Stj/SD Build advice


Andferne

 

Posted

Any advice on the build would be appreciated. /SD I know pretty well, but I am still very new to Street Justice and work works, what powers I could/should skip if any. Is there a certain attack chain I should be shooting for etc. It's play style in general. This is going to be my next project now that I am finishing up my Inv/DM Tanker.

Hero Plan by Mids' Hero Designer 1.956
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RP: Level 50 Mutation Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Heavy Blow -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Acc/Dmg(42), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(50)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), Aegis-ResDam(11), Aegis-ResDam/EndRdx(15), Aegis-ResDam/Rchg(15)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3)
Level 4: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Numna-Heal/EndRdx(27), Numna-EndRdx/Rchg(27), Numna-Heal/Rchg(29), Numna-Heal/EndRdx/Rchg(29)
Level 6: Combat Readiness -- GSFC-Build%(A), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(7), GSFC-ToHit/EndRdx(9), GSFC-ToHit/Rchg(9), GSFC-ToHit(11)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13)
Level 14: Rib Cracker -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(40), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(42)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Spinning Strike -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg/Rchg(34), Ragnrk-Acc/Dmg/Rchg(37), Ragnrk-Acc/Rchg(37), Ragnrk-Dmg(39)
Level 20: Phalanx Fighting -- Ksmt-ToHit+(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 24: Boxing -- Empty(A)
Level 26: Shin Breaker -- GS-Acc/Dmg/End/Rech(A), GS-Acc/Dmg(43), GS-Dam/Rech(45), GS-Dam/End/Rech(46), GS-Acc/End/Rech(46)
Level 28: Grant Cover -- SW-ResDam/Re TP(A)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(31), Aegis-ResDam/EndRdx(31), Aegis-ResDam/Rchg(31)
Level 32: Crushing Uppercut -- SScrappersS-Rchg/+Crit(A), SScrappersS-Acc/Dmg/EndRdx/Rchg(33), SScrappersS-Acc/Dmg(33), SScrappersS-Dmg/Rchg(33), SScrappersS-Acc/Dmg/Rchg(34), SScrappersS-Dmg/EndRdx/Rchg(34)
Level 35: Shield Charge -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg(36), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(37)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(45)
Level 47: Laser Beam Eyes -- Apoc-Dmg/EndRdx(A), Apoc-Dmg(48), Apoc-Dmg/Rchg(48), Apoc-Acc/Dmg/Rchg(48), Apoc-Acc/Rchg(50)
Level 49: One with the Shield -- GA-3defTpProc(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(21), Numna-Heal/EndRdx(25), Numna-Heal(46)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(19), P'Shift-EndMod(19), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(45), P'Shift-Acc/Rchg(50)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
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