NEED FEEDBACk - Thug/Time Mastermind
Looks good. Looks like Tough will hardly make a difference but you shouldn't have any end issues. Your numbers threw me for a little but then I noticed Chrono Shift and Power Boost were left turned on.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

Hey guys, so my Thug/Timer is approaching 50 and I want to get a build finalised for him. I've basically designed him to be untouchable, to be able to run max diff missions no sweat, just wondering if people have any suggestions before I go ahead with it.
Cheers.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
10k Timestreams: Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Time Manipulation
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Presence
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Call Thugs -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(7), BldM'dt-Acc/EndRdx(7), BldM'dt-Acc/Dmg/EndRdx(9), BldM'dt-Acc(9), BldM'dt-Dmg(11)
Level 1: Time Crawl -- P'ngTtl-Acc/Slow(A), P'ngTtl-EndRdx/Rchg/Slow(40), P'ngTtl-Acc/EndRdx(40), P'ngTtl-Rng/Slow(42)
Level 2: Temporal Mending -- Dct'dW-Heal(A), Dct'dW-Rchg(3), Dct'dW-Heal/EndRdx(3), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5)
Level 4: Time's Juncture -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitdeb/Rchg/EndRdx(34), DarkWD-ToHitDeb/Rchg(34), DarkWD-ToHitDeb(36), Slow-I(48)
Level 6: Equip Thugs -- EndRdx-I(A)
Level 8: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(17)
Level 10: Temporal Selection -- Mrcl-Heal/EndRdx/Rchg(A), Mrcl-Heal/Rchg(36)
Level 12: Call Enforcer -- SCotMastermind-Acc/Dmg(A), SCotMastermind-Acc/Dmg/EndRdx/Rchg(13), S'bndAl-Dmg(13), S'bndAl-Build%(15), HO:Cyto(15), Achilles-ResDeb%(17)
Level 14: Boxing -- Dmg-I(A)
Level 16: Distortion Field -- Lock-Acc/Hold(A), Lock-Acc/Rchg(37), Lock-Rchg/Hold(42), Lock-EndRdx/Rchg/Hold(42), Lock-Acc/EndRdx/Rchg/Hold(46), Lock-%Hold(46)
Level 18: Gang War -- SvgnRt-PetResDam(A), EdctM'r-PetDef(19), ExRmnt-+Res(Pets)(19), C'Arms-+Def(Pets)(21), SCotMastermind-Rchg/PetAoEDef(45), S'bndAl-Acc/Dmg/Rchg(48)
Level 20: Time Stop -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(21), BasGaze-EndRdx/Rchg/Hold(23), BasGaze-Acc/EndRdx/Rchg/Hold(23)
Level 22: Tough -- GA-3defTpProc(A), GA-ResDam(25), S'fstPrt-ResDam/Def+(31)
Level 24: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(25), LkGmblr-Def/EndRdx(50)
Level 26: Call Bruiser -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Acc(29), BldM'dt-Dmg(31)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/Rchg(33), GSFC-ToHit(48), GSFC-ToHit/Rchg(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Upgrade Equipment -- EndRdx-I(A)
Level 35: Slowed Response -- AnWeak-DefDeb(A), Achilles-ResDeb%(37), AnWeak-Acc/DefDeb(37), AnWeak-Acc/Rchg(36)
Level 38: Chrono Shift -- Numna-Heal(A), Numna-Heal/Rchg(39), Numna-Heal/EndRdx/Rchg(39), Numna-EndRdx/Rchg(39), P'Shift-EndMod/Rchg(40), P'Shift-EndMod(50)
Level 41: Provoke -- Zinger-Acc/Rchg(A), Zinger-Taunt(43), Zinger-Taunt/Rng(43), Zinger-Dam%(43)
Level 44: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Power Boost -- RechRdx-I(A)
Level 49: Super Speed -- Zephyr-ResKB(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(34)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Agility Radial Paragon
Level 50: Vorpal Partial Core Judgement
Level 50: Clarion Partial Core Invocation
Level 50: Spectral Radial Flawless Interface
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