Feedback on KM/SD Brute


Droid76a

 

Posted

All,

With my recent return (since I19) and to use a freespec before the new one, I updated my KM/SD Brute for the I22 Hami updates, ATO additions, etc, and am open to feedback on: what next?

He's softcapped defense to all positions. Other than a Hectacomb proc, there are no purples, as the common/rare IO sets provide the defense set bonuses to softcap.

If you had a billion influence... is there anything worth updating? I wouldn't mind increasing health/regen for when I do get hit, but otherwise I'm satisfied with the build, and even more so as I unlock and T4 the new Incarnate slots.

Note that I'm still undecided on Alpha slot. Judgement and Interface are decided, and I started with Barrier for the extra defense/resist to compensate for Pacification in TPN, but may switch to Rebirth for the max health / regen.

Thoughts?

Thanks,

Droid.


Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Dundee I23: Level 50 Magic Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Body Blow -- KntkC'bat-Acc/Dmg(A), Hectmb-Dam%(11), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), TtmC'tng-ResDam/EndRdx(5), TtmC'tng-ResDam(7), S'fstPrt-ResDam/Def+(7), LkGmblr-Rchg+(21)
Level 2: Battle Agility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(17), LkGmblr-Rchg+(43)
Level 4: Smashing Blow -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(15), SBrutesF-Acc/Dmg/Rchg(15), SBrutesF-Acc/EndRdx/Rchg(17), SBrutesF-Acc/Dmg/EndRdx/Rchg(40), SBrutesF-Rech/Fury(46)
Level 6: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(31), GSFC-Build%(34)
Level 8: True Grit -- ResDam-I(A), ResDam-I(9), Heal-I(9), Heal-I(11), GA-3defTpProc(43)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Burst -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(21), Sciroc-Acc/Dmg/EndRdx(23), Sciroc-Dam%(43)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Boxing -- HO:Nucle(A)
Level 26: Focused Burst -- HO:Nucle(A), Dmg-I(40)
Level 28: Tough -- Aegis-ResDam/EndRdx(A), Aegis-Psi/Status(29), Aegis-EndRdx/Rchg(29), Aegis-ResDam/EndRdx/Rchg(37), Aegis-ResDam(39)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 32: Concentrated Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Grant Cover -- EndRdx-I(A)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(50), Thundr-Dmg/EndRdx/Rchg(50)
Level 44: Dark Obliteration -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rchg(45), Posi-Acc/Dmg(45), Posi-Dmg/EndRdx(45), DampS-Rchg/EndRdx(46)
Level 47: Darkest Night -- HO:Enzym(A), HO:Enzym(48), DarkWD-Slow%(48)
Level 49: Taunt -- Zinger-Dam%(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(3), RgnTis-Regen+(25), Mrcl-Rcvry+(46), Mrcl-Heal(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), EndMod-I(48)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Void Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Musculature Total Core Revamp
------------


 

Posted

So with no replies, I'm trying to decide if...

a) I'm just that good. My build is awesome, and there's no room for improvement.

b) KM is an uninteresting build for brutes, as the set is probably better on Scrappers. (But I didn't know that at the time.. and wouldn't have changed it if I did.)