off, powexec_toggleoff is what you use. The last one in particular is great for characters with a lot of toggles, just create a macro or bind that has all your toggles with the powexec_toggleoff and then you can have that bind toggle you off so you can start to travel.

    and about the new mastermind with the pretty avatar, those were great! I can't wait till you get more pets and show me more binds
  9. OK! here is what you've all been waiting for::drum roll::

    The Unholy, Ghoulish, Rending Flesh's guide to Mastermind Macro/Binds!


    Step 1: I suggest you decide to name your pets very differently so macros and binds can be created more easliy, here is an example of my mastermind, Rending Flesh (justice server, necro/dark)

    Zombie 1: Billybob
    Zombie 2: Jimmy Ray
    Zombie 3: Clem

    Grave K 1: Ezeikel
    Geave k 2: Malakai

    Lich : Bubba-ho-tep


    Now as you may notice, all my pets names are completly different, but you don't have to depend on all of that, all you need to do is remember that all you need for a SINGLE pet to do an individual action, is remember 3 letters of their name.

    here is an example bind that I use for laughs...

    SHIFT+A "e walllean$$ petsay_name bil <em afk>$$ petsay_name cle <em kata>$$ petsay_name bub <em laptop>$$ petsay_name eze <em panhandle>$$ l Quick, act natual!$$ petsay_name jim <em holdtorch>$$ petsay_name mal <em flashlight>"

    as you see, all of my pets do a different emote AND you do one as well all in one command.

    There is more, keep reading... and bear with me if my spelling sucks, I haven't slept in over 24 hours as I'm writing this...

    If I wanted to have an argument with my lich, there are 2 ways I can accomplish this...

    1: /macro L "petsay_name bub Wow, for a great and powerful super villain, you sure get your pastey rear end handed to you a lot..."

    Bubba-ho-tep would then say that, and the hillarity ensues...

    if you'd like to punish a more powerful pet (so to speak) for letting the weaker ones die, try this (these are examples)

    /bind key "e smack$$ L you let the foolish ones perish, now you have to fight alone!$$ petsay_name eze <em slapreact>OW! I'm sorry master!"

    you then slap the pet and he reacts

    try to experiment with different pets and different emotes, OH! and post here with any neat little macros/binds you come up with out of fun

    On to other pet commands... for the heroes who are absolutly crazy about the new Gladiator Matches, here are 2 great macros you should put on all heroes/villains you want to do those matches with...

    /macro AT "petcom_all att agg"

    that makes ALL your gladiators attack YOUR target, great for taking out that pesky Longbow Warden...

    /macro Go "petcom_all goto agg"

    that makes ALL of your pets move to a targetted location and wait for anything to come near them... also great for moving pets who are strong in melee closer to their intended target.

    That's all for now, why don't you the reader try to experiment and share what you find with us. I want to see what you all are made of, get out there and start binding!
  10. I bring you a post from the beta boards (I've been a beta player for over a week at this point)...

    [ QUOTE ]
    Brief description where available. Not valid in Rogue Isles or other independent territories. You Have Been Warned.

    slap

    slapreact

    smack [backhand; this and slap include appropriate noise]

    evillaugh [extremely melodramatic, overacted evil laugh]

    cower, fear, scared, afraid

    surrender [Hands up! two poses; second is on knees]

    goaway, buzzoff [shoo! Begone, pest!]

    slash ['you're finished' slash gesture across your own throat]

    curseyou, noooo (that's 4 o's...) [shaking fist]

    muahahaha

    hand, talktohand

    bowdown [you, minion! Bow before me, NOW!]

    threathand, smackyou [threaten to use the Smack emote...]

    handsup ["come out with your hands up!"]

    ledgesit [sit with legs over the edge of whatever you're standing on. Instant leg amputation if you're standing on the ground]

    flashlight

    walllean [casual lean against possibly non-existent wall]

    peerin[make hand binoculars and look into... something]

    protest [hold up one of several randomly selected mostly unreadable protest signs]

    laptop [summon a laptop and a tall, thin table to sit it on, and start typing]

    research [pull out book and begin consulting it while making gestures in the air with other hand]

    holdtorch [produce burning torch and hold out]

    drumdance [apparently some problems with this]

    batsmash

    batsmashreact

    yatayata [make blah blah blah gesture with hand, look bored... "is he STILL talking?"]

    monologue

    I'll try to stay on top of the developing emote situation.

    That Is All.

    -Doctor Volt

    [/ QUOTE ]

    See that! MORE EMOTES!

    Also, a post from Positron in regards to making binds/macros for Masterminds and their pets

    [ QUOTE ]

    The commands (which should show up with /cmdlist) are:
    /petcom (your current pet)
    /petcom_name (name matching pet)
    /petcom_pow (power matching pet)
    /petcom_all (all pets)

    /petsay
    /petsay_pow
    /petsay_name
    /petsay_all
    Each of the petcom commands can be followed by one stance and/or one command. That probably sounds complicated so here are some examples:
    /petcom passive (tell current pet to be passive)
    /petcom_name "zombie 2" dismiss (tell "zombie 2" to leave)
    /petcom_pow Protector attack aggressive (tell all pets created by "Protector Bots" to attack your target and be aggressive)

    /petcom_all goto defensive (tell all pets to goto a spot and be defensive)

    FYI: All of the words after the command, the game will search for a best match, so you don't have to type in the full words:
    /bind mbutton petcom_name zom att def
    That would bind a command to the middle mouse button to make all pets with name starting with "zom", in this case zombies, attack and be defensive.

    The petsay commands work the same way, but will allow you to have your pet say something:

    /petsay_all <em praise>You are the greatest!

    That will make your Henchmen bow and worship you.

    [/ QUOTE ]

    I hope you like the special info... but realize even I haven't tested all of these out yet, but I'll tell ya, master minds are going to have some of the most creative binds out there.
  11. Pengy put it better (a few posts up)

    [ QUOTE ]
    [ QUOTE ]
    hey winza i wanan make my blaster do inferno and change to costume 3 but it switches too fast is there any way to make liek a pause so inferno goes off first waits a sec then changes costume

    [/ QUOTE ]
    Beginning a bind with + makes it run once when you press the key and again when you release it. If you can make the bind activate inferno when you press the key and change costumes when you release it you can manage the timing yourself.
    Create these files:
    inferno1.txt

    [ QUOTE ]
    i "+ $$powexec_name Inferno$$bind_load_file c:\binds\inferno2.txt"

    [/ QUOTE ]

    inferno2.txt

    [ QUOTE ]
    i "+ $$cc 3$$bind_load_file c:\binds\inferno1.txt"

    [/ QUOTE ]

    Substitute file paths and keys as required.
    Then enter the command /bind_load_file c:\binds\inferno1.txt You now should be able to press i (or the key of your choice) and begin Inferno, then release it and begin a costume change.

    [/ QUOTE ]

    I hope me quoting him (and admiting that he taught me that ) helped you... now on to my bind of the day/week or whatever time frame it's been since the last one...


    The quickest and easiest Teleport bind!

    /bind shift+Lbutton "powexec_name Teleport"

    now all you gotta do to port is hod shift, and you'll insta-port rather then using the targetting reticle. It takes a little getting use to, but once you do, you'll wonder why they don't have that as a feature already!

    Till next time, keep those binds flowing like wine!
  12. so far, what I know is that more then one power in a bind makes ONLY one trigger, however, I do have a macro I can offer to disable them for traveling...

    /macro OFF "powexec_toggleoff (toggle name here)$$ powexec_toggleoff (toggle name here)$$ powexec_toggleoff (toggle name here)"

    or however many toggles you have...

    that should turn them all off at the same time, it does for my stone tank
  13. Hey, bind lovers!

    I've been on a psudo-vacation of sorts, so I've been out of this forum for a while, but I'm back and more then willing to continue answering your questions about binds!

    Also, for any and all people who know a lot about binds like me, my "Winza's School Of Binds" is looking for teachers on the Justice Server! So anyone who'd like to join the craziest bind master in the shards and help spread the buttery love of binding, look for Winza Nakimaru (my scrapper on Justice) for any and all info regarding the SG.

    Thank you for helping me keep this guide alive with your questions, answers, utilities and what have you. It means a lot to me and everyone who looks at this guide. Maybe we can make this thing big enough to convince the Devs to finally make an official bind guide... heh...

    ANYWAY! Here is what I will call my bind of the week from now on... This will be where I post an interesting, weird, funny or usefull bind/macro that catches my eye when I play with other people.

    This is a combo bind, it has a power component, an emote text and color bubble changes (yes, they work on emote text too!)

    /bind i "powexec_name Touch Of Fear$$ e <color red><bgcolor darkorange><border yellow>$name reaches into $target's mind and forces out $target's worst nightmare!"

    Try it with other powers, try variations, and if you have any interesting binds that can be a one shot, or easily explained, post them here, I want people to see how much fun this stuff is!
  14. I personally shy away from trying to use two powers in one key... the only ones that can really work that way are things like sprint, combat jump, super jump and super speed. They work due to NO activation time, the kinetics powers all have that activation time (the only reason they aren't PERFECT, I love kinetics)... that's why you need to make either 2 keys for it, or make one key and the other shift+key, know what I mean?

    And wow, thank you ALL for posting, I want more people who know binds to post here too, the more of us that help others, the better in my opinion.

    Till I return, happy heroing
  15. [ QUOTE ]
    You can send them to someone, who has a Web Presence Provider, and then post a link here.

    I have been playing CoH for a long time now, and I've never posted. This thread, thanks to Winza is one of the most informative on these forums. The complete lack of scripting support by the administrative community leaves a HUGE gap in bind and macro documentation. Winza you fill that gap. You have done an amazing job at providing support for an element of the game that NCSoft has implemented, yet not documented. Thank you a ton for that!

    [/ QUOTE ]

    Thank you, POJ, you have no idea how huge a confidence boost reading that was. BTW, to anyone interested and who has a hero on Justice... and likes purple and yellow (my fav colors :P), I now have an official school of binds lead by me, my hero/leader of the SG is named Winza Nakimaru. If you'd like to "enroll" in Winza's School Of Binds (WSOB for short) send me an e-mail to that hero, I'll add you to my friends list and look you up next time you're on.



    [ QUOTE ]
    Well, I finally figured out the first bind problem I was having (/bind numpad7 beginchat /send "Inf Badge Seeker") so that's all settled. Now, I'm trying to figure out why this one I'm trying to make won't work.

    /bind Shift+F1 "unselect$$ team_select 1$$ powexec_name Heal Other"

    is it just because I can't make Shift+F1 a bind key? or am I doing something totally wrong?

    [/ QUOTE ]


    and now for a real question... *cracks neck... cracks knuckles*

    you made a mistake in the bind... remember that bind commands run backwards, meaning if you have a bind setup like the following...

    /bind key "action 3$$ action 2$$ action 1"

    that'll be how the bind activates, so you unselect at the right time, but you try to heal BEFORE you target your team mate, so just reverse them like this...

    /bind Shift+F1 "unselect$$ powexec_name Heal Other$$ team_select 1"

    that way you target your pal, then heal, then unselect...

    that's all for now, I'm rather tired, so I'm sorry about the sloppy post, heh... oh, and I also have other cool stuff in the mix, but you'd have to hang with me on justice to find out
  16. I'm so happy all of you fellow bindsters are posting here now, I want to see more opinions and suggestions on binding as well as the questions, this is bloody great!

    btw, coming soon... once I figure out how to put a downloadable file in a post... My secret bind files!
  17. *claps in apreciation of The Speeding Skull* Wow, nice to know I'm not the only one who can help, lol, maybe I can convince you to join my super group on Justice? It's called "Winza's School Of Binds" and we are dedicated to teaching anyone who asks how to make, use and tweak binds.

    And here's an update on me, heh, Anyone who wants to get bind info directly from me, send a global tell to @WinzaFromVirtue, I'm on quite often, but I also team constantly using the Team Speak program (love it, love it!).

    Till I hear from any of you again...

    Happy Heroing!

    Winza Nakimaru
  18. I figured it out by doing exactly what he did with Wonderful, Wise, Winza himself in atlas... all he did was get close enough to target and mearly hit the heal other. Powers that have specific targets, like attacks that must target an enemy and heals/buffs that must target an ally, both auto target the nearest vyable target.

    He didn't need a bind due to the fact that all he was using was heal other and having only the hurt hero on screen, making them the only vyable target!

    That is an account of what I did. If your friend had a bind he used to target other heroes, maybe HE is who you should have asked. From what it appeared to me, the "bind" he was using was a regular automatic game mechanic, no more, no less.

    Sorry to take so long on that one, but it baffled me to think that there was any reason to re-make a usefull bind that the game had built in at launch.
  19. Ok, I have no idea how to do that ghosting and healing a team of 8 in missions deal without using heal aura. usually I heal enough with my aura to keep low level heroes going.

    I belive shift+tab is the way to go on that one, but you could allways add all the members of the team to your friends list and target through there *shrugs*
  20. Nero, you da man, I owe you for that, you are going to see a whole slew of new binds for ya'll to try out really soon... I just need to soak up all that info
  21. Ok, with a recent patch, they took one emote away, it was buggy anyway, but still... If you have any binds with paladinawaken, delete them now, you'll only see paladinawaken appear over your head. Other then that, I have no special reports other then I have my own team speak channel in Justice Radio's team speak, that's pretty much the only news :\
  22. [ QUOTE ]
    Can anyone help me with creating a bind for my tank? is it possible to have one key or macro to turn on my toggles, or at least activate one and que the another? id be really helpfull to hit one key to get my shields up after a hold or stun. thanks

    [/ QUOTE ]

    In order to create a bind or macro that activates more then one power, make sure the powers involved have NO ACTIVATION TIME! A good example of this is making a speed button with super speed and sprint, but if you want toggles, test what toggles can be used while moving. If you are Invul, Temp invul didn't have any activation time from what I saw. Try the following...

    /bind (key) "powexec_toggleon (other toggle)$$ powexec_toggleon Temp Invulnerability"

    If I am right about the no activation time, you should have temp invul pop on and que the next power (binds and macros put the last command 1st and run backwards).

    I'm not saying that the bind I just put on here is correct (I haven't tested it... heh...) But it's worth a try.

    I hope you all continue posting questions and answers, heh, and till I post again...

    Happy Heroing!
  23. I'm sorry to repeat myself, but the best way I can make the bind for you is this...

    /bind (key) "beginchat <color xxx><bgcolor xxx><border xxx>$$ cc #"

    alter the xxx and the # and you'll change costumes and alter what color text bubbles you use in that costume... but honestly, look at the binds I had for Winza. That'll show you exactly how to not only change your text bubbles, but ALL YOUR BINDS as well when you change costumes.

    Winza is practicly known for that on Virtue. I hope the bind I placed in this post helped... but in my next one, I'm answering the other questions, heh...
  24. [ QUOTE ]
    I am a long time CoH player and forum reader, but a first time poster. With my very first post, I would like to thank you Winza for this thread. It has helped me come up with some fun binds. But of course I am posting more than just to say thanks. I would like to have a bind that does these three things: change your costume, chat bubble colors, and badge title. I don't know if there is a bind for badge titles, but at least I want the chat bubble to match my costume. Thanks!

    [/ QUOTE ]

    1st off, I am more then honored that you post on my thread as your 1st ever post.

    2nd, to my knowlege, there is no bind or /command that changes badge titles, that'd be pretty cool though, heh.

    I can however solve the other 2 parts of that bind for you, if you read back a few of my posts for my bind files for Winza, you'll see that I have not only made it so he changes costumes, and his chat colors, but also 90% of his binds as well!

    You can copy and paste as per instructions in that post, but I DO hope you alter the binds to your style and liking before you impliment them. I have one player on virtue who uses that very file for his PB (his name is Goat Brawler, a good pal of mine). He implemented them without altering them and now hits binds that kinda look silly when a PB does them rather then a emp/dark defender, heh.

    But I'll tell you the binds you wanted in a customizable way so you can alter them to your liking Just alter the xxx to colors, the yyy to text of what you want to say and the zzz to the emote you want to use while changing costumes.

    /bind (put key here) "beginchat <color xxx><bgcolor xxx><border xxx>$$ l (make the same colors here)yyy$$ e zzz"

    make sure you match the colors you are making your bubbles in the local chat that you are using, or you will look kinda odd, lol. I am amazed at how many questions I got recently, I'll get to all of them as soon as I can figure them all out, and keep looking back, OR send me an in-game message at my forum name (it's also my global name).

    Till you here from me again, Happy heroing!
  25. [ QUOTE ]
    winza's so wise we might have to invite her to join the scientists of guardian, her talent is being wasted in virtue...

    [/ QUOTE ]

    1st of all, I'm a male, heck, I don't even have any female toons! (not that I'm sexist, I just can't come up with a good female name or look, heh.)

    2nd, thank you for the compliment, but I started on Virtue and once I got my 2nd 50 there (it happened the day before I posted this) I was thinking of branching out, but I don't know what hero I'll be bringing, prolly make Winza on guardian with the same build he has on virtue, or remake Starr Crush as Invul/mace rather then stone/mace (<-- too slow, but makes for good DE jokes) I'll decide if I do that later anyway...


    [ QUOTE ]
    ok I tried this to make my Kheld switch Trays with a Macro.

    /macro Activate "powexec_name White Dwarf$$ next_tray$$ next_alt_tray"

    But for some reason I cannot switch both trays as I would want so as not to get confused with my powers that can and can't be used. Whats with the Next_alt_tray command that doesn't work. I was trying this just before servers went down but I didn't try doing it with just the 2 for changing trays without the Powexec. Is it too many things to allow the third next_alt_tray? I tried it also with and without the _'s and spaces instead and I think without spaces but nothing would get the alt tray to switch. Whats the command to switch the alt tray if there is one? Pls and thank you for the help with this problem. I intend to make it a bind after I make sure it works as a macro. But so far thats the problem. Thanks for help if you can help.

    [/ QUOTE ]

    I'll actually have to spend some time working on that, I'll need to test a lot of binds that could implement switching more then one tray for different situations (like RPing or in battle or PVP to PVE, you get the idea) I'll be hard at work with my WS leveling him so he can be my forms specialist so I can test out all the binds you are wanting and post them here.