Cobolt Tempest: Level 50 Mutation Dominator Primary Power Set: Ice Control Secondary Power Set: Electricity Assault Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Medicine Ancillary Pool: Mu Mastery
anyone see anything that needs to change or how would you build it
as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.
My search fu is weak. havent found any builds for ice/elec dom so decided to make one and see what ppl would change or move around.
Villain Plan by Mids' Villain Designer 1.959
http://www.cohplanner.com/
Click this DataLink to open the build!
Cobolt Tempest: Level 50 Mutation Dominator
Primary Power Set: Ice Control
Secondary Power Set: Electricity Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Block of Ice -- BasGaze-Slow%:30(A), BasGaze-Rchg/Hold:30(3), BasGaze-EndRdx/Rchg/Hold:30(3), BasGaze-Acc/Rchg:30(23)
Level 1: Charged Bolts -- Mael'Fry-Dmg/Rchg:35(A), Mael'Fry-Acc/Dmg:35(5), Mael'Fry-Dmg/EndRdx:35(5), Mael'Fry-Dmg/EndRdx/Rchg:35(21)
Level 2: Frostbite -- TotHntr-Dam%:50(A), TotHntr-Acc/EndRdx:50(19), TotHntr-EndRdx/Immob:50(21), TotHntr-Acc/Rchg:50(36)
Level 4: Fly -- Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(7), Zephyr-Travel:50(7)
Level 6: Lightning Bolt -- P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(17), P'Shift-EndMod/Rchg:50(17), P'Shift-Acc/Rchg:50(19), P'Shift-EndMod/Acc/Rchg:50(25), P'Shift-EndMod:50(25)
Level 8: Arctic Air -- CoPers-Conf/EndRdx:50(A), CoPers-Conf%:50(13), CoPers-Acc/Conf/Rchg:50(13), CoPers-Conf/Rchg:50(15), CoPers-Conf:50(15), CoPers-Acc/Rchg:50(27)
Level 10: Shiver -- P'ngTtl--Rchg%:50(A), P'ngTtl-Acc/EndRdx:50(39), P'ngTtl-Dmg/Slow:50(40)
Level 12: Ice Slick -- RechRdx-I:50(A)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(29)
Level 16: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(31), RechRdx-I:50(31)
Level 18: Flash Freeze -- SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(29), SAotDominator-EndRdx/Rchg:50(31), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(33), SAotDominator-Rchg/+Dmg%:50(33), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(33)
Level 20: Zapp -- Dev'n-Hold%:50(A), Dev'n-Dmg/EndRdx:50(23), Dev'n-Acc/Dmg/EndRdx/Rchg:50(34)
Level 22: Boxing -- T'Death-Dam%:40(A)
Level 24: Tough -- Aegis-ResDam/Rchg:30(A), Aegis-ResDam:50(34), Aegis-EndRdx/Rchg:50(34), Aegis-ResDam/EndRdx:50(36), Aegis-ResDam/EndRdx/Rchg:50(36), TtmC'tng-ResDam:50(45)
Level 26: Glacier -- UbrkCons-Dam%:50(A), UbrkCons-Acc/Hold/Rchg:50(37), UbrkCons-Hold/Rchg:50(37), UbrkCons-Hold:50(37), UbrkCons-Acc/Rchg:50(45)
Level 28: Static Discharge -- Ragnrk-Knock%:50(A), Ragnrk-Dmg/EndRdx:50(39), Ragnrk-Dmg:50(39), Ragnrk-Dmg/Rchg:50(40), Ragnrk-Acc/Rchg:50(40), Ragnrk-Acc/Dmg/Rchg:50(48)
Level 30: Havoc Punch -- EnManip-Stun%:20(A)
Level 32: Jack Frost -- S'bndAl-Build%:50(A), S'bndAl-Acc/Dmg/Rchg:50(42), S'bndAl-Dmg/Rchg:50(42), S'bndAl-Dmg:50(42), S'bndAl-Dmg/EndRdx:50(43)
Level 35: Thunder Strike -- OvForce-Dam/KB:50(A), OvForce-Acc/Dmg/End/Rech:50(43), OvForce-Acc/Dmg:50(45)
Level 38: Voltaic Sentinel -- ExRmnt-+Res(Pets):50(A), ExRmnt-EndRdx/Dmg/Rchg:50(46), ExRmnt-Dmg/EndRdx:50(46)
Level 41: Charged Armor -- S'fstPrt-ResDam/Def+:30(A), Aegis-ResDam/Rchg:50(43), Aegis-Psi/Status:50(46), Aegis-ResDam/EndRdx:50(48), Aegis-ResDam:50(48), Aegis-ResDam/EndRdx/Rchg:50(50)
Level 44: Weave -- LkGmblr-Def/Rchg:50(A), LkGmblr-Def:50(50), LkGmblr-Rchg+:50(50)
Level 47: Stimulant -- RechRdx-I:50(A)
Level 49: Power Sink -- P'Shift-EndMod/Acc/Rchg:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(9), Mrcl-Rcvry+:40(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod/Acc/Rchg:50(11), P'Shift-EndMod:50(11)
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Set Bonus Totals:
- 20.5% DamageBuff(Smashing)
- 20.5% DamageBuff(Lethal)
- 20.5% DamageBuff(Fire)
- 20.5% DamageBuff(Cold)
- 20.5% DamageBuff(Energy)
- 20.5% DamageBuff(Negative)
- 20.5% DamageBuff(Toxic)
- 20.5% DamageBuff(Psionic)
- 4.88% Defense(Smashing)
- 4.88% Defense(Lethal)
- 16.75% Defense(Fire)
- 16.75% Defense(Cold)
- 11.13% Defense(Energy)
- 11.13% Defense(Negative)
- 3% Defense(Psionic)
- 3.94% Defense(Melee)
- 15.5% Defense(Ranged)
- 18.31% Defense(AoE)
- 2.5% Enhancement(JumpHeight)
- 2.5% Enhancement(SpeedRunning)
- 8% Enhancement(Confused)
- 2.5% Enhancement(SpeedFlying)
- 4% Enhancement(Stunned)
- 2.5% Enhancement(SpeedJumping)
- 4% Enhancement(Held)
- 4.4% Enhancement(Terrorized)
- 8% Enhancement(Sleep)
- 13% Enhancement(Immobilized)
- 54% Enhancement(Accuracy)
- 55% Enhancement(RechargeTime)
- 10% SpeedFlying
- 122.1 HP (12%) HitPoints
- 10% JumpHeight
- 10% SpeedJumping
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 6.9%
- MezResist(Immobilized) 2.5%
- MezResist(Sleep) 5.25%
- MezResist(Stunned) 4.15%
- MezResist(Terrorized) 2.5%
- 16.5% (0.28 End/sec) Recovery
- 62% (2.63 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 15.04% Resistance(Fire)
- 15.04% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 15% Resistance(Toxic)
- 13% Resistance(Psionic)
- 23% SpeedRunning
- 5% XPDebtProtection
------------Set Bonuses:
Basilisk's Gaze
(Block of Ice)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Maelstrom's Fury(Charged Bolts)
- 3% SpeedRunning
- 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)
- MezResist(Stunned) 1.65%
Trap of the Hunter(Frostbite)
- 5% Enhancement(Immobilized)
- 19.08 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
Blessing of the Zephyr(Fly)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback (Mag -4), Knockup (Mag -4)
Performance Shifter(Lightning Bolt)
- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
- 19.08 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Coercive Persuasion(Arctic Air)
- 4% (0.07 End/sec) Recovery
- 4% Enhancement(Confused)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
Pacing of the Turtle(Shiver)
- MezResist(Sleep) 2.75%
- 2.5% Enhancement(Slow)
Rectified Reticle(Build Up)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Superior Ascendency of the Dominator(Flash Freeze)
- 4% DamageBuff(All)
- 8% Enhancement(Immobilized), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stunned)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
Devastation(Zapp)
- 12% (0.51 HP/sec) Regeneration
- 22.89 HP (2.25%) HitPoints
Aegis(Tough)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Unbreakable Constraint(Glacier)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Ragnarok(Static Discharge)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
Soulbound Allegiance(Jack Frost)
- 16% (0.68 HP/sec) Regeneration
- 30.52 HP (3%) HitPoints
- 4% DamageBuff(All)
- MezResist(Held) 4.4%
Overwhelming Force(Thunder Strike)
- 12% (0.51 HP/sec) Regeneration
- 3% DamageBuff(All)
Expedient Reinforcement(Voltaic Sentinel)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 10% Resistance(All)
Steadfast Protection(Charged Armor)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Aegis(Charged Armor)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- 3% Resistance(Psionic)
Luck of the Gambler(Weave)
- 10% (0.42 HP/sec) Regeneration
- 11.45 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Numina's Convalescence(Health)
- 12% (0.51 HP/sec) Regeneration
Performance Shifter(Stamina)
anyone see anything that needs to change or how would you build it
as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.