NEED CRITIQUE - PvE - Controller - Gravity Control / Time Manipulation - Mid's Included
I figured the short form of the build may be easier to read (and for some reason I coudn't edit the post):
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Patternshift: Level 50 Technology Controller
Primary Power Set: Gravity Control
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Lift -- GJ-Dam%(A), Dev'n-Acc/Dmg(5), Dev'n-Dmg/Rchg(43), Dev'n-Acc/Dmg/Rchg(43), Dev'n-Acc/Dmg/EndRdx/Rchg(43)
Level 1: Time Crawl -- ImpSwft-Dam%(A), TmpRdns-EndRdx/Rchg/Slow(3)
Level 2: Gravity Distortion -- GladNet-Dam%(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg(5), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(45)
Level 4: Temporal Mending -- Numna-Heal/Rchg(A), Numna-Heal(9), Numna-Heal/EndRdx/Rchg(45), Numna-EndRdx/Rchg(45)
Level 6: Propel -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(9), Apoc-Dmg/Rchg(13), Apoc-Dmg(17)
Level 8: Super Speed -- Clrty-Stlth(A)
Level 10: Crushing Field -- Posi-Dam%(A), JavVoll-Dam%(11), GravAnch-Hold%(11)
Level 12: Time's Juncture -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(15), DarkWD-ToHitdeb/Rchg/EndRdx(15), DarkWD-ToHitDeb/Rchg(17), HO:Cyto(21), HO:Cyto(23)
Level 14: Temporal Selection -- Numna-Heal/Rchg(A)
Level 16: Distortion Field -- BasGaze-Acc/Rchg(A), BasGaze-Acc/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(31), BasGaze-EndRdx/Rchg/Hold(40)
Level 18: Gravity Distortion Field -- BasGaze-Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(19), BasGaze-EndRdx/Rchg/Hold(19), BasGaze-Acc/Rchg(21)
Level 20: Super Jump -- ULeap-Jump(A)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Spring Attack -- Armgdn-Dam%(A), Armgdn-Dmg(25), Armgdn-Dmg/Rchg(25), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(27), Oblit-%Dam(40)
Level 26: Wormhole -- SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(A), SWotController-EndRdx/Rchg(31), SWotController-Rchg/Dmg%(34), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(37), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/Rchg(29)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Singularity -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), S'bndAl-Acc/Dmg/Rchg(34), S'bndAl-Dmg/Rchg(34)
Level 35: Slowed Response -- Achilles-ResDeb%(A), LdyGrey-%Dam(36), ShldBrk-%Dam(36), LdyGrey-DefDeb(36)
Level 38: Chrono Shift -- Numna-Heal(A), Numna-Heal/Rchg(39), P'Shift-EndMod(39), P'Shift-EndMod/Rchg(39)
Level 41: Mental Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Dmg/Rchg(46), Dev'n-Dmg/EndRdx(50), Dev'n-Acc/Dmg(50)
Level 44: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(46), Aegis-ResDam/EndRdx/Rchg(46)
Level 47: Psionic Tornado -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Burnout -- RechRdx-I(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Heal-I(A), Numna-Heal(42), Numna-Regen/Rcvry+(42)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(23), P'Shift-End%(40)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Malakim
-Playing since COH beta and still love the game!
I was hoping to get some pointers into this grav/time build. Primarily I'd like to be able to use this for near-solo AOE fun. I think it'll be awsome to to be able to wormhole critters into time's distortion field and then have at it with proc'ed out CF, psi tornato and other goodies. Wormhole according to mids also seems to have perma-disorient, which is awesome.
I also like the idea of having spring attack for the extra AOE damage.
I would love to work and and slot the new dimension shift as well, but would like to have it earlier rather than later.
Outside of any soloing, if there were suggestions about making this character more useful on teaming, I'd love the suggestions.
-Mal
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Patternshift: Level 50 Technology Controller
Primary Power Set: Gravity Control
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Lift
- (A) Gladiator's Javelin - Chance of Damage(Toxic)
- (5) Devastation - Accuracy/Damage
- (43) Devastation - Damage/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (43) Devastation - Accuracy/Damage/Endurance/Recharge
Level 1: Time Crawl- (A) Impeded Swiftness - Chance of Damage(Smashing)
- (3) Tempered Readiness - Endurance/Recharge/Slow
Level 2: Gravity Distortion- (A) Gladiator's Net - Chance of Damage(Lethal)
- (3) Devastation - Damage/Recharge
- (5) Devastation - Accuracy/Damage
- (13) Devastation - Accuracy/Damage/Recharge
- (45) Devastation - Accuracy/Damage/Endurance/Recharge
Level 4: Temporal Mending- (A) Numina's Convalescence - Heal/Recharge
- (9) Numina's Convalescence - Heal
- (45) Numina's Convalescence - Heal/Endurance/Recharge
- (45) Numina's Convalescence - Endurance/Recharge
Level 6: Propel- (A) Apocalypse - Chance of Damage(Negative)
- (7) Apocalypse - Damage/Endurance
- (7) Apocalypse - Accuracy/Damage/Recharge
- (9) Apocalypse - Accuracy/Recharge
- (13) Apocalypse - Damage/Recharge
- (17) Apocalypse - Damage
Level 8: Super Speed- (A) Celerity - +Stealth
Level 10: Crushing Field- (A) Positron's Blast - Chance of Damage(Energy)
- (11) Javelin Volley - Chance of Damage(Lethal)
- (11) Gravitational Anchor - Chance for Hold
Level 12: Time's Juncture- (A) Dark Watcher's Despair - To Hit Debuff
- (15) Dark Watcher's Despair - To Hit Debuff/Endurance
- (15) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (17) Dark Watcher's Despair - To Hit Debuff/Recharge
- (21) HamiO:Cytoskeleton Exposure
- (23) HamiO:Cytoskeleton Exposure
Level 14: Temporal Selection- (A) Numina's Convalescence - Heal/Recharge
Level 16: Distortion Field- (A) Basilisk's Gaze - Accuracy/Recharge
- (31) Basilisk's Gaze - Accuracy/Hold
- (31) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (40) Basilisk's Gaze - Endurance/Recharge/Hold
Level 18: Gravity Distortion Field- (A) Basilisk's Gaze - Recharge/Hold
- (19) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (19) Basilisk's Gaze - Endurance/Recharge/Hold
- (21) Basilisk's Gaze - Accuracy/Recharge
Level 20: Super Jump- (A) Unbounded Leap - Jumping
Level 22: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 24: Spring Attack- (A) Armageddon - Chance for Fire Damage
- (25) Armageddon - Damage
- (25) Armageddon - Damage/Recharge
- (27) Armageddon - Accuracy/Damage/Recharge
- (27) Armageddon - Accuracy/Recharge
- (40) Obliteration - Chance for Smashing Damage
Level 26: Wormhole- (A) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
- (31) Superior Will of the Controller - Endurance/Recharge
- (34) Superior Will of the Controller - Recharge/Chance for Psionic Damage
- (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
- (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
- (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
Level 28: Farsight- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Recharge
Level 30: Hasten- (A) Recharge Reduction IO
Level 32: Singularity- (A) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Damage/Endurance
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (33) Expedient Reinforcement - Endurance/Damage/Recharge
- (34) Soulbound Allegiance - Accuracy/Damage/Recharge
- (34) Soulbound Allegiance - Damage/Recharge
Level 35: Slowed Response- (A) Achilles' Heel - Chance for Res Debuff
- (36) Touch of Lady Grey - Chance for Negative Damage
- (36) Shield Breaker - Chance for Lethal Damage
- (36) Touch of Lady Grey - Defense Debuff
Level 38: Chrono Shift- (A) Numina's Convalescence - Heal
- (39) Numina's Convalescence - Heal/Recharge
- (39) Performance Shifter - EndMod
- (39) Performance Shifter - EndMod/Recharge
Level 41: Mental Blast- (A) Devastation - Accuracy/Damage/Endurance/Recharge
- (42) Devastation - Accuracy/Damage/Recharge
- (46) Devastation - Damage/Recharge
- (50) Devastation - Damage/Endurance
- (50) Devastation - Accuracy/Damage
Level 44: Mind Over Body- (A) Aegis - Resistance
- (46) Aegis - Resistance/Endurance
- (46) Aegis - Resistance/Endurance/Recharge
Level 47: Psionic Tornado- (A) Ragnarok - Damage
- (48) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (50) Ragnarok - Damage/Endurance
Level 49: Burnout- (A) Recharge Reduction IO
Level 2: Swift- (A) Empty
Level 2: Health- (A) Healing IO
- (42) Numina's Convalescence - Heal
- (42) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Endurance Modification IO
- (23) Performance Shifter - EndMod
- (40) Performance Shifter - Chance for +End
Level 1: Brawl- (A) Empty
Level 1: ContainmentLevel 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja Run------------
Malakim
-Playing since COH beta and still love the game!