Yes, I'm a fairly heavy user of multiple builds. Some powersets especially lend themselves to, say, team vs solo builds (or, hey, melee bane vs huntsman, widow/fort, tri/human form, etc.)
However, there's not much of an interface for them. Yes, you can go to a trainer, rename it, pick the other build... then wait 15 minutes and rename THAT one. And that's about it.
What brought this to mind is being on a lesser-used Rad/Sonic defender. Definitely had the team build going, but as I was picking up fresh enhancements, I couldn't recall if this one had a solo build (with more attacks, no Mutation/Fallout/etc.) Given I was in Indy Port at the time, it meant a long run up to Aurora, or zoning in and out to Bricks to talk to Swan. (Magic origin. Way south.)
So, a few QOL requests:
1. Remove the time out for renaming builds.
2. Fix the menu for renaming builds.
Really, I don't (or shouldn't, rather) need to *switch* the build to rename it, and deal with the time penalty for doing so. Pretty sure I've mentioned this before. Give me a menu like the following:
Build 1: Team (Active Build) (Level 35)
Switch to Build 2: Build 2 (Level 1)
Switch to Build 3: (Locked, Unlock with Alpha slot)
Give me something like this at the top (with the build name, which I forgot to add in - and which should probably be changeable here, too) when I'm in the enhancement screen:
... so I don't have to run back to the trainer, swap, and run back to the store.
4. Let me train both without switching.
... with the same interface. Let me just tackle both (or all three) without having to run back, switch the build (or remember to run back later,) run back to the store (especially with SOs, but this holds just as true for creating enhancements or taking advantage of IO bins) etc.
Now, interface wise, yeah, that's rough - needs something to show you're not actually switching *builds* (though I wouldn't mind doing that on the fly, with the current timer and a warning) but just training/enhancing them. But for those of us that use multiple builds, it'd be *really* nice.
Yes, I'm a fairly heavy user of multiple builds. Some powersets especially lend themselves to, say, team vs solo builds (or, hey, melee bane vs huntsman, widow/fort, tri/human form, etc.)
However, there's not much of an interface for them. Yes, you can go to a trainer, rename it, pick the other build... then wait 15 minutes and rename THAT one. And that's about it.
What brought this to mind is being on a lesser-used Rad/Sonic defender. Definitely had the team build going, but as I was picking up fresh enhancements, I couldn't recall if this one had a solo build (with more attacks, no Mutation/Fallout/etc.) Given I was in Indy Port at the time, it meant a long run up to Aurora, or zoning in and out to Bricks to talk to Swan. (Magic origin. Way south.)
So, a few QOL requests:
1. Remove the time out for renaming builds.
2. Fix the menu for renaming builds.
Really, I don't (or shouldn't, rather) need to *switch* the build to rename it, and deal with the time penalty for doing so. Pretty sure I've mentioned this before. Give me a menu like the following:
Build 1: Team (Active Build) (Level 35)
Switch to Build 2: Build 2 (Level 1)
Switch to Build 3: (Locked, Unlock with Alpha slot)
Rename Build 1
Rename Build 2
Rename Build 3 (Locked)
3. Let me enhance them without switching.
Give me something like this at the top (with the build name, which I forgot to add in - and which should probably be changeable here, too) when I'm in the enhancement screen:
... so I don't have to run back to the trainer, swap, and run back to the store.
4. Let me train both without switching.
... with the same interface. Let me just tackle both (or all three) without having to run back, switch the build (or remember to run back later,) run back to the store (especially with SOs, but this holds just as true for creating enhancements or taking advantage of IO bins) etc.
Now, interface wise, yeah, that's rough - needs something to show you're not actually switching *builds* (though I wouldn't mind doing that on the fly, with the current timer and a warning) but just training/enhancing them. But for those of us that use multiple builds, it'd be *really* nice.