Requesting Brute Build
A ten minute build. I expect you to improve on it
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Brute
Primary Power Set: War Mace
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Flight
Power Pool: Medicine
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Pulverize -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9)
Level 2: Jawbreaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(13)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(50)
Level 6: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
Level 8: Clobber -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(25), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(29)
Level 10: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(31), Numna-Heal/Rchg(31), S'fstPrt-ResDam/Def+(31)
Level 12: Active Defense -- RechRdx-I(A)
Level 14: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(33), Stpfy-Acc/EndRdx(33), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(46), Stpfy-KB%(48)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Tough -- Aegis-ResDam(A), Aegis-ResDam/Rchg(33), Aegis-ResDam/EndRdx(34), Aegis-EndRdx/Rchg(34), Aegis-ResDam/EndRdx/Rchg(36)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 24: Fly -- Winter-ResSlow(A)
Level 26: Shatter -- Erad-Dmg(A), Erad-Acc/Rchg(37), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-%Dam(39)
Level 28: Stimulant -- Empty(A)
Level 30: Aid Self -- Numna-Heal(A), Numna-Heal/Rchg(39), Numna-Heal/EndRdx/Rchg(40), IntRdx-I(40)
Level 32: Crowd Control -- Erad-Dmg(A), Erad-Acc/Rchg(40), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(42), Erad-%Dam(43)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 38: One with the Shield -- Numna-Heal/EndRdx(A), Numna-Heal(46), Numna-Heal/Rchg(46)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Taunt -- Mocking-Taunt/Rchg/Rng(A)
Level 47: Physical Perfection -- P'Shift-End%(A), Numna-Heal(48), Numna-Regen/Rcvry+(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(15), RgnTis-Heal/Rchg(15), RgnTis-Regen+(50), RgnTis-Heal/EndRdx(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(17), Efficacy-EndMod/Rchg(17)
Level 50: Agility Core Paragon
Level 0: Marshal
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 0: Invader
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Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
alright, thanks for the start
Battle-Born
I have a lvl 50 WarMace/Shield Brute. Once I got him to 50 I forgot how much fun he was to play and speed playing him. I have a tenancy to wait to 50 before I start to IO a character so i'm excited to see what he could be. If the build is good enough I would go without OwS. He has an endurance problem as is and I would like to cap defense/resistance. War mace has good damage so it won't need too much attention but wouldn't mind s much as possible (obviously). I would like to keep fly as a travel power for character design reasons. Thank you for your help.
Battle-Born