kin/sonic - less squishy then expected


anonymoose

 

Posted

I got my first defender to level 50, a kin/sonic.

I wanted a teaming superstar, and it certainly delivers.

I expected kin/sonic be pathetically weak solo. The ST nature of sonic makes missions slow, but it's surprisingly sturdy.

Most solo missions have a controller-y flavour. Open with the sleep cone and buff yourself on snoozing enemies. Use superbuffed ST attacks and nibble them down one by one.

Everyone loves +rech and +dam to themselves when teaming with a kin, but solo I really appreciated the -rech and -dam to enemies. Between the big heal and crazy debuff I survived some pretty hairy encounters, and when it's too much, Soul Transfer ftw.

I took Tactics because missing on buffs makes me sad and missing on Transfusion can make me dead.

The biggest weakness is utter lack of mez protection for myself. As the incarnate grind begins, the dream of T4 Clarion will keep me motivated.

I'm not sure how to IO this guy out. Right now I'm frankenslotted with a few LoTGs for recharge, and frankly I'm doing alright.

Kin/ seems to thrive at melee range. Maneuvers adds a little defence, Oppressive Gloom adds massive survivability.

I've got so many places to slot BoTZs that it's tempting to go for positional defence, but I don't think I can sensibly softcap all positions. Does it make sense to softcap melee and shortchange ranged because I'm always in the middle of the crowd, or do I rely on OG and softcap ranged?