BUILD REQUEST Grav/Emp Controller


Doomguide

 

Posted

Hey can you guys please help? Im trying to make a build for a grav/emp but i cant seem to get what im trying to build for or i run out of slots.

Things I want

  • Ranged Defense
  • Good Recharge
  • Fire APP
  • Fly

Any help will be greatly appreciated. Thanks


 

Posted

Good luck



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

No Mids access for me right now, but if you were to post a build ... even underslotted etc. some folks (myself included) might start pointing you in the direction you need to go.

Doomguide


 

Posted

Well I was able to somewhat make a build. I was able to get perma hasten and around 40% ranged defense. Here it is:

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Empathy
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Lift

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Healing Aura
  • (A) Doctored Wounds - Heal/Endurance
  • (7) Doctored Wounds - Endurance/Recharge
  • (9) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge
  • (11) Doctored Wounds - Recharge
Level 2: Heal Other
  • (A) Doctored Wounds - Heal/Endurance
  • (11) Doctored Wounds - Heal/Recharge
  • (13) Doctored Wounds - Endurance/Recharge
  • (13) Doctored Wounds - Heal/Endurance/Recharge
  • (15) Doctored Wounds - Heal
Level 4: Gravity Distortion
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (15) Basilisk's Gaze - Accuracy/Recharge
  • (17) Basilisk's Gaze - Recharge/Hold
  • (17) Basilisk's Gaze - Endurance/Recharge/Hold
Level 6: Propel
  • (A) Thunderstrike - Accuracy/Damage
  • (19) Thunderstrike - Damage/Endurance
  • (19) Thunderstrike - Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Endurance
  • (23) Thunderstrike - Damage/Endurance/Recharge
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 10: Crushing Field
  • (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (25) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (27) Superior Will of the Controller - Endurance/Recharge
  • (27) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
  • (29) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
  • (29) Superior Will of the Controller - Recharge/Chance for Psionic Damage
Level 12: Resurrect
  • (A) Recharge Reduction IO
Level 14: Hover
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (31) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Dimension Shift
  • (A) Trap of the Hunter - Accuracy/Recharge
  • (31) Trap of the Hunter - Endurance/Immobilize
  • (33) Trap of the Hunter - Accuracy/Endurance
  • (33) Trap of the Hunter - Immobilize/Accuracy
  • (33) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (34) Trap of the Hunter - Chance of Damage(Lethal)
Level 18: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 20: Clear Mind
  • (A) Recharge Reduction IO
Level 22: Gravity Distortion Field
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (34) Basilisk's Gaze - Accuracy/Recharge
  • (36) Basilisk's Gaze - Recharge/Hold
  • (36) Basilisk's Gaze - Endurance/Recharge/Hold
  • (36) Lockdown - Chance for +2 Mag Hold
Level 24: Boxing
  • (A) Empty
Level 26: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (37) Gladiator's Armor - Recharge/Resist
Level 28: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
Level 30: Recovery Aura
  • (A) Efficacy Adaptor - EndMod
  • (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (40) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - Accuracy/Recharge
  • (40) Efficacy Adaptor - EndMod/Accuracy
  • (42) Efficacy Adaptor - EndMod/Endurance
Level 32: Fortitude
  • (A) Luck of the Gambler - Recharge Speed
Level 35: Wormhole
  • (A) Stupefy - Accuracy/Recharge
  • (42) Stupefy - Endurance/Stun
  • (42) Stupefy - Accuracy/Endurance
  • (43) Stupefy - Stun/Range
  • (43) Stupefy - Chance of Knockback
  • (43) Stupefy - Accuracy/Stun/Recharge
Level 38: Singularity
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (45) Expedient Reinforcement - Accuracy/Damage
  • (45) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (45) Expedient Reinforcement - Damage/Endurance
Level 41: Regeneration Aura
  • (A) Doctored Wounds - Heal/Endurance
  • (46) Doctored Wounds - Endurance/Recharge
  • (46) Doctored Wounds - Heal/Recharge
  • (50) Doctored Wounds - Heal/Endurance/Recharge
  • (50) Doctored Wounds - Recharge
Level 44: Adrenalin Boost
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 50: Agility Partial Core Revamp
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (39) Endurance Modification IO
  • (39) Endurance Modification IO
Level 1: Brawl
  • (A) Empty
Level 1: Containment
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 9.5% DamageBuff(Smashing)
  • 9.5% DamageBuff(Lethal)
  • 9.5% DamageBuff(Fire)
  • 9.5% DamageBuff(Cold)
  • 9.5% DamageBuff(Energy)
  • 9.5% DamageBuff(Negative)
  • 9.5% DamageBuff(Toxic)
  • 9.5% DamageBuff(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 22.38% Defense(Energy)
  • 22.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 26.75% Defense(Ranged)
  • 3% Defense(AoE)
  • 4% Enhancement(Held)
  • 4% Enhancement(Confused)
  • 4.4% Enhancement(Terrorized)
  • 7% Enhancement(Stun)
  • 12% Enhancement(Heal)
  • 8% Enhancement(Sleep)
  • 13% Enhancement(Immobilize)
  • 47% Enhancement(Accuracy)
  • 93.75% Enhancement(RechargeTime)
  • 8% FlySpeed
  • 61.04 HP (6%) HitPoints
  • 8% JumpHeight
  • 8% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 5.25%
  • MezResist(Immobilize) 2.5%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 9.1%
  • 14.5% (0.24 End/sec) Recovery
  • 20% (0.85 HP/sec) Regeneration
  • 5.36% Resistance(Fire)
  • 5.36% Resistance(Cold)
  • 8% RunSpeed



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Posted

For reference, here's what I'm running right now. It may be modified in the future to take advantage of ATIOs.
I have "Spiritual Partial Radial Revamp"
"Void Partial Radial Judgement"
"Cimeroran Total Core Improved Ally"
"Barrier Partial Core Invocation"
and
"Control Core Embodiment"

He didn't die on a DD trial tonight, or on any mission of a +4 Lady Gray TF except for Hami. He relies on stealth and phase to get out of tough spots. He has perma Indomitable Will, which takes care of most mez issues. Damage is light. Control is very strong. One of the more enjoyable characters I have, overall. Procs are slotted in such a way that enemies go flopping and get held when triggered. I worked through this build with help from our fellow forummites, a while ago.

http://www.cohplanner.com/mids/downl...84C73F5AB1D904
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Wildernaught: Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Empathy
Power Pool: Concealment
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Crush

  • (A) Gravitational Anchor - Immobilize
  • (3) Gravitational Anchor - Immobilize/Recharge
  • (3) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (5) Gravitational Anchor - Accuracy/Recharge
  • (5) Gravitational Anchor - Immobilize/Endurance
Level 1: Healing Aura
  • (A) Doctored Wounds - Endurance/Recharge
  • (7) Doctored Wounds - Heal/Endurance/Recharge
  • (7) Doctored Wounds - Heal/Endurance
  • (9) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal
Level 2: Lift
  • (A) Apocalypse - Damage
  • (11) Apocalypse - Damage/Recharge
  • (11) Apocalypse - Accuracy/Damage/Recharge
  • (13) Apocalypse - Accuracy/Recharge
  • (13) Apocalypse - Chance of Damage(Negative)
Level 4: Gravity Distortion
  • (A) Unbreakable Constraint - Hold
  • (15) Unbreakable Constraint - Hold/Recharge
  • (15) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (17) Unbreakable Constraint - Accuracy/Recharge
  • (17) Unbreakable Constraint - Chance for Smashing Damage
Level 6: Propel
  • (A) Decimation - Accuracy/Damage
  • (19) Decimation - Damage/Endurance
  • (19) Decimation - Damage/Recharge
  • (21) Decimation - Accuracy/Endurance/Recharge
  • (21) Decimation - Accuracy/Damage/Recharge
Level 8: Crushing Field
  • (A) Ragnarok - Damage
  • (23) Ragnarok - Damage/Recharge
  • (23) Ragnarok - Accuracy/Damage/Recharge
  • (25) Ragnarok - Accuracy/Recharge
  • (25) Ragnarok - Chance for Knockdown
  • (27) Gravitational Anchor - Chance for Hold
Level 10: Stealth
  • (A) Karma - Knockback Protection
  • (27) Luck of the Gambler - Recharge Speed
Level 12: Heal Other
  • (A) Doctored Wounds - Heal/Endurance
  • (29) Doctored Wounds - Heal
  • (29) Doctored Wounds - Endurance/Recharge
  • (31) Doctored Wounds - Heal/Endurance/Recharge
  • (31) Doctored Wounds - Heal/Recharge
Level 14: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 16: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 18: Resurrect
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 20: Gravity Distortion Field
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (33) Basilisk's Gaze - Recharge/Hold
  • (33) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (34) Basilisk's Gaze - Accuracy/Recharge
Level 22: Clear Mind
  • (A) Endurance Reduction IO
Level 24: Fortitude
  • (A) HamiO:Cytoskeleton Exposure
  • (34) HamiO:Cytoskeleton Exposure
  • (34) HamiO:Cytoskeleton Exposure
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (36) Luck of the Gambler - Recharge Speed
Level 26: Wormhole
  • (A) Absolute Amazement - Stun
  • (37) Absolute Amazement - Stun/Recharge
  • (37) Absolute Amazement - Accuracy/Stun/Recharge
  • (37) Absolute Amazement - Accuracy/Recharge
  • (39) Absolute Amazement - Endurance/Stun
Level 28: Recovery Aura
  • (A) Efficacy Adaptor - EndMod
  • (39) Efficacy Adaptor - EndMod/Accuracy
  • (39) Efficacy Adaptor - EndMod/Endurance
  • (40) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (40) Efficacy Adaptor - Accuracy/Recharge
Level 30: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Singularity
  • (A) HamiO:Nucleolus Exposure
  • (42) HamiO:Peroxisome Exposure
  • (42) HamiO:Endoplasm Exposure
  • (42) HamiO:Endoplasm Exposure
Level 35: Regeneration Aura
  • (A) Doctored Wounds - Recharge
  • (43) Doctored Wounds - Heal/Endurance
  • (43) Doctored Wounds - Endurance/Recharge
  • (43) Doctored Wounds - Heal/Recharge
  • (45) Doctored Wounds - Heal/Endurance/Recharge
Level 38: Adrenalin Boost
  • (A) Endurance Modification IO
  • (45) Doctored Wounds - Endurance/Recharge
  • (45) Doctored Wounds - Heal/Recharge
  • (46) Doctored Wounds - Heal/Endurance
  • (46) Doctored Wounds - Recharge
  • (46) Doctored Wounds - Heal/Endurance/Recharge
Level 41: Indomitable Will
  • (A) Recharge Reduction IO
  • (48) Luck of the Gambler - Recharge Speed
  • (48) Recharge Reduction IO
Level 44: Mind Over Body
  • (A) HamiO:Ribosome Exposure
  • (48) HamiO:Ribosome Exposure
Level 47: Psionic Tornado
  • (A) Recharge Reduction IO
Level 49: Phase Shift
  • (A) Recharge Reduction IO
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (50) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
  • (50) Endurance Modification IO
  • (50) Endurance Modification IO
Level 1: Containment
Level 1: Prestige Power Slide
  • (A) Empty
Level 4: Ninja Run
------------


 

Posted

Quote:
Originally Posted by Walking_Disaster View Post
Hey can you guys please help? Im trying to make a build for a grav/emp but i cant seem to get what im trying to build for or i run out of slots.

Things I want
  • Ranged Defense
  • Good Recharge
  • Fire APP
  • Fly

Any help will be greatly appreciated. Thanks
Took a bit for me to be able to get back to this. (And YEAH! for finally getting Mids installed and running). Iridium Master has shown you a very solid build as an example. It is however not a very good match for your list above (and I don't believe it was intended as such either ... merely a solid example of a Grav/Emp build). Getting those listed features isn't impossible but likely going to be some work and expense in getting the IO's needed. Some of it also depends on how much defense you are looking for vs how much global recharge. Of the two I would strongly recommend favoring recharge over defense as a general rule for both controller builds and doubly so for empathy builds. In the build that follows I started by looking to get enough defense so 1 small purple inspire would hit the soft cap for defense (so anything 32.5% or higher) while still gaining perma Hasten and all the goodness that flows from that ... and tried to do so without using incarnate boosts. Build goal reached but as I said above lots of high end IO's (Panacea, a Glad proc and Purple sets) needed to do that. One could use Doctored Wounds and still be essentially perma Hastened even with out Incarnate abilities. Also could not fit in all the Grav powers you had in your build (ended up dropping Dimension Shift). Having only a little experience with Gravity and none of that prior to the most recent changes not sure if that's a good idea or not. Otherwise it contains the items on the list above ... Fly/Hover and Fire APP as well as solid ranged defense and high recharge. Anyway food for thought.

Doomguide

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

GravEmpathy (v1.00.i23 Incarnate): Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Empathy
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Lift -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(46)
Level 1: Healing Aura -- Panac-Heal(A), Panac-Heal/EndRedux(9), Panac-Heal/Rchg(15), Panac-Heal/EndRedux/Rchg(31), Panac-EndRdx/Rchg(34)
Level 2: Gravity Distortion -- Lock-Acc/Hold(A), Lock-Acc/Rchg(3), Lock-Rchg/Hold(5), Lock-EndRdx/Rchg/Hold(11), Lock-Acc/EndRdx/Rchg/Hold(21), Lock-%Hold(50)
Level 4: Heal Other -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(31), Numna-Heal(34), Numna-Regen/Rcvry+(37)
Level 6: Propel -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(7), Apoc-Dmg/EndRdx(13), Apoc-Dam%(21)
Level 8: Hover -- LkGmblr-Rchg+(A), Ksmt-ToHit+(17)
Level 10: Crushing Field -- GravAnch-Immob/EndRdx(A), GravAnch-Immob/Rchg(11), GravAnch-Acc/Immob/Rchg(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(31)
Level 14: Fly -- Winter-ResSlow(A)
Level 16: Clear Mind -- Range-I(A)
Level 18: Gravity Distortion Field -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SWotController-EndRdx/Rchg(19), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(40), SWotController-Rchg/Dmg%(50)
Level 20: Fortitude -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/Rchg(43)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(43)
Level 24: Tactics -- EndRdx-I(A)
Level 26: Wormhole -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(27), Amaze-Acc/Rchg(27), Amaze-EndRdx/Stun(36), Amaze-ToHitDeb%(50)
Level 28: Recovery Aura -- RechRdx-I(A), Efficacy-EndMod/Rchg(29), P'Shift-EndMod/Rchg(29)
Level 30: Vengeance -- LkGmblr-Rchg+(A)
Level 32: Singularity -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33)
Level 35: Regeneration Aura -- Panac-Heal(A), Panac-Heal/EndRedux(36), Panac-Heal/Rchg(36), Panac-Heal/EndRedux/Rchg(37), Panac-EndRdx/Rchg(37)
Level 38: Adrenalin Boost -- Panac-Heal(A), Panac-Heal/EndRedux(39), Panac-Heal/Rchg(39), Panac-Heal/EndRedux/Rchg(39), Panac-EndRdx/Rchg(40), Efficacy-EndMod/Rchg(40)
Level 41: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(42), Ragnrk-Knock%(43)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Fire Shield -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(48), GA-3defTpProc(48), GA-ResDam(48)
Level 49: Afterburner -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- EndMod-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Radial Paragon
Level 50: Ageless Radial Epiphany
Level 50: Support Radial Embodiment
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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