Build Help - DP/MM tankmage


Duke'Rai

 

Posted

Hello all. I'm in need of some help. I really don't know how to build my DP/MM Blaster. I put together a build, but it seems a little... sloppy and... unfocused?

The things I'm looking for in my build are:
Perma drain/hasten/spiderlings
Survivability(by any means res/def/regen)
These procs: achilles-res
Gladiator -res
Force Feedback +rech

I dont really know what to pick for my ALpha or my Destiny, any advice on that? I might just go Muscalature/Clarion(or barrier when the new ATO proc comes out)

i'm also torn between Mace as my epic or force. Which would do better? for force i would pick up pff and temp invuln vs whats in this build.
And do the pet aura procs affect me as well?

anyways heres my build, and thanks so very much to those who reply:

Some highlights that i achieved in my rough build:
Perma Drain Psyche
Perma Spiderlings
Mini Nuke every ~25 secs
~32.5 defense Smash/lethal/energy
~24 Defense Range

Feel free to nitpick and tell me of any mistakes ive made.



Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Umb'Rai: Level 50 Mutation Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pistols -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(3), Thundr-Dmg/Rchg(3), Achilles-ResDeb%(9), LdyGrey-%Dam(50)
Level 1: Subdual -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(5)
Level 2: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(7)
Level 4: Empty Clips -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(11), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(13), Achilles-ResDeb%(19)
Level 6: Swap Ammo
Level 8: Bullet Rain -- FrcFbk-Rechg%(A), Posi-Dam%(13), Posi-Dmg/Rchg(15), Posi-Dmg/Rng(15), Posi-Acc/Dmg(17), Posi-Acc/Dmg/EndRdx(17)
Level 10: Psychic Scream -- SBlastersW-Rchg/Dmg%(A), SBlastersW-Acc/Dmg/EndRdx/Rchg(19), SBlastersW-Acc/Dmg/EndRdx(21), SBlastersW-Acc/Dmg/Rchg(21), SBlastersW-Dmg/Rchg(23), SBlastersW-Acc/Dmg(23)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 14: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(48)
Level 16: Concentration -- GSFC-Build%(A), GSFC-ToHit/Rchg(25), GSFC-Rchg/EndRdx(27)
Level 18: Executioner's Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/Rchg(29)
Level 20: Drain Psyche -- P'Shift-Acc/Rchg(A), P'Shift-End%(29), P'Shift-EndMod/Acc/Rchg(31), Numna-Heal/Rchg(31), Numna-Heal(31), Numna-Heal/EndRdx(33)
Level 22: Super Jump -- ULeap-Stlth(A)
Level 24: Boxing -- Acc-I(A)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34), Posi-Dam%(34)
Level 28: World of Confusion -- CoPers-Conf(A), CoPers-Acc/Conf/Rchg(34), CoPers-Acc/Rchg(36), CoPers-Conf/EndRdx(36), CoPers-Conf%(36)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(37), S'fstPrt-ResKB(37), TtmC'tng-ResDam/EndRdx(48)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-%Dam(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Rchg(40)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 38: Psychic Shockwave -- FotG-ResDeb%(A), Oblit-Dmg(42), Oblit-%Dam(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Rchg(43)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43), LkGmblr-Def(45), Krma-ResKB(46)
Level 44: Summon Spiderlings -- Achilles-ResDeb%(A), ExRmnt-+Res(Pets)(46), SvgnRt-PetResDam(46), ExRmnt-Acc/Rchg(48), ExRmnt-Acc/Dmg/Rchg(50), ExRmnt-EndRdx/Dmg/Rchg(50)
Level 47: Stealth -- LkGmblr-Rchg+(A)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- EndRdx-I(A)
Level 1: Prestige Power Slide -- EndRdx-I(A)
Level 1: Prestige Power Quick -- EndRdx-I(A)
Level 1: Prestige Power Rush -- EndRdx-I(A)
Level 1: Prestige Power Surge -- EndRdx-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Heal-I(A)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(45)
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
Level 50: Spiritual Core Paragon
Level 50: Barrier Core Epiphany
------------



((((((((EDIT)))))))))
I dont have billions of dollars to dump on the build, but i'm open to whatever will make it survivable. I really enjoy this toon, so i wouldnt mind working hard for whatever it needs.



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Posted

I remember a while back there were some threads regarding this. Some interesting builds. Not at home or have mids atm. Figure it would give you something to compare to.

Here is the link http://boards.cityofheroes.com/showthread.php?t=268020


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
Originally Posted by plainguy View Post
I remember a while back there were some threads regarding this. Some interesting builds. Not at home or have mids atm. Figure it would give you something to compare to.

Here is the link http://boards.cityofheroes.com/showthread.php?t=268020
Thanks, its something, helped me realize slotting drain for endmod was completely stupid


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

I played with gunmages build and made a much cheaper, possibly more effective build for farming.

It loses ~3% res for ~5hp/sec
loses ~20%rech for ~50 Hp
(still perma drain, just relies on force feedback proc or alpha)
slightly higher(6%) Damage boost
Couple extra slots to proc as you like.




Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Umb'Rai Farmer: Level 50 Mutation Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Dual Wield -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(7)
Level 1: Subdual -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(43)
Level 2: Mind Probe -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg(7), C'ngImp-Acc/Dmg/EndRdx(11)
Level 4: Telekinetic Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/Dmg/KB(19), KinCrsh-Acc/KB(25), KinCrsh-Rchg/KB(25), KinCrsh-Rechg/EndRdx(27), KinCrsh-Dmg/EndRdx/KB(27)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(42), LkGmblr-Def(43), LkGmblr-Def/EndRdx(46)
Level 8: Bullet Rain -- SBlastersW-Rchg/Dmg%(A), SBlastersW-Acc/Dmg/EndRdx/Rchg(9), SBlastersW-Acc/Dmg/EndRdx(9), SBlastersW-Acc/Dmg/Rchg(13), SBlastersW-Dmg/Rchg(13), FrcFbk-Rechg%(40)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17), LkGmblr-Def(19)
Level 14: Swap Ammo
Level 16: Concentration -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(17), GSFC-Build%(37)
Level 18: Kick -- Acc(A)
Level 20: Drain Psyche -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(21), Numna-EndRdx/Rchg(21), Nictus-Heal/HP/Regen/Rchg(23), Nictus-Acc/Heal(23)
Level 22: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-EndRdx(31), TtmC'tng-ResDam(36)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(37)
Level 26: Assault -- EndRdx-I(A)
Level 28: World of Confusion -- CoPers-Conf%(A), CoPers-Conf/EndRdx(29), CoPers-Conf(29), CoPers-Acc/Conf/Rchg(31), CoPers-Acc/Rchg(31), FotG-ResDeb%(48)
Level 30: Super Jump -- EndRdx-I(A), Zephyr-ResKB(50)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Vengeance -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(36), LkGmblr-Def(36)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def(43)
Level 44: Repulsion Bomb -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 47: Temp Invulnerability -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(48), TtmC'tng-ResDam/Rchg(48)
Level 49: Force of Nature -- S'fstPrt-ResDam/Def+(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(37), RgnTis-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15), P'Shift-EndMod/Rchg(15)
Level 14: Chemical Ammunition
Level 14: Cryo Ammunition
Level 14: Incendiary Ammunition
------------


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Just thought I'd post this build i worked on, that I'm especially proud of.

Highlights:
Perma Drain/hasten (with Force Feedback and/or Spiritual/Agility)
105/hp per sec
perma 43% res (smash/lethal) with Pff and FoN for backup
Well rounded defenses(29% base, +outside buffs)
Well Procd/Well slotted + all my desired powers
90% mez resistence(Hold/Immob)
42% mez resistence(Confuse/Terrorize/stun/sleep)
13 pts KB protect


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Umb'Rai: Level 50 Mutation Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Pistols -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(3), Thundr-Dmg/Rchg(3), Achilles-ResDeb%(9), LdyGrey-%Dam(21)
Level 1: Subdual -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(5)
Level 2: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(7)
Level 4: Empty Clips -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(11), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(13), Achilles-ResDeb%(19)
Level 6: Swap Ammo
Level 8: Bullet Rain -- FrcFbk-Rechg%(A), Posi-Dam%(13), Posi-Dmg/Rchg(15), Posi-Dmg/Rng(15), Posi-Acc/Dmg(17), Posi-Acc/Dmg/EndRdx(17)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 14: Super Jump -- EndRdx-I(A)
Level 16: Concentration -- GSFC-Build%(A), GSFC-Rchg/EndRdx(19), GSFC-ToHit/Rchg(25), GSFC-ToHit/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(46), GSFC-ToHit(48)
Level 18: Executioner's Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(23)
Level 20: Drain Psyche -- Nictus-Heal/HP/Regen/Rchg(A), Numna-Heal(25), Numna-Heal/Rchg(27), Numna-EndRdx/Rchg(27), Nictus-Acc/EndRdx/Rchg(29)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Boxing -- Acc-I(A)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(29), Posi-Dam%(31), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33)
Level 28: World of Confusion -- CoPers-Conf(A), FotG-ResDeb%(31), CoPers-Acc/Conf/Rchg(34), CoPers-Acc/Rchg(36), CoPers-Conf/EndRdx(36), CoPers-Conf%(36)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx(A), ImpSkn-Status(31), TtmC'tng-ResDam/EndRdx(33), S'fstPrt-ResKB(34), S'fstPrt-ResDam/Def+(37)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-%Dam(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Rchg(40)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(40)
Level 38: Psychic Shockwave -- SBlastersW-Acc/Dmg(A), SBlastersW-Rchg/Dmg%(40), SBlastersW-Dmg/Rchg(42), SBlastersW-Acc/Dmg/Rchg(42), SBlastersW-Acc/Dmg/EndRdx(42), SBlastersW-Acc/Dmg/EndRdx/Rchg(43)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(43), LkGmblr-Def/EndRdx/Rchg(43)
Level 44: Temp Invulnerability -- ImpSkn-ResDam/EndRdx(A), Aegis-Psi/Status(45), ImpSkn-ResDam/Rchg(46), ImpSkn-EndRdx/Rchg(46), ImpSkn-Status(48), ImpSkn-ResDam/EndRdx/Rchg(48)
Level 47: Force of Nature -- ImpSkn-Status(A), TtmC'tng-ResDam/Rchg(50)
Level 49: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- EndRdx-I(A)
Level 1: Prestige Power Slide -- EndRdx-I(A)
Level 1: Prestige Power Quick -- EndRdx-I(A)
Level 1: Prestige Power Rush -- EndRdx-I(A)
Level 1: Prestige Power Surge -- EndRdx-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Heal-I(A)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(45)
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
Level 50: Barrier Core Epiphany
Level 50: Spiritual Core Paragon
------------


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives