PVP Melee
I usually just slap on my fly and press the F button to follow them and queue up my hardest hitting attack. Usually works out well on them unless they are really strong. Issue comes with Controllers....
Quote:
Webnades for -fly, taunt for -range, pick up some ranged attacks of your own... Kat/DA isn't really good for PvP anyways, but I suppose it'd be passable if you played it well.
Time to beat the dead horse once again. After trying to PVP with my KA/DA Scrapper in RV, I was easily taken out By a bouncing Beam rifle Blaster. All he did was constantly bounce back and forth, So my hits were few and far between. I am not saying I was ever good at PVP, but Melee in PVP just doesn't compare to range. So I am wondering. What could be done to make melee actually on par with Range ATs? Or is this something that is not possible?
|
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
having control hybrid works great for stoping those annoying bouncing ranged toons, but once again many squishy ranged toons complain that it is OP and needs to be nerfed, i fill like this is the only real way for a melee to compete against a ranged toon.
Time to beat the dead horse once again. After trying to PVP with my KA/DA Scrapper in RV, I was easily taken out By a bouncing Beam rifle Blaster. All he did was constantly bounce back and forth, So my hits were few and far between. I am not saying I was ever good at PVP, but Melee in PVP just doesn't compare to range. So I am wondering. What could be done to make melee actually on par with Range ATs? Or is this something that is not possible?