Base Battery Items
Quote:
I'm wondering if any of you might have the answer to this question. I have been upgrading our SG base which is on a Large Secure Complex plot, and wanted to add one or two Base Battery Items to the Secure Portal Room (our teleport bay). I was under the impression that the batteries would show power (i.e. be lite up and look active) when placed, but none of the Tech nor Arcane style look functional when placed on a wall.
I've been base building since the game began, but never had a need or desire to use any of the Base Battery Items. Now that I have, they just look like non-functional wall items. Is this how they always look unless there is a loss of power and they start to function as true batteries? Or is this a bug, and they should look "active" no matter how much energy is powering the base? |
Base batteries are "raid" items. They effectively kept devices going in case primary power to the base was destroyed.
Now? They're just eye candy and nothing more.
Yes, I recall they were used for Base Raids back when that function was enabled with Bases. What I'm seeking to find out is if they are suppose to light up when placed on the walls as decorations, or do they not light up, and insome cases with the Arcane batteries, move at all now that Base Raiding has been disabled. I only have an interest in using them as decorations if they look active, as the non-active look is not really the design look I'm going for.

Founder/Leader of the JUSTICE F0RCE
http://JusticeForce.guildportal.com
Quote:
Yes, I recall they were used for Base Raids back when that function was enabled with Bases. What I'm seeking to find out is if they are suppose to light up when placed on the walls as decorations, or do they not light up, and insome cases with the Arcane batteries, move at all now that Base Raiding has been disabled. I only have an interest in using them as decorations if they look active, as the non-active look is not really the design look I'm going for.
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I'll have to place a couple to be sure. But I believe they're inactive pieces.
I'm wondering if any of you might have the answer to this question. I have been upgrading our SG base which is on a Large Secure Complex plot, and wanted to add one or two Base Battery Items to the Secure Portal Room (our teleport bay). I was under the impression that the batteries would show power (i.e. be lite up and look active) when placed, but none of the Tech nor Arcane style look functional when placed on a wall.
I've been base building since the game began, but never had a need or desire to use any of the Base Battery Items. Now that I have, they just look like non-functional wall items. Is this how they always look unless there is a loss of power and they start to function as true batteries? Or is this a bug, and they should look "active" no matter how much energy is powering the base?
Founder/Leader of the JUSTICE F0RCE
http://JusticeForce.guildportal.com