Build Advice StJ/DA Stalker


planet_J

 

Posted

Hello all. I'm trying to make a fun-to-play stalker with a focus on layered defense, ability to survive scrapping against multiple foes, and enough damage to take down elite bosses without much difficulty. I'm primarily soloing mission arcs rather than farming, so I'd like the build to be fairly cost effective. Suggestions?


Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Street Justice
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Initial Strike

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (5) Kinetic Combat - Damage/Recharge
  • (17) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Hide
  • (A) Kismet - Accuracy +6%
  • (37) Luck of the Gambler - Recharge Speed
Level 2: Sweeping Cross
  • (A) Obliteration - Damage
  • (3) Obliteration - Accuracy/Recharge
  • (5) Obliteration - Damage/Recharge
  • (17) Obliteration - Accuracy/Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Obliteration - Chance for Smashing Damage
Level 4: Dark Embrace
  • (A) Reactive Armor - Resistance/Endurance
  • (23) Reactive Armor - Resistance/Recharge
  • (25) Reactive Armor - Resistance/Endurance/Recharge
  • (25) Reactive Armor - Resistance
  • (48) Steadfast Protection - Resistance/+Def 3%
Level 6: Assassin's Strike
  • (A) Stalker's Guile - Accuracy/Damage
  • (7) Stalker's Guile - Damage/Recharge
  • (7) Stalker's Guile - Accuracy/Damage/Recharge
  • (11) Stalker's Guile - Damage/Endurance/Recharge
  • (11) Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (31) Stalker's Guile - Recharge/Chance to Hide
Level 8: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Shadow Dweller
  • (A) Luck of the Gambler - Recharge Speed
Level 12: Murky Cloud
  • (A) Reactive Armor - Resistance/Endurance
  • (37) Reactive Armor - Resistance/Recharge
  • (39) Reactive Armor - Resistance/Endurance/Recharge
  • (40) Reactive Armor - Resistance
Level 14: Hover
  • (A) Flight Speed IO
  • (15) Flight Speed IO
Level 16: Obsidian Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (40) Reactive Armor - Resistance/Recharge
  • (40) Reactive Armor - Resistance/Endurance/Recharge
  • (42) Reactive Armor - Resistance
Level 18: Spinning Strike
  • (A) Detonation - Accuracy/Damage/Endurance
  • (19) Detonation - Damage/Endurance/Range
  • (19) Positron's Blast - Accuracy/Damage/Endurance
  • (31) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Chance of Damage(Energy)
Level 20: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance
  • (21) Numina's Convalescence - +Regeneration/+Recovery
  • (21) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (23) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (31) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (36) Touch of the Nictus - Healing
Level 22: Fly
  • (A) Flight Speed IO
Level 24: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (46) Kinetic Combat - Damage/Endurance
  • (46) Kinetic Combat - Damage/Recharge
  • (48) Kinetic Combat - Damage/Endurance/Recharge
Level 26: Shin Breaker
  • (A) Mako's Bite - Accuracy/Damage
  • (27) Mako's Bite - Damage/Endurance
  • (27) Mako's Bite - Damage/Recharge
  • (29) Mako's Bite - Accuracy/Endurance/Recharge
  • (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (34) Mako's Bite - Chance of Damage(Lethal)
Level 28: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (43) Reactive Armor - Resistance/Recharge
  • (43) Reactive Armor - Resistance/Endurance/Recharge
  • (45) Reactive Armor - Resistance
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Karma - Knockback Protection
Level 32: Crushing Uppercut
  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (33) Mako's Bite - Accuracy/Damage
  • (33) Mako's Bite - Damage/Endurance
  • (33) Mako's Bite - Damage/Recharge
  • (34) Mako's Bite - Accuracy/Endurance/Recharge
  • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 35: Oppressive Gloom
  • (A) Razzle Dazzle - Chance of Immobilize
Level 38: Placate
  • (A) Recharge Reduction IO
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End
  • (42) Performance Shifter - EndMod
  • (42) Performance Shifter - EndMod/Recharge
  • (43) Performance Shifter - EndMod/Accuracy
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End
  • (45) Regenerative Tissue - +Regeneration
  • (45) Performance Shifter - EndMod/Recharge
  • (46) Performance Shifter - EndMod
Level 47: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 1: Assassination
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (13) Performance Shifter - EndMod
  • (13) Performance Shifter - EndMod/Recharge
  • (15) Performance Shifter - EndMod/Accuracy
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
------------


 

Posted

This is how I would do it, now granted it may be something for you to work toward as it is a little spendier than your build. Keep in mind your hide bonuses for Defense are halved once in combat IIRC. Also, you'll want to check the accolades I selected and get those, and the Agility alpha incarnate slot goes a long way toward making it viable at level 50. Also the recovery may look low, but keep in mind there are 2 performance shifter procs which will get you to +2.0 net recovery.

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Street Justice
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Initial Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), Mako-Acc/Dmg:50(5)
Level 1: Hide -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(7), LkGmblr-Def/EndRdx:50(7)
Level 2: Dark Embrace -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(9), RctvArm-ResDam/Rchg:40(9), RctvArm-ResDam/EndRdx/Rchg:40(11), S'fstPrt-ResDam/Def+:30(11)
Level 4: Heavy Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(15), Mako-Acc/Dmg:50(15)
Level 6: Murky Cloud -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(17), RctvArm-ResDam/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(19)
Level 8: Sweeping Cross -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(19), Erad-Dmg/Rchg:30(21), C'ngBlow-Dmg/EndRdx:50(21), C'ngBlow-Dmg/Rchg:50(23), C'ngBlow-Acc/Dmg:50(50)
Level 10: Shadow Dweller -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(23), LkGmblr-Def/EndRdx:50(25), Ksmt-ToHit+:30(37)
Level 12: Assassin's Strike -- SStalkersG-Acc/Dmg:50(A), SStalkersG-Dmg/Rchg:50(25), SStalkersG-Acc/Dmg/Rchg:50(27), SStalkersG-Dmg/EndRdx/Rchg:50(27), SStalkersG-Acc/Dmg/EndRdx/Rchg:50(29), SStalkersG-Rchg/Hide%:50(29)
Level 14: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-Pcptn:20(48)
Level 16: Obsidian Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(45), RctvArm-ResDam/Rchg:40(45), RctvArm-ResDam/EndRdx/Rchg:40(46), ImpArm-ResPsi:40(46)
Level 18: Placate -- RechRdx-I:50(A)
Level 20: Dark Regeneration -- Theft-+End%:30(A), Theft-Acc/EndRdx/Heal:30(40), Theft-Acc/EndRdx/Rchg:30(42), Nictus-Acc/EndRdx/Heal/HP/Regen:50(43), Nictus-Acc/EndRdx/Rchg:50(43), Dct'dW-EndRdx/Rchg:50(43)
Level 22: Spinning Strike -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(34), Ragnrk-Acc/Dmg/Rchg:50(34), Ragnrk-Acc/Rchg:50(37), Ragnrk-Dmg/EndRdx:50(39)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34)
Level 26: Shin Breaker -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(33), Mako-Acc/Dmg:50(33)
Level 28: Cloak of Fear -- N'mare-Acc/EndRdx:50(A), N'mare-EndRdx/Fear:50(31), N'mare-Acc/Fear:50(31)
Level 30: Boxing -- Empty(A)
Level 32: Crushing Uppercut -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(39), Hectmb-Acc/Rchg:50(39), Hectmb-Dmg/EndRdx:50(40), Hectmb-Dam%:50(40)
Level 35: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(36), RctvArm-ResDam/Rchg:40(36), RctvArm-ResDam/EndRdx/Rchg:40(36), GA-3defTpProc:50(37)
Level 38: Soul Transfer -- Sciroc-Acc/Rchg:50(A)
Level 41: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), LkGmblr-Def/EndRdx:50(42)
Level 44: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45)
Level 47: Fly -- Frbd-Stlth:50(A)
Level 49: Superior Conditioning -- P'Shift-EndMod:50(A), P'Shift-End%:50(50), EndMod-I:50(50)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(46)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(48), EndMod-I:50(48)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
------------



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Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

Thanks! I was thinking that Build Up was overslotted, I totally missed the Rectified Reticle set! I'm assuming Hover could be taken in the place of combat jumping. I've gotten very fond of the movement flexibility it gives, though without a fly speed, it might be more annoying that it's worth.

I assume that the Ragnarok set can be aquired from the merit vendor, or do I need to scan the Black Market for that? Also, where does the Superior Stalker's Guile set come from? I saw the non-Superior one on the merit vendor.

Sorry for the questions, I just returned to the game after a bit more than a year and trying to catch up with the changes.

Thanks, I'm liking your version of the build far better, if just for the fact that most of the powers are slotted better for their standard bonuses while still retaining very good set bonuses.