Archery/Miasma
Archery/Dark...looks a lot of fun...if it was me, I would actually slot tough a bit better and reduce the end consumption...but...other than that...you burned a lot of slots in tactics and aim...I think you could have spared some there...but I haven't looked in mids. Aim alone will get you instasnipe...tactics is pretty superfluous...I would take assault for more damage...but it's up to you.
Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
Quote:
The reason I slotted Tactics that way was to get the to hit buff above 22% to have permasnipe after I24. Also I have read in the forums that the damage bonus u get from assault is so small that its not worth it and my endo usage is already a bit high as u said. So I just skipped it. I'll try and figure out how to slot tough better. Thx for the reply.
Archery/Dark...looks a lot of fun...if it was me, I would actually slot tough a bit better and reduce the end consumption...but...other than that...you burned a lot of slots in tactics and aim...I think you could have spared some there...but I haven't looked in mids. Aim alone will get you instasnipe...tactics is pretty superfluous...I would take assault for more damage...but it's up to you.
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Pulled a old toon out and decided to make some changes. Please critique. Hero Plan by Mids' Hero Designer 1.958
http://www.cohplanner.com/
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Erebus - Dark Archer: Level 50 Magic Corruptor
Primary Power Set: Archery
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Aimed Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(15)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(23), Nictus-Acc/Heal(25), Nictus-Acc/EndRdx/Rchg(42), Nictus-Acc/EndRdx/Heal/HP/Regen(42)
Level 2: Tar Patch -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(21), P'ngTtl-Acc/EndRdx(21), P'ngTtl-Rng/Slow(37), P'ngTtl-EndRdx/Rchg/Slow(39), P'ngTtl--Rchg%(39)
Level 4: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-Rchg/EndRdx(11), DarkWD-ToHitDeb/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(40)
Level 6: Blazing Arrow -- SMotCorruptor-Acc/Dmg(A), SMotCorruptor-Dmg/Rchg(7), SMotCorruptor-Acc/Dmg/Rchg(7), SMotCorruptor-Dmg/EndRdx/Rchg(9), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(39), SMotCorruptor-Rchg/Dmg%(40)
Level 8: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(46)
Level 10: Howling Twilight -- HO:Perox(A)
Level 12: Explosive Arrow -- OvForce-Acc/Dmg(A), OvForce-End/Rech(13), OvForce-Acc/Dmg/End(13), OvForce-Dmg/End/Rech(15), OvForce-Acc/Dmg/End/Rech(17), OvForce-Dam/KB(17)
Level 14: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(43)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)
Level 18: Shadow Fall -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(23)
Level 24: Ranged Shot -- Apoc-Dmg(A), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(29), Apoc-Acc/Rchg(29), Apoc-Dmg/EndRdx(31), Apoc-Dam%(43)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 28: Fearsome Stare -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(34), Cloud-%Dam(34), Cloud-Acc/Rchg(36), Cloud-ToHitDeb/EndRdx/Rchg(37), Cloud-Acc/EndRdx/Rchg(43)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Rain of Arrows -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/EndRdx(34)
Level 35: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 38: Dark Servant -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(40)
Level 41: Aim -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(48), GSFC-ToHit(50), GSFC-Build%(50)
Level 44: Tactics -- GSFC-ToHit(A), GSFC-ToHit/EndRdx(45), GSFC-ToHit/Rchg/EndRdx(45), AdjTgt-ToHit(48), AdjTgt-ToHit/EndRdx(48)
Level 47: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(50)
Level 49: Burnout -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(5), P'Shift-End%(9)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Vigor Core Paragon
Level 50: Pyronic Partial Core Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Clarion Partial Core Invocation
Level 50: IDF Radial Superior Ally
Level 50: Support Core Embodiment
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