Why does this look Controllery?...
Ice storm is a great attack and 18sec downtime doesn't change that. As for the slotting swap, until the finalized proc changes come out, I hesitate to suggest where 'best' is but currently the Decimation proc is best placed into a faster recharging power. This is likely to change once i24 finalizes.
So I wanted to try Time some more, and pair it with something a little less busy than a Ninjas/Time Mastermind, and ended up with something with a lot of Holds. The playstyle goal would be to:
- drop Distortion Field (which I can get earlier if it would help with teaming)
- Freeze Ray, Time Stop, and Bitter Freeze Ray whatever I really do not like
- Slowed Response a beefier nasty of my choice
- fire Ice Storm and Blizzard
- run clean-up with the Bolt-Blast-Bolt-Bitter chain.
Survival would be taken care of by the Holds, the gobs of -Recharge flying around everywhere, near soft-cap defenses and Mending + Shift. I could not get Melee, but at 43% I am not worried all that much. I could swap a slot in Hover to Touch for a Gladiator +3, but I wanted a little more insight before I invested _that_ much time into this.
That said, I do have a few questions regarding this idea. Is Ice Storm a viable enough attack if it is available every 18 seconds or so? Also, is it worth swapping the slotting for Ice Bolt and Ice Blast and putting a Build-Up proc in Bolt for one of the Decimations?
Here is the build for everyone's review. Thanks in advance for any thoughts.
Hero Plan by Mids' Hero Designer 1.959
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Ice Blast
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Flight
Hero Profile:
Level 1: Temporal Mending -- Dct'dW-Heal/Rchg(A)
Level 1: Ice Bolt -- DefendersB-Rchg/Heal%(A), DefendersB-Acc/Dmg/EndRdx/Rchg(7), DefendersB-Acc/Dmg(7), DefendersB-Dmg/EndRdx/Rchg(9), DefendersB-Acc/Dmg/EndRdx(9), DefendersB-Dmg/Rchg(50)
Level 2: Ice Blast -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(15), Decim-Dmg/EndRdx(17), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(27)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5), RechRdx-I(5)
Level 6: Temporal Selection -- Dct'dW-Rchg(A), Dct'dW-Heal(27), Dct'dW-EndRdx/Rchg(34), Dct'dW-Heal/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(37)
Level 8: Time Crawl -- Acc-I(A)
Level 10: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(11), GSFC-ToHit/Rchg/EndRdx(11), GSFC-Rchg/EndRdx(13), GSFC-ToHit/EndRdx(13), GSFC-Build%(15)
Level 12: Time's Juncture -- EndRdx-I(A)
Level 14: Time Stop -- Lock-%Hold(A), Lock-Acc/Hold(40), Lock-Acc/Rchg(42), Lock-Rchg/Hold(42), Lock-Acc/EndRdx/Rchg/Hold(42)
Level 16: Freeze Ray -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(37), BasGaze-Acc/EndRdx/Rchg/Hold(37), BasGaze-EndRdx/Rchg/Hold(40)
Level 18: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19)
Level 20: Ice Storm -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(21), Posi-Dmg/EndRdx(21), Posi-Dmg/Rchg(25), Posi-Dmg/Rng(25)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 24: Boxing -- Empty(A)
Level 26: Slowed Response -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(46), ExVuln-DefDeb/Rchg/EndRdx(46), Achilles-ResDeb%(46), RechRdx-I(50)
Level 28: Bitter Ice Blast -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(29), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(31), Decim-Acc/EndRdx/Rchg(31)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(31)
Level 32: Chrono Shift -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(33), Dct'dW-EndRdx/Rchg(33), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(34)
Level 35: Bitter Freeze Ray -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(36), BasGaze-Acc/Rchg(36), BasGaze-EndRdx/Rchg/Hold(36)
Level 38: Blizzard -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(39), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(40)
Level 41: Distortion Field -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(43), Lock-Acc/Rchg(43), Lock-Rchg/Hold(43), Lock-%Hold(45)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(48), Zephyr-Travel(48), Zephyr-Travel/EndRdx(50)
Level 49: Fly -- Flight-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3)
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11 months of all-nighters, messy feeding sessions, bath fighting and realizing just how good my son's lungs work, and I am still convinced he is the crowning accomplishment in my life. What in the blue HFIL is wrong with me?