Posted 11-05-2012 09:19 PM Hey all, I wanted to show you Corr guy my newly minted 50 "Speaks For Boscone" She's set up for Recharge and Regen/Recovery I'm happy with the Perma-Hasten and Perma-AM though it's hard to remember to re-click that AM button all the time. Also, I'm very proud of the fact that I'm not using Purple Recipies except for Superior ATOs So... Here it is: Villain Plan by Mids' Villain Designer 1.96 http://www.cohplanner.com/ Click this DataLink to open the build! Speaks for Boscone: Level 50 Technology Corruptor Primary Power Set: Beam Rifle Secondary Power Set: Radiation Emission Power Pool: Leaping Power Pool: Speed Power Pool: Concealment Ancillary Pool: Dark Mastery Villain Profile: Level 1: Single Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Acc/EndRdx/Rchg(3), Decim-Acc/Dmg/Rchg(7), Decim-Dmg/Rchg(39) Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal(7), Dct'dW-Rchg(9) Level 2: Charged Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(11), Decim-Build%(40) Level 4: Cutting Beam -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/EndRdx(15), Posi-Dam%(40) Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(46) Level 8: Super Speed -- Clrty-Stlth(A) Level 10: Radiation Infection -- DampS-Rchg/EndRdx(A), DampS-ToHitDeb/EndRdx(15), DampS-ToHitDeb/Rchg/EndRdx(48) Level 12: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(17), Efficacy-EndMod/Acc/Rchg(17), Efficacy-Acc/Rchg(19), Efficacy-EndMod/EndRdx(27), Efficacy-EndMod/Acc(31) Level 14: Disintegrate -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(21), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(43) Level 16: Enervating Field -- EndRdx-I(A), EndRdx-I(23) Level 18: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(25), AdjTgt-Rchg(27) Level 20: Lancer Shot -- SMotCorruptor-Acc/Dmg(A), SMotCorruptor-Dmg/Rchg(29), SMotCorruptor-Acc/Dmg/Rchg(29), SMotCorruptor-Dmg/EndRdx/Rchg(31), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(40), SMotCorruptor-Rchg/Dmg%(46) Level 22: Mutation -- RechRdx-I(A), RechRdx-I(31) Level 24: Penetrating Ray -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(33), Mantic-Dmg/EndRdx/Rchg(33), Mantic-Dam%(33), Mantic-Acc/ActRdx/Rng(34) Level 26: Lingering Radiation -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(34) Level 28: Piercing Beam -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(36), Posi-Dam%(36), Posi-Acc/Dmg/EndRdx(36) Level 30: Choking Cloud -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(37), BasGaze-Acc/Hold(42), BasGaze-Slow%(45), Lock-EndRdx/Rchg/Hold(46), Lock-%Hold(50) Level 32: Overcharge -- UndDef-DefDeb/Rchg(A), UndDef-Rchg(37) Level 35: Fallout -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(37), DarkWD-ToHitDeb/EndRdx(39), DarkWD-ToHitDeb(43) Level 38: EM Pulse -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(48), BasGaze-Acc/EndRdx/Rchg/Hold(48) Level 41: Dark Consumption -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(42), P'Shift-EndMod/Rchg(42) Level 44: Soul Transfer -- H'zdH-Heal/Rchg(A), H'zdH-EndRdx/Rchg(45) Level 47: Stealth -- LkGmblr-Rchg+(A) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(45) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(43) Level 50: Spiritual Partial Core Revamp ------------ Code: | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1483;716;1432;HEX;| |78DA6594C94F136118C6BF990E420B086547B696420B85161A3DBBB0688880048DD| |766846999503A4DA718B9E9DD356A5C13B78B46C50515C43D1E3CAA91D5E54F7039| |122FF5CD3C6F0AB14D9BDFCCF3EEDFD281233D05D37B8EED105251774C35CD70B79| |14C4E265246D271401B198B1B31233A65134294EC4F68EAB8E98A18495797618E18| |712D97E49A8C7F78588D47B5D16097A64E8487F5484C73AFDBBA262391E0B03AAAA| |B29DD88877B2774D3A40751306418B160BFA626F478D461BD501D6DD4693DF6C50F| 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Hey all,
I wanted to show you Corr guy my newly minted 50 "Speaks For Boscone"
She's set up for Recharge and Regen/Recovery
I'm happy with the Perma-Hasten and Perma-AM though it's hard to remember to re-click that AM button all the time.
Also, I'm very proud of the fact that I'm not using Purple Recipies except for Superior ATOs
So... Here it is:
Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Speaks for Boscone: Level 50 Technology Corruptor
Primary Power Set: Beam Rifle
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Dark Mastery
Villain Profile:
Level 1: Single Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Acc/EndRdx/Rchg(3), Decim-Acc/Dmg/Rchg(7), Decim-Dmg/Rchg(39)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal(7), Dct'dW-Rchg(9)
Level 2: Charged Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(11), Decim-Build%(40)
Level 4: Cutting Beam -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/EndRdx(15), Posi-Dam%(40)
Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(46)
Level 8: Super Speed -- Clrty-Stlth(A)
Level 10: Radiation Infection -- DampS-Rchg/EndRdx(A), DampS-ToHitDeb/EndRdx(15), DampS-ToHitDeb/Rchg/EndRdx(48)
Level 12: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(17), Efficacy-EndMod/Acc/Rchg(17), Efficacy-Acc/Rchg(19), Efficacy-EndMod/EndRdx(27), Efficacy-EndMod/Acc(31)
Level 14: Disintegrate -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(21), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(43)
Level 16: Enervating Field -- EndRdx-I(A), EndRdx-I(23)
Level 18: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(25), AdjTgt-Rchg(27)
Level 20: Lancer Shot -- SMotCorruptor-Acc/Dmg(A), SMotCorruptor-Dmg/Rchg(29), SMotCorruptor-Acc/Dmg/Rchg(29), SMotCorruptor-Dmg/EndRdx/Rchg(31), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(40), SMotCorruptor-Rchg/Dmg%(46)
Level 22: Mutation -- RechRdx-I(A), RechRdx-I(31)
Level 24: Penetrating Ray -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(33), Mantic-Dmg/EndRdx/Rchg(33), Mantic-Dam%(33), Mantic-Acc/ActRdx/Rng(34)
Level 26: Lingering Radiation -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(34)
Level 28: Piercing Beam -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(36), Posi-Dam%(36), Posi-Acc/Dmg/EndRdx(36)
Level 30: Choking Cloud -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(37), BasGaze-Acc/Hold(42), BasGaze-Slow%(45), Lock-EndRdx/Rchg/Hold(46), Lock-%Hold(50)
Level 32: Overcharge -- UndDef-DefDeb/Rchg(A), UndDef-Rchg(37)
Level 35: Fallout -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(37), DarkWD-ToHitDeb/EndRdx(39), DarkWD-ToHitDeb(43)
Level 38: EM Pulse -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(48), BasGaze-Acc/EndRdx/Rchg/Hold(48)
Level 41: Dark Consumption -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(42), P'Shift-EndMod/Rchg(42)
Level 44: Soul Transfer -- H'zdH-Heal/Rchg(A), H'zdH-EndRdx/Rchg(45)
Level 47: Stealth -- LkGmblr-Rchg+(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(43)
Level 50: Spiritual Partial Core Revamp
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"Super Hyper Mecha Plucky Power Armor GO!" -Plucky Sidekick: 50 Inv/EM Tank
"Do not confuse my disguise with your own evolutionary missteps." -Malevol-Ant: 50 EM/Nin Stalker