Kin/Rad first cut


Deacon_NA

 

Posted

Could use some critique here. I don't have much defender experience. Also, I tried building the corrupter version of this but had a much harder time getting to softcapped defenses, which was a goal, and insta-snipe +hit, which was another goal. Both were pretty easy on the defender, however, so I think that is the way I'll probably go. Anyway, here's what I have so far. Thanks in advance for any help/advice!


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@Jumpman
Ink Jet - 50 DM/SR - Virtue
Halloweed - 50 Plant/Thorn - Virtue

 

Posted

Looks pretty solid. I have a Kin/Rad that's on about the 2nd page of my "to-do" list but I may do it sooner since this looks like a winner.

Subtle suggestions:

Speed Boost - end mod instead of end red. A little treat for your teammates
Numi Proc - That's better off in Health, where it's foolproof.
Tactics - I'd go ahead and slot that BU proc here, to get the +def buff. However you may have some master plan with PPM changes I'm not up to date on, for keeping it in BU. If you do want to keep proc in BU, then you might prefer 5 of Adjusted Targeting for +rch bonus.
Transference - personally I'd feel a little better with an acc/end mod, just as a hedge against to-hit debuffs.
I think your endurance should be good enough that you could feel free to reallocate the basic end reductions in Maneuvers and Tactics to whatever, maybe beef up Transference a bit. Maybe another recharge in Siphon Speed.

Bottom line, you're good to go as is. My points were mostly season to taste, though I think the 2nd point is relevant.


Global = Hedgefund (or some derivation thereof)

 

Posted

Some good ideas, thanks! You are right, I was theorizing that with the new PPM it would be really nice to have that build-up proc in Aim. Making some adjustments based on your ideas...


@Jumpman
Ink Jet - 50 DM/SR - Virtue
Halloweed - 50 Plant/Thorn - Virtue

 

Posted

Here is my Kin/Rad. Tell me what u think. Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Tak Eon: Level 50 Natural Defender
Primary Power Set: Kinetics
Secondary Power Set: Radiation Blast
Power Pool: Flight
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: Transfusion -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(9), Mrcl-Heal/Rchg(9), Mrcl-Heal/EndRdx/Rchg(11), Mrcl-Heal(11), Theft-+End%(33)
Level 1: Neutrino Bolt -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(13), ShldBrk-Acc/Rchg(15), ShldBrk-DefDeb/EndRdx/Rchg(15), ShldBrk-Acc/EndRdx/Rchg(17), Achilles-ResDeb%(17)
Level 2: X-Ray Beam -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(7), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(21)
Level 4: Fly -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(5)
Level 6: Boxing -- Acc-I(A)
Level 8: Irradiate -- Erad-Dmg(A), Erad-Acc/Rchg(13), Erad-Dmg/Rchg(23), Erad-Acc/Dmg/Rchg(23), Erad-Acc/Dmg/EndRdx/Rchg(25), Erad-%Dam(31)
Level 10: Teleport -- Range-I(A)
Level 12: Increase Density -- S'fstPrt-ResDam/Def+(A)
Level 14: Tough -- GA-3defTpProc(A)
Level 16: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(25), LkGmblr-Def(27), LkGmblr-Rchg+(33), Ksmt-ToHit+(39)
Level 18: Proton Volley -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(40), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(48), Thundr-Dmg/EndRdx/Rchg(50)
Level 20: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Rchg+(34)
Level 22: Tactics -- AdjTgt-ToHit/EndRdx(A), GSFC-ToHit/EndRdx(31)
Level 24: Hover -- LkGmblr-Def(A), LkGmblr-Rchg+(39)
Level 26: Transference -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(29), P'Shift-End%(31), P'Shift-Acc/Rchg(34), P'Shift-EndMod(40)
Level 28: Cosmic Burst -- SDefendersB-Acc/Dmg(A), SDefendersB-Dmg/Rchg(34), SDefendersB-Dmg/EndRdx/Rchg(36), SDefendersB-Acc/Dmg/EndRdx(36), SDefendersB-Acc/Dmg/EndRdx/Rchg(36), SDefendersB-Rchg/Heal%(37)
Level 30: Afterburner -- LkGmblr-Rchg+(A)
Level 32: Fulcrum Shift -- Acc-I(A), RechRdx-I(33)
Level 35: Thunder Strike -- Erad-Dmg(A), Erad-Acc/Rchg(37), Erad-Dmg/Rchg(42), Erad-%Dam(42), Erad-Acc/Dmg/Rchg(46), Erad-Acc/Dmg/EndRdx/Rchg(46)
Level 38: Atomic Blast -- Erad-Dmg(A), Erad-Acc/Rchg(39), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43), Erad-%Dam(45)
Level 41: Charged Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(43), Aegis-Psi/Status(45)
Level 44: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 47: Speed Boost -- Zephyr-ResKB(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(5), RgnTis-Regen+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(3), P'Shift-End%(3)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 50: Degenerative Radial Flawless Interface
Level 50: Clarion Radial Epiphany
Level 50: Ion Core Final Judgement
Level 50: Rikti Radial Superior Ally
Level 50: Support Radial Embodiment
Level 50: Agility Core Paragon
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