Earth / Storm Troller
Very interesting build. How is the damage? It looks like you rely on your pets to do all your damage. While I love the potential damage from Water Spout and Tornado, I like to be able to do damage on my own.
Here's what I'd do. You're still capped on range and with Hurricane up, most melee can't get to you and the very few who can are incarnate capped. This build caps your S/L resists, easily perma-hastens and gives you perma-Indomitable Will (Mez protection). I'd consider dropping Manuevers since you are ranged capped without it, but not sure what to replace it with....O2 boost, Burnout, Hover/Fly.
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This is really nice, Couple things im curious about, The Archilles Heel in earthquake the defense debuff dont really help me at all I usually just slot Recharge unless your going for the damage Buff. Also No force feedback +Recharge in Psy Tornado ? And Besides the Mental Blast , I dont see alot more dmg, But Hell yeah Great job of the S/L Res Cap, Thats super sick, but yeah I do like to sit back with an Earth/Storm and just relax while Nature takes it course. too many slots on health / stamina IMO.
The big differences in the build is the Mez protection.....love love love it. Mental blast is up all the time (cast is 1.67 recharge is 1.6). I've had good luck with the resistance debuff in my other characters so I added them where I could. And for the force proc, I have it in Hurricane so it will probably be up when available, and honestly, I wasn't sure if the proc ont Tornado would work for me.
In a group, I often won't cast the tornados as they tend to annoy people. Although I love the chaos it causes solo....
On my Earth/Storm, I actually don't take Maneuvers or Tactics and instead took Medicine for the Heal Self.....I originally had Earth and liked the heal quite a bit, but the defense is now "useless" from Rock Armor and I hate the animation. So mez protection and resistance it is.
Well Mental Blast is quite the power set up like that, But as my earth/storm I dont care much for ST (Single-Target) DMG... When it comes down to bosses I throw out tornado / Water Sprout... But the idea of self heal is genius , although I can never seem to cap my S/L Without it, and the force proc goes great in Psi Tornado for great DMG. And I dont know about the proc in tornado, But I would love to put all of our heads together to make 1 sick build... I can send a mids of just the powers I want , and we do what we can, If thats not to much to ask.
Alot of Work Here, Lemme know what ya Think...
http://www.cohplanner.com/mids/downl...59CC7F6413EEF8