Shield/Elec Tank Build


Heroic_Fiend

 

Posted

Here is the build I went with. It hovers at around 55-56% AoE, Ranged, and Melee Defenses. 21-22% S/L Defenses. 35.5% S/L Resistances.

How's this build look? I've got this complete live on Freedom - Character name Zorpher.

Was wondering if there were any improvements you could think of.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Voltaic Brawler: Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection

  • (A) Luck of the Gambler - Defense/Endurance
  • (3) Luck of the Gambler - Defense/Endurance/Recharge
  • (3) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Recharge Speed
Level 1: Charged Brawl
  • (A) Mako's Bite - Accuracy/Damage
  • (13) Mako's Bite - Damage/Endurance
  • (15) Mako's Bite - Damage/Recharge
  • (15) Mako's Bite - Accuracy/Endurance/Recharge
  • (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (45) Mako's Bite - Chance of Damage(Lethal)
Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense/Endurance/Recharge
  • (5) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Recharge Speed
Level 4: True Grit
  • (A) Steadfast Protection - Resistance/Endurance
  • (9) Steadfast Protection - Resistance/+Def 3%
  • (9) Steadfast Protection - Knockback Protection
Level 6: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (7) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 8: Jacobs Ladder
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (11) Scirocco's Dervish - Damage/Endurance
  • (11) Scirocco's Dervish - Damage/Recharge
  • (25) Scirocco's Dervish - Accuracy/Recharge
  • (25) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 10: Against All Odds
  • (A) Endurance Reduction IO
  • (13) Endurance Reduction IO
Level 12: Active Defense
  • (A) Recharge Reduction IO
Level 14: Super Jump
  • (A) Jumping IO
Level 16: Thunder Strike
  • (A) Obliteration - Damage
  • (17) Obliteration - Accuracy/Recharge
  • (17) Obliteration - Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (31) Obliteration - Chance for Smashing Damage
Level 18: Kick
  • (A) Damage Increase IO
Level 20: Build Up
  • (A) Rectified Reticle - To Hit Buff
  • (21) Rectified Reticle - To Hit Buff/Recharge
  • (21) Rectified Reticle - Increased Perception
Level 22: Tough
  • (A) Impervious Skin - Resistance/Endurance
  • (36) Impervious Skin - Resistance/Recharge
  • (36) Impervious Skin - Endurance/Recharge
  • (36) Impervious Skin - Resistance/Endurance/Recharge
  • (42) Impervious Skin - Status Resistance
Level 24: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense/Recharge
  • (34) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Recharge Speed
Level 26: Shield Charge
  • (A) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 28: Chain Induction
  • (A) Mako's Bite - Accuracy/Damage
  • (29) Mako's Bite - Damage/Endurance
  • (29) Mako's Bite - Damage/Recharge
  • (33) Mako's Bite - Accuracy/Endurance/Recharge
  • (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (33) Mako's Bite - Chance of Damage(Lethal)
Level 30: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Taunt
  • (A) Recharge Reduction IO
Level 35: Hasten
  • (A) Recharge Reduction IO
Level 38: Lightning Rod
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 41: Conserve Power
  • (A) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 44: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 47: Physical Perfection
  • (A) Performance Shifter - EndMod
  • (48) Performance Shifter - EndMod/Recharge
  • (48) Performance Shifter - EndMod/Accuracy/Recharge
  • (48) Performance Shifter - Accuracy/Recharge
  • (50) Performance Shifter - EndMod/Accuracy
  • (50) Performance Shifter - Chance for +End
Level 49: Grant Cover
  • (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
  • (A) Damage Increase IO
Level 1: Gauntlet
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration
  • (40) Miracle - Heal/Endurance
  • (42) Miracle - +Recovery
  • (42) Miracle - Heal/Recharge
  • (43) Miracle - Heal
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (23) Performance Shifter - EndMod/Recharge
  • (23) Performance Shifter - EndMod/Accuracy
  • (37) Performance Shifter - Accuracy/Recharge
  • (43) Performance Shifter - EndMod/Accuracy/Recharge
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
Level 50: Paralytic Interface
Level 50: Ion Judgement
------------



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Posted

Not bad. But the Obliterations, while giving you lots of +Acc and Melee defense, are horrific for regularly-used attack chain slotting.

You're grotesquely overslotted in Stamina and Physical Perfection.

The BOTZ set in Combat Jumping is a waste. You get better defense values by slotting defense IOs.

Here's a slightly different build (powers not really taken in any particular order).

Lower resting end consumption, higher endurance reduction in most of the powers that matter.

Better resists, comparable defenses, and greater recharge.


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(3), Aegis-ResDam/EndRdx:50(3), Aegis-ResDam:50(5), Aegis-Psi/Status:50(5), S'fstPrt-ResDam/Def+:30(7)
Level 1: Charged Brawl -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(9), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(11), T'Death-Dam%:40(11)
Level 2: Battle Agility -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(13)
Level 4: True Grit -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(13), Aegis-ResDam/Rchg:50(15), GA-RechRes:50(15)
Level 6: Jacobs Ladder -- SMotTanker-Acc/Dmg:50(A), SMotTanker-Dmg/Rchg:50(21), SMotTanker-Acc/Dmg/Rchg:50(21), SMotTanker-Dmg/EndRdx/Rchg:50(23), SMotTanker-Acc/Dmg/EndRdx/Rchg:50(23), SMotTanker-Rchg/Res%:50(25)
Level 8: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(25)
Level 10: Against All Odds -- EndRdx-I:50(A), EndRdx-I:50(27)
Level 12: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(27), Mocking-Taunt/Rchg/Rng:50(29), Mocking-Acc/Rchg:50(29), Mocking-Taunt/Rng:50(31), Mocking-Rchg:50(31)
Level 14: Phalanx Fighting -- LkGmblr-Rchg+:50(A)
Level 16: Thunder Strike -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(31), Erad-Dmg/Rchg:30(33), M'Strk-Acc/Dmg/EndRdx:50(33), M'Strk-Dmg/EndRdx/Rchg:50(33), Oblit-Acc/Dmg/EndRdx/Rchg:50(34)
Level 18: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 20: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(34), GSFC-ToHit/Rchg/EndRdx:50(34), GSFC-Rchg/EndRdx:50(36), GSFC-ToHit/EndRdx:50(36), GSFC-Build%:50(36)
Level 22: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(37)
Level 24: Super Jump -- Winter-ResSlow:50(A)
Level 26: Shield Charge -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(37), Erad-%Dam:30(37), M'Strk-Acc/Dmg/EndRdx:50(39), M'Strk-Dmg/EndRdx/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39)
Level 28: Spring Attack -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Erad-%Dam:30(40), C'ngBlow-Acc/Dmg:50(40), C'ngBlow-Dmg/EndRdx:50(42), C'ngBlow-Dmg/Rchg:50(42)
Level 30: Chain Induction -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(42), C'ngImp-Dmg/Rchg:50(43), C'ngImp-Acc/Dmg/Rchg:50(43), C'ngImp-Acc/Dmg/EndRdx:50(43), C'ngImp-Dmg/EndRdx/Rchg:50(45)
Level 32: Boxing -- Empty(A)
Level 35: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(45), Aegis-ResDam/EndRdx/Rchg:50(45)
Level 38: Weave -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(46)
Level 41: Lightning Rod -- M'Strk-Acc/Dmg:30(A), M'Strk-Dmg/EndRdx:30(46), M'Strk-Dmg/Rchg:30(46), M'Strk-Acc/EndRdx:30(48), M'Strk-Acc/Dmg/EndRdx:30(48), M'Strk-Dmg/EndRdx/Rchg:30(48)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Physical Perfection -- P'Shift-End%:50(A)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:50(A)
Level 4: Health -- Numna-Heal:50(A), Numna-Regen/Rcvry+:50(17), Mrcl-Rcvry+:40(17)
Level 4: Hurdle -- Jump-I:50(A)
Level 4: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(19), EndMod-I:50(19)
Level 50: Agility Core Paragon
------------



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Posted

I've been working on one leveraging Leviathan for cone damage.

It has better end recovery, aoe damage and keeps OwtS, but not as much defense or acc.

Have a look and see if there's something you can use.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), Aegis-ResDam(5), Aegis-ResDam/EndRdx(5), Aegis-ResDam/Rchg(7)
Level 1: Charged Brawl -- Hectmb-Acc/Dmg/Rchg(A), Hectmb-Acc/Rchg(25), Hectmb-Dmg/EndRdx(40), Hectmb-Dmg(43), Hectmb-Dam%(46)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9), SW-ResDam/Re TP(25)
Level 4: True Grit -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(9), S'fstPrt-ResDam/Def+(11), Numna-Heal(11), Numna-Heal/EndRdx(13), Numna-Heal/Rchg(13)
Level 6: Active Defense -- HO:Cyto(A), HO:Cyto(17)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Jacobs Ladder -- Erad-Acc/Rchg(A), Erad-Dmg(46), Erad-Dmg/Rchg(48), Erad-Acc/Dmg/EndRdx/Rchg(50), C'ngBlow-Dmg/EndRdx(50), C'ngBlow-Acc/Dmg(50)
Level 12: Phalanx Fighting -- Ksmt-ToHit+(A)
Level 14: Taunt -- Taunt-I(A)
Level 16: Thunder Strike -- Armgdn-Acc/Dmg/Rchg(A), Armgdn-Acc/Rchg(19), Armgdn-Dmg/EndRdx(19), Armgdn-Dmg(21), Armgdn-Dam%(23)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A)
Level 20: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(21)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Boxing -- Acc-I(A)
Level 26: Shield Charge -- Erad-Acc/Rchg(A), Erad-Dmg(27), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(34), C'ngBlow-Acc/Dmg(37), C'ngBlow-Dmg/Rchg(37)
Level 28: Chain Induction -- SMotTanker-Acc/Dmg(A), SMotTanker-Dmg/Rchg(29), SMotTanker-Acc/Dmg/Rchg(29), SMotTanker-Dmg/EndRdx/Rchg(33), SMotTanker-Acc/Dmg/EndRdx/Rchg(34), SMotTanker-Rchg/Res%(34)
Level 30: Tough -- GA-3defTpProc(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam(31), Aegis-ResDam/Rchg(31)
Level 32: One with the Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(33), TtmC'tng-ResDam/Rchg(33)
Level 35: School of Sharks -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(37)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Arctic Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43), Achilles-ResDeb%(43)
Level 44: Bile Spray -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 49: Grant Cover -- DefBuff-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(15), P'Shift-End%(15)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Reactive Radial Flawless Interface
Level 50: Musculature Core Paragon
------------



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