Critique wanted for Katana/SR Scrapper
This is what I would have done to stick to a tight budget...
The Luck of the Gambler sets can actually be acquired for next to nothing but time if you are willing to farm SSA and Alignment missions for Alignment merits. The +Rech is 2 A merits per recipe, the other pieces are 1 each.
Gambler's Cut is actually part of the top attack chain, and takes the achille's heel proc...the top DPS chain is Gambler's Cut ->Soaring Dragon->Gambler's Cut->Golden Dragonfly.
I would personally have taken Hasten in the build...but that is your choice...I got you about 42.5% more recharge...slightly higher HP, I recommend getting all the accolades and if you go incarnate I would take Agility Alpha....turn incarnates and Accolades on in the build to see the difference.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Kiyujin: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Gambler's Cut -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(13), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Acc/Dmg:50(40), C'ngImp-Dmg/Rchg:50(40), Achilles-ResDeb%:20(40)
Level 1: Focused Fighting -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(3), LkGmblr-Def/EndRdx:50(3)
Level 2: Focused Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(5)
Level 4: Agile -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(9), LkGmblr-Def/EndRdx:50(21)
Level 6: Build Up -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 8: Divine Avalanche -- SScrappersS-Rchg/+Crit:50(A), SScrappersS-Acc/Dmg/EndRdx/Rchg:50(9), SScrappersS-Dmg/EndRdx/Rchg:50(21), SScrappersS-Acc/Dmg/Rchg:50(45), SScrappersS-Dmg/Rchg:50(46), SScrappersS-Acc/Dmg:50(46)
Level 10: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Combat Jumping -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15), Zephyr-ResKB:50(15)
Level 14: Aid Other -- Empty(A)
Level 16: Dodge -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx:50(17)
Level 18: The Lotus Drops -- Oblit-%Dam:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(19), Oblit-Dmg:50(19), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(37), Oblit-Acc/Dmg/Rchg:50(39)
Level 20: Quickness -- Run-I:50(A)
Level 22: Aid Self -- Dct'dW-Rchg:50(A), Dct'dW-Heal:50(23), Dct'dW-Heal/Rchg:50(23), Dct'dW-Heal/EndRdx:50(25), Dct'dW-Heal/EndRdx/Rchg:50(25), IntRdx-I:50(31)
Level 24: Boxing -- Empty(A)
Level 26: Soaring Dragon -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(27), Mako-Dmg/Rchg:50(27), Mako-Acc/EndRdx/Rchg:50(34), Mako-Acc/Dmg/EndRdx/Rchg:50(37), Mako-Dam%:50(37)
Level 28: Lucky -- RedFtn-Def/EndRdx:50(A), RedFtn-Def:50(29), RedFtn-Def/EndRdx/Rchg:50(29)
Level 30: Tough -- GA-3defTpProc:50(A), S'fstPrt-ResDam/Def+:30(31), EndRdx-I:50(31)
Level 32: Golden Dragonfly -- Oblit-%Dam:50(A), Oblit-Dmg:50(33), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(34), Oblit-Acc/Dmg/EndRdx/Rchg:50(34)
Level 35: Evasion -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 38: Weave -- GftotA-Def/EndRdx:40(A), GftotA-Def:40(39), GftotA-Def/EndRdx/Rchg:40(39), GftotA-Def/Rchg:40(43)
Level 41: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(42), Zephyr-ResKB:50(42)
Level 44: Maneuvers -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(45), GftotA-Def/EndRdx/Rchg:40(45)
Level 47: Elude -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(48), Zephyr-ResKB:50(48), RechRdx-I:50(48), RechRdx-I:50(50), P'Shift-End%:50(50)
Level 49: Calling the Wolf -- Zinger-Dam%:50(A), Zinger-Taunt/Rchg:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(43), Panac-Heal/+End:50(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(42), EndMod-I:50(43)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
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Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
Since you specifically said you did not want a build for I-Trials, I just kept the defense to the normal soft cap. I believe you should be able to solo AV's with this build however, if you so choose.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Gambler's Cut -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 1: Focused Fighting -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(7), GftotA-Def(9), GftotA-Run+(9)
Level 2: Flashing Steel -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(11), Erad-Dmg/Rchg(11), Erad-%Dam(13), Oblit-Acc/Dmg/EndRdx/Rchg(13), M'Strk-Dmg/EndRdx/Rchg(15)
Level 4: Focused Senses -- GftotA-Def/EndRdx/Rchg(A), GftotA-Def/EndRdx(23), GftotA-Def(25), GftotA-Run+(25)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(27)
Level 8: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam(29), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/EndRdx/Rchg(31)
Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(33)
Level 18: The Lotus Drops -- Sciroc-Acc/Dmg(A), Sciroc-Dam%(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(34), Sciroc-Acc/Dmg/EndRdx(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 20: Super Speed -- Winter-ResSlow(A)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 26: Soaring Dragon -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(37), SScrappersS-Acc/Dmg/Rchg(37), SScrappersS-Dmg/EndRdx/Rchg(39), SScrappersS-Acc/Dmg/EndRdx/Rchg(39), SScrappersS-Rchg/+Crit(39)
Level 28: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Golden Dragonfly -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42), FotG-ResDeb%(43)
Level 35: Evasion -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(43), GftotA-Def(43), GftotA-Run+(45)
Level 38: Stimulant -- IntRdx-I(A)
Level 41: Aid Self -- Numna-Heal(A), Numna-Heal/Rchg(45), Numna-Heal/EndRdx/Rchg(45), IntRdx-I(46)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 47: Physical Perfection -- Numna-Heal(A), Numna-Regen/Rcvry+(48), Numna-Heal/Rchg(48), P'Shift-End%(48)
Level 49: Quickness -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/Rchg(15), Numna-Heal/EndRdx(17), Mrcl-Heal(17), Mrcl-Rcvry+(19), RgnTis-Regen+(19)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
------------
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You do not have quite enough recharge for GC->SD->GC->GD however with spiritual or agility, should be able to do it seamlessly.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Thanks. I eventually plan on doing the i-Trials, but not anytime soon, as I am fully aware of how much more tweaking my build will need. I have no problem doing the Dark Astoria stuff to help prepare myself with some of the proper materials.
My current build utilizes the same number of slots, but with common IOs and SOs mixed in as I haven't played the character in a long time. Only with Maneuvers, Combat Jumping, and Weave running am I close to the softcap, roughly 42.5% on all positions. Rather endurance intensive however, but I'll look into both builds.
Pre-reqs for Weave aside, I have Tough in my current build for S/L resists. The Echo of Minos hit me twice last night, but far enough apart that Aid Self was enough.
Global - @Proton Sentinel
Jack Devon Crab Spider VEAT; Virtue
Mordigen Earth/Storm on Liberty and Virtue
Technological Terror Bots/FF; Liberty.
50s: Zul Vakirol Thugs/Poison; Virtue. Kiyujin Katana/SR
I looked at both builds posted and more or less changed them up a tad. This is more or less it. It'd involve a respec, but I've got several on hand anyway.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Kiyujin 3: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Gambler's Cut
- (A) Crushing Impact - Damage/Endurance/Recharge
- (13) Crushing Impact - Accuracy/Damage/Endurance
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (40) Crushing Impact - Accuracy/Damage
- (40) Crushing Impact - Damage/Recharge
- (40) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (3) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (5) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (9) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (7) Recharge Reduction IO
- (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
- (9) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- (21) Superior Scrapper's Strike - Damage/Endurance/Recharge
- (45) Superior Scrapper's Strike - Accuracy/Damage/Recharge
- (46) Superior Scrapper's Strike - Damage/Recharge
- (46) Superior Scrapper's Strike - Accuracy/Damage
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (11) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Empty
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (A) Scirocco's Dervish - Chance of Damage(Lethal)
- (19) Scirocco's Dervish - Accuracy/Damage/Endurance
- (19) Scirocco's Dervish - Accuracy/Damage
- (36) Scirocco's Dervish - Damage/Endurance
- (37) Scirocco's Dervish - Accuracy/Recharge
- (39) Achilles' Heel - Chance for Res Debuff
- (A) Run Speed IO
- (A) Doctored Wounds - Recharge
- (23) Doctored Wounds - Heal
- (23) Doctored Wounds - Heal/Recharge
- (25) Doctored Wounds - Heal/Endurance
- (25) Doctored Wounds - Heal/Endurance/Recharge
- (31) Interrupt Reduction IO
- (A) Empty
- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Damage/Recharge
- (34) Mako's Bite - Accuracy/Endurance/Recharge
- (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (37) Mako's Bite - Chance of Damage(Lethal)
- (A) Red Fortune - Defense/Endurance
- (29) Red Fortune - Defense
- (29) Red Fortune - Defense/Endurance/Recharge
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (31) Steadfast Protection - Resistance/+Def 3%
- (31) Endurance Reduction IO
- (A) Obliteration - Chance for Smashing Damage
- (33) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (A) Gift of the Ancients - Defense/Endurance
- (39) Gift of the Ancients - Defense
- (39) Gift of the Ancients - Defense/Endurance/Recharge
- (43) Gift of the Ancients - Defense/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (42) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Gift of the Ancients - Defense
- (45) Gift of the Ancients - Defense/Endurance
- (45) Gift of the Ancients - Defense/Endurance/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Performance Shifter - Chance for +End
- (50) Regenerative Tissue - +Regeneration
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (43) Miracle - +Recovery
- (46) Panacea - +Hit Points/Endurance
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (42) Performance Shifter - EndMod
- (43) Endurance Modification IO
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
------------
------------
Set Bonus Totals:
- 12.5% DamageBuff(Smashing)
- 12.5% DamageBuff(Lethal)
- 12.5% DamageBuff(Fire)
- 12.5% DamageBuff(Cold)
- 12.5% DamageBuff(Energy)
- 12.5% DamageBuff(Negative)
- 12.5% DamageBuff(Toxic)
- 12.5% DamageBuff(Psionic)
- 14.13% Defense(Smashing)
- 14.13% Defense(Lethal)
- 10.69% Defense(Fire)
- 10.69% Defense(Cold)
- 10.38% Defense(Energy)
- 10.38% Defense(Negative)
- 6% Defense(Psionic)
- 14.75% Defense(Melee)
- 14.75% Defense(Ranged)
- 15.38% Defense(AoE)
- 1.8% Max End
- 4% Enhancement(Heal)
- 25% Enhancement(Accuracy)
- 62.5% Enhancement(RechargeTime)
- 10% SpeedFlying
- 160.6 HP (12%) HitPoints
- 10% JumpHeight
- 10% SpeedJumping
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 3.3%
- MezResist(Immobilized) 7.7%
- MezResist(Stunned) 2.2%
- MezResist(Terrorized) 2.2%
- 6.5% (0.11 End/sec) Recovery
- 50% (2.79 HP/sec) Regeneration
- 2.52% Resistance(Smashing)
- 2.52% Resistance(Lethal)
- 7.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 3.13% Resistance(Negative)
- 10% SpeedRunning
- 36% GlobalChanceMod PlayerCrit
Set Bonuses:
Crushing Impact
(Gambler's Cut)
- MezResist(Immobilized) 2.2%
- 15.06 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Focused Fighting)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Focused Senses)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Agile)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Divine Avalanche)
- 40.16 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 2.52% Resistance(Smashing,Lethal)
- 3% GlobalChanceMod PlayerCrit, 3% GlobalChanceMod MLCrit, 6% GlobalChanceMod BossCrit, 3% GlobalChanceMod CritPlayer, 3% GlobalChanceMod CritSmall, 6% GlobalChanceMod CritLarge, 3% GlobalChanceMod ECCritModPlayer, 3% GlobalChanceMod ECCritModSmall, 6% GlobalChanceMod ECCritModLarge
(Combat Jumping)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback (Mag -4), Knockup (Mag -4)
(Dodge)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(The Lotus Drops)
- 10% (0.56 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Aid Self)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Soaring Dragon)
- MezResist(Immobilized) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Lucky)
- MezResist(Immobilized) 2.2%
- 1.26% Resistance(Fire,Cold)
(Tough)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Tough)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Golden Dragonfly)
- MezResist(Stunned) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Evasion)
- 10% (0.56 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
- 15.06 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)
- 7.5% Enhancement(RechargeTime)
(Weave)
- 2% (0.03 End/sec) Recovery
- 2.5% Resistance(Fire)
- 1.8% Max End
(Super Jump)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback (Mag -4), Knockup (Mag -4)
(Maneuvers)
- 2% (0.03 End/sec) Recovery
- 2.5% Resistance(Fire)
(Focused Accuracy)
- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Stamina)
- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1505;684;1368;HEX;| |78DA65945B53525114C7F78143080A420A688880642A0261F65C33653593A2A44E6| |F0D1D6183C71864B894D4531FA0A9B166FA0265F5D277E8B5EB7BF515BA3C77A375| |CEFACB309E3330BFBDD7FEAFB5D7DA6B9F93DB5B1A7A7DE5FE79A1782F56B566B3B| |0516C68F5BA6C3857B556BBA155053DAE65BDD3DED16BB14527CD028792424E56A5| |CC2C6B2DADA6457BD6255996B5A6CC6CB48DD9BA2C57E59E6C8AA1FCEE6E35B322B| |5BA5EAB78CC494E96F4A25E933CBBAC57B65BB4367C282CC946735BAFFB2FD5F562| |E6C26EA953C869CD966C74C6288B24FD1F18E9984FD721246141154325B0C89CB90| |96E816F6C428CA82267F82AA6AF4D041473CD360AFA98ABA451A051A051A151A159| |238D1D1A3B3403D08C42F390340ECED3E698E73C8E1DE123D238CD84BA0EE7273BC| |7F9C81CFDC04CBD67A6DF816F9979F27521BE0BF1DC471824CD20F21CFC6C336DDE| |2FE0576684341E8E233C5D7AC435B20CC36B18D5F9509D0FD5ED93C68F2EF8EFF16| |EC7EF82B799893BCC931DE62974619D7C4738BE1849F35A946C01C40BE4798FE01A| |98638E2D83ABCCC930FB2AE41B420521B382C7641947B4F132AB4E54C06D665C477| |63BE02DE606F986517DD8CD3B4D78410FD34E9A08349133DC8FC9101922C438C779| |429A2872880AD6C47EF399C7FE807F99F17F6097B949BE53883F850E24D081043AA| |092669A35F66995063374C203A09399743043A49DC55D99C53D98C33D98C33DF093| |661E7BCE234E0A715388B74965645053E619FB9D7E0E1E802F980B2FC157CC03BA6| |4598EAF649F62ED1C9FD984DA7BA7E9677430AAF6DED46ED2B29AB558162C96458B| |E5ACC5B262B1E4556C4B16C5B4B87CC2E89E99C93777EFDB80D51FEEBEAFC575EE4| |CF22A9F563ACE5DFF6EF1FAD9EF85B398DB6726637C7FF26EE3A478DF1B7D63AD6F| |BCD537FE1524378CFF03E48BF5AD| |-------------------------------------------------------------------|
Global - @Proton Sentinel
Jack Devon Crab Spider VEAT; Virtue
Mordigen Earth/Storm on Liberty and Virtue
Technological Terror Bots/FF; Liberty.
50s: Zul Vakirol Thugs/Poison; Virtue. Kiyujin Katana/SR
Yeah, isoftcap is 59% and that's a very nice build there...glad I could help.
Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
So after dusting off my very old Katana/SR, I've decided it's time for a respec and an endgame build in mind. Now, I know in advance this build is going to be very expensive, but I have no problems running trials, TFs, etc to get the inf and such needed for it. For typical endgame stuff (non-Incarnate) it should suffice well enough, but I'd greatly appreciate advice from more experienced players.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Kiyujin: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Sting of the Wasp
- (A) Touch of Death - Chance of Damage(Negative)
- (13) Touch of Death - Damage/Endurance/Recharge
- (13) Touch of Death - Accuracy/Damage/Endurance
- (40) Touch of Death - Damage/Recharge
- (40) Touch of Death - Damage/Endurance
- (40) Touch of Death - Accuracy/Damage
Level 1: Focused Fighting- (A) Defense Buff IO
- (3) Defense Buff IO
- (3) Endurance Reduction IO
Level 2: Focused Senses- (A) Defense Buff IO
- (5) Defense Buff IO
- (5) Endurance Reduction IO
Level 4: Agile- (A) Defense Buff IO
- (9) Defense Buff IO
- (21) Defense Buff IO
Level 6: Build Up- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (7) Recharge Reduction IO
Level 8: Divine Avalanche- (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
- (9) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- (21) Superior Scrapper's Strike - Damage/Endurance/Recharge
- (45) Superior Scrapper's Strike - Accuracy/Damage/Recharge
- (46) Superior Scrapper's Strike - Damage/Recharge
- (46) Superior Scrapper's Strike - Accuracy/Damage
Level 10: Practiced Brawler- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (11) Recharge Reduction IO
Level 12: Combat Jumping- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 14: Aid Other- (A) Empty
Level 16: Dodge- (A) Defense Buff IO
- (17) Defense Buff IO
- (17) Defense Buff IO
Level 18: The Lotus Drops- (A) Obliteration - Chance for Smashing Damage
- (19) Obliteration - Accuracy/Damage/Endurance/Recharge
- (19) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
Level 20: Quickness- (A) Run Speed IO
Level 22: Aid Self- (A) Doctored Wounds - Recharge
- (23) Doctored Wounds - Heal
- (23) Doctored Wounds - Heal/Recharge
- (25) Doctored Wounds - Heal/Endurance
- (25) Doctored Wounds - Heal/Endurance/Recharge
- (31) Interrupt Reduction IO
Level 24: Boxing- (A) Empty
Level 26: Soaring Dragon- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Damage/Recharge
- (34) Mako's Bite - Accuracy/Endurance/Recharge
- (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (37) Mako's Bite - Chance of Damage(Lethal)
Level 28: Lucky- (A) Defense Buff IO
- (29) Defense Buff IO
- (29) Defense Buff IO
Level 30: Tough- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (31) Steadfast Protection - Resistance/+Def 3%
- (31) Endurance Reduction IO
Level 32: Golden Dragonfly- (A) Obliteration - Chance for Smashing Damage
- (33) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Evasion- (A) Defense Buff IO
- (36) Defense Buff IO
- (36) Defense Buff IO
Level 38: Weave- (A) Defense Buff IO
- (39) Defense Buff IO
- (39) Endurance Reduction IO
- (43) Endurance Reduction IO
Level 41: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (42) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 44: Maneuvers- (A) Defense Buff IO
- (45) Defense Buff IO
- (45) Endurance Reduction IO
Level 47: Elude- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (48) Blessing of the Zephyr - Knockback Reduction (4 points)
- (48) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Performance Shifter - Chance for +End
Level 49: Calling the Wolf- (A) Perfect Zinger - Chance for Psi Damage
- (50) Perfect Zinger - Taunt/Recharge
Level 1: Brawl- (A) Empty
Level 1: Critical HitLevel 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (43) Miracle - +Recovery
- (46) Panacea - +Hit Points/Endurance
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (42) Performance Shifter - EndMod
- (43) Endurance Modification IO
------------Global - @Proton Sentinel
Jack Devon Crab Spider VEAT; Virtue
Mordigen Earth/Storm on Liberty and Virtue
Technological Terror Bots/FF; Liberty.
50s: Zul Vakirol Thugs/Poison; Virtue. Kiyujin Katana/SR