A message from Alzharade


Acanous_Quietus

 

Posted

Some of you may know @Alzharade, who played Indomitable Ironclad, Jacob Morrison, Steinstrom Jaeger, and Chaos Necromancer. I'm on the phone with him right now, and he has asked me to repost something he posted on Facebook earlier.
__________________

City of Heroes is ending. This is a game, that was so much more to me. It was my community, my life, and it's where I met some of my first, and truest, friends. I have, in fact, just received a new laptop, explicitly so that I could play it again. Life's little ironies are funny like that. I love City of Heroes, and it will always hold some of my fondest memories. But the announcement also came at the end of my first week of college. I can't help but feel that the timing is poetic. The game, that was so much more than a game, that kept me going these passed few years, is ending, right as the rest of my life is beginning. I will always love City of Heroes. I will always miss it. But I will always have the memories, of what it felt like the first time I logged in. Of what it felt like to really feel super. I'll always remember what it was like, when I had no where else to go, and no one else to talk to, to log in for a couple hours, and feel like someone relevant, someone meaningful, the type of person who can effect change in the world around him. But it's ending, and so must the fantasy. It's time for me to stop pretending to be this person, and to become this person. I only hope I can live up to that ideal.

Thank you, Matt Miller, Synapse, War Witch, and yes, even you, Emmert, for giving us this game. I don't think I would have made it these passed few years without it. And thanks to all my friends who were here along the way, the ones that shared my company in a world that we all wish we could inhabit, if only for a little while. You know who you are. Godspeed everyone, and remember, there are heroes everywhere.

"Heroes may die, but heroism never shall."


Where do we go from here?

 

Posted

All things must end, thus is the law of entropy.
But we don't have to let it end like this. We can fight it. We can petition, save our costumes and our builds. We can take screenshots, and organize. We can connect on Facebook, on Twitter, on Skype and over IM. We can hold tight to our friends and our adventures.
We don't have to go down silently, and we don't have to go down without a fight.
Send letters, send Emails, send support to the Devs, and save everything you can.
Rally support from other sources, forums and media. Spread the word. Get mad! When life gives you lemons, Burn life's house down! With the Lemons!
This game is profitable. It's got a dedicated fanbase and some of the best, most invested developers I've ever seen. Someone will want to pick it up, if that's Valve, or EA, or Atari, or the freaking Jackson foundation, all we need to do is show them that we're willing to step up for our game, and make it a good business decision for them.


You can't spell Slaughter without laughter

All your gonna do is just farm behemoths anyways.

My thoughts on November 30.