AIB

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  1. Oh look, a Peacebringer can kill an AV with no pets.

















    So, everyone, does this earn me some street cred?
  2. Quote:
    Originally Posted by TwoHeadedBoy View Post
    ...AIB proposed that LF provide 30% resistance to all damage including toxic. Here is his suggestion in full from another thread. I think this would be a good way to do it.
    You mean...including Psi.

    Yes, naturally, I liked my proposal better.

    The Devs did the proportion thing too. However, they simply went...

    1000s is to 180s

    as

    500s is to 90s

    I would love it if they considered this part as well...

    Unenhanced Light Form provides 52.5% resistance to S/L/E/N/F/C/T. It does not provide resistance to Psi.


    ...I believe that Light Form (Resplendence) should provide resistance to S/L/E/N/F/C/T AND Psi.
    • But from where should the Psi resistance come? I suggest that it be taken from the other values...thus...
      • 52.5 * 7 = 367.5 (total resistance provided)
      • 367.5 / 8 = 45.9375
    Now...Light Form (Resplendence) would provide 45.9375 % resistance to S/L/E/N/F/C/T/Psi

    Later, I proposed lowering the resistance numbers of Light Form (Resplendence) to a base of 30% in order to lower the recharge rate without making it, what I consider to be, overpowered.

    I am still fine with dropping down to 30% base resistance to ALL.
  3. Quote:
    Originally Posted by TwoHeadedBoy View Post
    I'm with Microcosm on that one.



    I also agree with AIB's suggestion to lower the resistance provided by Light Form and adding Psi Resistance.
    And while we're at it can we get its name changed from "Light Form" to "Resplendence."

    Why you ask?

    1. From what I have read, the ball of light animation (i.e. the Light Form) will be replaced.

    2. This power will no longer lock you into one form (i.e. the Light Form).

    3. Since you can freely switch between three forms (Human, Nova, Dwarf) while using this power and since it adds a splendid or dazzling appearance to your forms...why not call it...

    "Resplendence"

    Can I get a second?
  4. Quote:
    Originally Posted by Zenyth View Post

    ...We've got too much resist; 52% from light form, 25-30% from our shields, 10% per damage AT in our groups...Ill never come far from the resist cap anymore, and thats while im SOLO...
    I would be fine with the base resistance of Light Form being lowered...in order that we might receive some Psi resistance.

    My proposal was a base resitance of 30% to all.
  5. "I was just wondering, why does AIB's Photon Seekers icon look different than mine?"

    Someone else asked about something similar on one of my posts with AIB.

    In short, I got an "icon correction" packet of some sort long ago.
  6. Quote:
    Originally Posted by Papaschtroumpf View Post
    as a purist, is light form Human Only?

    I know, too good to pass up
    It is Human only...

    I really wish the devs would allow it to carry over...
  7. Quote:
    Originally Posted by TwoHeadedBoy View Post
    ...Solar Flare is one of my highest damage attacks, maybe skippable on a tri or bi form build but I wouldn't dream of it on Human Only.
    Are you planning on bouncing back and forth between hovering and being on the ground regularly while in combat?

    Because, I suspect that you will grow weary of having to drop to the ground to fire off Solar Flare each time it recharges.

    Then again you might enjoy the back and forth playstyle (hovering vs. on the ground).

    Your decision. Enjoy.
  8. Quote:
    Originally Posted by Fireform View Post
    Can Incarnate powers be activated while in dwarf/Nova form?
    Yes, they can be activated while in dwarf and nova.
  9. Yeah, I know, it's not really all that impressive unless it is done without the Lore Pets. But here are some pics anyway.









  10. Here is a video of me and a level 1 PB by the name of AuburnTiger playing the same mission as above (+4 x8). Upon joining me he expressed his desire to use the forms. In particular he couldn't wait to play in Dwarf form.

    This video is lenghty; even though it is not a complete recording of our session.

    http://www.xfire.com/video/4b9ed3/

    After it stops, just know that I came back with a Vengeance!

    We won...

    When we had exited, I let my new PB pal know about our weekly Kheld TF on Protector. He plans on showing up for them.

    Oh, and after we had finished that mission AuburnTiger had his White Dwarf.

    So, in the words of the late Paul Harvey,

    "Now you know the rest of the story. Good day!"

    AIB
  11. Quote:
    Originally Posted by Stone Daemon View Post
    Fellow alien brothers and sisters, I give you the Warshades paradise. Enjoy. And be proud.

    Part 1- http://www.xfire.com/video/4b94c8/
    Part 2- http://www.xfire.com/video/4b94e3/
    Nice videos.

    You should use your inspirations. Especially when they are dropping like candy.

    Great job everyone.
  12. Quote:
    Originally Posted by Microcosm View Post
    Ah, but AIB, according to the devs the game is still balanced around that former state with dos, sos, and hamis. It is not expected that you make use of ios, and, in fact, think you might find a lot of the nonforum-goers crowd still work with so builds.
    Yes, you mentioned that earlier,

    "...but the game is balanced around SO's (lol)."

    Silly me. I keep forgetting.
  13. Quote:
    Originally Posted by Microcosm View Post
    ...AIB, what you said is true, but to make effective use of the forms' extra powers you need slots for them. Instead of looking at it like we get a higher number of slots than everyone else because of inherent slots, think from the perspective that we get fewer slots per power. Proportionally we are behind everyone else. This of course matters less the more IO bonuses you get, but the game is balanced around SO's (lol).
    In order...

    Yes.

    Here is the thing. I can raise my damage to the cap with AIB switch to Nova form, fire off my AOEs and cause ALOT of enemy bodies to hit the floor. I can do this with nothing but a single enhancement (pick one) in my nova powers. This seems effective to me.

    That being said, I'm confident that what you were getting at is..."to make MORE effective use of the forms' extra powers you need slots for them." And with this I agree. However, you get 67 additional slots on your way to level 50. I recommend using them judiciously.

    You speak of proportions.

    We get 1 (default) slot for each (1) power we get whether it be an innate power or one we choose. (1 to 1)

    We get more slots than everyone else AND we get more powers than everyone else.

    You mentioned "that we get fewer slots per power. Proportionally we are behind everyone else." This is true. But it is true from the outset. We get tp other and tpself OR combat flying and flying and yet we receive ONLY 67 extra slots just like everyone else.

    Pardon my musings, but here goes,

    If we are entitled to more slots because we have more powers.

    Then perhaps they should just receive less slots because they have less powers.

    Now, to even mention the latter is no doubt met with maniacal laughing, a rolling of the eyes, or howls of anger. Some have perhaps decided to stop reading my message altogether.

    But many propose the former. And many are on board with it.

    Follow me as we consider this press conference playing out in the Devs office...

    Devs:
    "Khelds you have potentially 17 more powers than all other ATs. We feel your pain. And we have decided that you are entitled. Beyond the default slot, you should get an extra 3 slots per power. I know, I know some have suggested more but we don't want to make you overpowered.

    Congratulations, you now have 51 more slots than every other AT. Go forth and use those slots wisely. P.S. be sure to check into that whole IO set bonus thing. We suspect it might just do you some good."
    Some Khelds:
    "WE WON WE WON!!!"
    Other Khelds:
    "I have no idea what the Devs were thinking or even if they were thinking but, I reckon I'll just have to make the most of it.
    Players of every other AT in the game:
    (at best)

    but

    (more likely)
    A number of them, if they did not quit, would say,
    "5igN m3 up f0r Warshadezzzz + Peacebringerzzz N0WZ! LOL th3Y r s0 5tr0ng! KaN u Pl3az PL M3 s0 I canzzz g3tzz 1!!! P.S. Kan w3 g3t a h3alZ0R?"
    Ok...snap back to reality.

    Giving Khelds extra slots might have made some sense years ago when all that we had were Gen, DO, SO (and Hami) enhancements as well as certain innate drawbacks (no doubt the vets will remember these).

    However, in my opinion, as the game currently stands, it makes absolutely no sense to give more slots to Khelds.
  14. Fellow Kheld users...

    If one chooses to remain Human only. One receives the same number of slots as any other AT.

    Right?

    Actually, don't they get two more???



    Here is the thing...

    Warshades have built in tp and tp friend (each of these has a slot) and you can put a beneficial stat boosting enhancement in each.

    PBs have built in combat flight and flight (each of these has a slot) and you can put a beneficial stat boosting enhancement in each.

    When I elect to take Nova I get the default slot for the form. This is what any other AT gets when choosing a power.

    However, I also get 1 slot (default) for each of the 4 new attacks it gives...

    When I elect to take Dwarf I get the default slot for the form. This is what any other AT gets when choosing a power.

    However, I also get 1 slot (default) for each of the 6 new powers I have access to while in Dwarf.

    Count it up. WSs and PBs DO get more slots.

    Either 2 extra or 6 extra or (EDIT: 8 extra) or 12 extra depending on the route one takes.

    When one judges for biform or triform one judges against human only.

    At that point one either accepts the consequences of his/her choice or does not.

    I accept the consequences of my choice.

    I am against Warshades and PBs getting more slots than they already do.
  15. Now see, you flashed all of those numbers and killed the conversation .

    I appreciate your analysis.

    Any other thoughts on my proposal(s) people.
  16. Quote:
    Originally Posted by Kyriani View Post
    To be fair his proposal doesnt = perma. 660 cooldown with 120 duration means at BEST with 400% recharge there'd still be 12 seconds of down time (vs the 20 seconds of downtime you could have with 1000 cooldown 180 duration.)
    Does the 400% recharge take into accound the recharge reduction enhancements that can be slotted into the power???

    Thanks for the numbers btw.
  17. This should address the last couple of posts....quoting from earlier....

    "Light Form (Resplendence) should provide 30% resistance to S/L/E/N/F/C/T/Psi.

    Its recharge should be 653.0612seconds...(appx. 10 minutes 53 seconds)

    Now, everyone think about what this would mean.

    30% resistance could be enhanced to appx 47% resistance.

    If a PB were to be in Human form with Incandesence and Enhanced shields (35% res) then the human form could be at 85% resistance cap to E/N and have 82% resistance to S/L/F/C . With resistance enhanced Essence Boost (not that i recommend this) the human form PB could be at 70% resistance to Toxic and 47% resistance to Psi. All of this is not taking into consideration any bonuses from IOs.

    In Dwarf (enhanced) one would be beyond resistance cap of 85% for S/L/E/N/F/C/T and have 47% Psi Resistance.

    In Nova one would have 47% resistance to S/L/E/N/F/C/T/Psi."
    It is a win for Human, Dwarf and Nova.

    Here is why...

    Dwarf can't currently use LF

    Nova can't currently use LF

    The only criticism I foresee comes from those who prefer the high base resistance that LF provides (52.5% to S/L/E/N/F/C/T).

    I am proposing to lower the base rate by 22.5%.

    But...here are the selling points....

    You now have a base resistance of 30% to S/L/E/N/F/C/T AND Psi.

    By taking your other shields (human only players I am talking to you ) and by slotting them you can still come to the dam resistance cap on E/N and very close on S/L/F/C (82% ish).

    The power would be available far more often (660 seconds vs. 1000s) but the duration would be decreased (120s vs. 180s)

    Have I mentioned that the crash should go away?



    Thanks for the feedback.
  18. Quote:
    Originally Posted by Smiling_Joe View Post
    This seems a bit familiar to me... oh yeah. One with the Shield.
    1. 22.5% Resistance to S/L
    2. 11.25% Resistance to E/N/F/C
    3. 360 second recharge
    4. 120 second duration
    5. Max HP
    6. Mez Protection
    7. +Recovery
    Did you deliberately exclude the +recovery and mez protection that Light Form currently gives from your proposal?...

    If not, you're looking at two very similar tier 9 powers, with one pretty significant difference.

    ...

    I did a quick rundown of those numbers against the Peacebringer SO spreadsheet for human form, and with just SO's and Hasten...
    I believe that your familiarity with OwtS led you to misread the recharge rate that I actually proposed.

    There recharge is not the same.

    There is a 5 minute difference.

    OwtS = 360s recharge
    Light Form (Resplendence) = 660s recharge

    The +recovery and mez protection that Light Form currently gives should remain exactly as it is.

    These two tier 9s are not as similar as you think...




    OwtS =
    1. 22.5% Resistance to S/L
    2. 11.25% Resistance to E/N/F/C
    3. 360 second recharge
    4. 120 second duration
    5. Max HP
    6. Mez Protection
    7. +Recovery
    Light Form (Resplendence)
    1. 30% Resistance to S/L/E/N/F/C/T/Psi
    2. 660 second recharge
    3. 120 second duration
    4. Mez Protection
    5. +Recovery
    If you will plug those numbers in again and tell me what you get regarding just how close one can get to making my proposal perma I would appreciate it.

    Personally I find it fascinating.

    Remember, the key thing to keep in mind with my proposal, as well as, the reason why it differs from so many other people's proposals is that I maintained the EXACT proportions that are present in Light Form's current in game numbers.

    I merely rounded those numbers to make the proposal more palatable to the masses.
  19. My last post has not yet been addressed (perhaps it has been overlooked, ignored or both).

    At anyrate, I really would like some input on my suggestions for Light Form as I feel that this may be a path most of you would be willing to travel.

    Quoting the pertinent info,

    "Light Form should carry over into forms. It should be retitled "Resplendence." It should have the crash eliminated and its stats altered. Allow me to be more specific concerning this since it has sparked some discussion and possibly confusion.
    • Unenhanced Light Form provides 52.5% resistance to S/L/E/N/F/C/T. It does not provide resistance to Psi.
    • First I believe that Light Form (Resplendence) should provide resistance to S/L/E/N/F/C/T AND Psi.
      • But from where should the Psi resistance come? I suggest that it be taken from the other values...thus...
        • 52.5 * 7 = 367.5 (total resistance provided)
        • 367.5 / 8 = 45.9375
    • Now...Light Form (Resplendence) would provide 45.9375 % resistance to S/L/E/N/F/C/T/Psi
    • But wait there's more....
    • Unenhanced Light Form has a recharge of 1000s
    • I want to bring down the recharge time. You ask, "But by how much?" and "How are you going to maintain BALANCE?"
    • The answer is that I will use the numbers that are ALREADY in the game.
    • In other words I will lower the recharge rate by lowering the resistance in the exact proportion that is set forth in the game.
    • Follow me...
      • I suggest we lower the recharge by lowering the resistance the power provides...
      • A Simple ratio proportion...
      • 45.9375 is to 1000s as 30 is to 653.0612s
    • I am certain that I have lost some at this point. I know what you want, just please explain what you are getting at AIB. Ok, here goes.
    Light Form (Resplendence) should provide 30% resistance to S/L/E/N/F/C/T/Psi.

    Its recharge should be 653.0612seconds...(appx. 10 minutes 53 seconds)

    Now, everyone think about what this would mean.

    30% resistance could be enhanced to appx 47% resistance.

    If a PB were to be in Human form with Incandesence and Enhanced shields (35% res) then the human form could be at 85% resistance cap to E/N and have 82% resistance to S/L/F/C . With resistance enhanced Essence Boost (not that i recommend this) the human form PB could be at 70% resistance to Toxic and 47% resistance to Psi. All of this is not taking into consideration any bonuses from IOs.

    In Dwarf (enhanced) one would be beyond resistance cap of 85% for S/L/E/N/F/C/T and have 47% Psi Resistance.

    In Nova one would have 47% resistance to S/L/E/N/F/C/T/Psi.

    Its recharge 653.0612s

    Its duration 180s

    Could it be made Permanent?

    I'll let you fine folks figure that out...

    Enjoy.

    EDIT: I further suggest that the duration of the power be shortened proportionally as well. In other words...
    1000s recharge is to 180s duration
    as
    653.0612s recharge is to 117.551016s duration

    Think about this a bit...and how it would play out. And then get back to me on it."
    Now, just to make the numbers nice and round how about this everyone...




    Light Form's (Resplendence) new and improved unenhanced values...
    1. 30% resistance to S/L/E/N/F/C/T/Psi
    2. 660 second recharge
    3. 120 second duration
    Talk to me people and tell me why you love it, hate it, or are indifferent.

    I thank you in advance,

    AIB
  20. In short my proposals are as follows...

    1. Shorten transformation time. I suggest instantaneous transformations.



    2. Turn PBs Buildup into a Rage Clone and call it "Wrath."
    • Wrath would have the exact numbers as Rage. It would be capable of being stacked.
    3. Alter the stats on Photon Seekers
    • I recommend increasing the damage and/or lowering the recharge to increase the overall DPS of PBs.
    4. Light Form should carry over into forms. It should be retitled "Resplendence." It should have the crash eliminated and its stats altered. Allow me to be more specific concerning this since it has sparked some discussion and possibly confusion.
    • Unenhanced Light Form provides 52.5% resistance to S/L/E/N/F/C/T. It does not provide resistance to Psi.
    • First I believe that Light Form (Resplendence) should provide resistance to S/L/E/N/F/C/T AND Psi.
      • But from where should the Psi resistance come? I suggest that it be taken from the other values...thus...
        • 52.5 * 7 = 367.5 (total resistance provided)
        • 367.5 / 8 = 45.9375
    • Now...Light Form (Resplendence) would provide 45.9375 % resistance to S/L/E/N/F/C/T/Psi
    • But wait there's more....
    • Unenhanced Light Form has a recharge of 1000s
    • I want to bring down the recharge time. You ask, "But by how much?" and "How are you going to maintain BALANCE?"
    • The answer is that I will use the numbers that are ALREADY in the game.
    • In other words I will lower the recharge rate by lowering the resistance in the exact proportion that is set forth in the game.
    • Follow me...
      • I suggest we lower the recharge by lowering the resistance the power provides...
      • A Simple ratio proportion...
      • 45.9375 is to 1000s as 30 is to 653.0612s
    • I am certain that I have lost some at this point. I know what you want, just please explain what you are getting at AIB. Ok, here goes.
    Light Form (Resplendence) should provide 30% resistance to S/L/E/N/F/C/T/Psi.

    Its recharge should be 653.0612seconds...(appx. 10 minutes 53 seconds)

    Now, everyone think about what this would mean.

    30% resistance could be enhanced to appx 47% resistance.

    If a PB were to be in Human form with Incandesence and Enhanced shields (35% res) then the human form could be at 85% resistance cap to E/N and have 82% resistance to S/L/F/C . With resistance enhanced Essence Boost (not that i recommend this) the human form PB could be at 70% resistance to Toxic and 47% resistance to Psi. All of this is not taking into consideration any bonuses from IOs.

    In Dwarf (enhanced) one would be beyond resistance cap of 85% for S/L/E/N/F/C/T and have 47% Psi Resistance.

    In Nova one would have 47% resistance to S/L/E/N/F/C/T/Psi.

    Its recharge 653.0612s

    Its duration 180s

    Could it be made Permanent?

    I'll let you fine folks figure that out...

    Enjoy.

    EDIT: I further suggest that the duration of the power be shortened proportionally as well. In other words...
    1000s recharge is to 180s duration
    as
    653.0612s recharge is to 117.551016s duration

    Think about this a bit...and how it would play out. And then get back to me on it.
  21. Quote:
    Originally Posted by TwoHeadedBoy View Post
    In regards to this, I could absolutely see the Dev's giving PB's an exact clone of Rage except making it a little underpowered... Heck, a majority of PB powers are already the underpowered clones of powers from other sets.
    First thing that came to mind...Glowing Touch and the recent change.

    If it were an exact clone it woud have the same stats .

    I say bring it over as is from day one. Leave those precious stats alone. And retitle it Wrath while you're at it.
  22. Quote:
    Originally Posted by Smiling_Joe View Post
    ...However, keep in mind that a peacebringer build that can double-stack rage must be compared to a warshade build that has comparable recharge, and I'm betting that the fluffies that a high-recharge build can bring out (and with perma-hasten they will ALL be hasted) will obliterate a double-stacked rage dps chain.
    I agree. But, Wrath (i.e. the Rage clone) is only one part of my proposal. I also advocate changes to Photon Seekers for higer DPS.
  23. Quote:
    Originally Posted by PC_guy View Post
    implying that if they replace BU with something like rage, it would be stackable. which, honestly if they do make that change, i don't see them doing an exact port. i'd be almost certain that either the damage buff would be reduced or it wouldn't be made stackable.


    Here is what I related...

    "Build Up should become a Rage clone that carries over into forms."

    I don't see where I used the words "something like rage." In fact, here is what I said...

    "I have no problem with it being just like the SS version of Rage..."

    Perhaps you believe that the power should be altered in a different fashion and that is fine.

    I think otherwise and I proceeded in my discussion based upon the suggestions that I had put forth.

    You are inferring something that I did not imply.

    This is how it plays out...

    If Wrath is (a) Rage (Clone)

    And Rage is capable of being double stacked

    Then Wrath is (would be) capable of being double stacked

    And...I am still not on board with built in Mez resistance for Khelds.
  24. And yes, everyone I agree that the form shifts should be reduced. In fact, I would prefer that they be instantaneous. It would make the gameplay experience alot more....fluid.

    The thing that annoys me the most in this game is trying to switch to dwarf with my PB or WS, getting hit with a mez, and having to (try) to shift again.
  25. Quote:
    Originally Posted by Smiling_Joe View Post
    ...So while changing build up into a rage clone will increase peacebringer damage, it won't come anywhere near to closing the gap between the two archetypes....

    The real disparity is the pets. Buff photon seekers, buff the archetype.

    Your suggestion regarding Light Form is intriguing, but a great many peacebringer drivers - myself included - like the costume switch. It's what made me choose a peacebringer in the first place...
    I don't see where you have taken into account Double Stacking Wrath (Rage).
    • If you have I have overlooked it...
    • But, if you were to take into account the Double Stackage potential of Wrath would it not increase the PBs DPS a bit more?
    I agree photon seekers need to be buffed.
    • However, all of the extra DPS does not need to come from altering just one power in my opinion.
    • It should be spread out a bit more, which is why I believe that Wrath (Rage) should also be incorporated.
    Regarding Light Form (Resplendence)...
    • I would prefer a variety of animations for this power.
    • The current one for LF is fine if that is what you want but another, and this is what I would prefer, would allow folks to SEE their other forms (even though those forms might be altered a bit so that they are nice and shiny - interestingly enough, this is a good reason to drop the "Light Form" title of the power and to simply call it, as I have suggested, Resplendence).
    Later