Staff..some doubts and complaints.


MisterD

 

Posted

There has been a couple of negative Staff threads now, and I figured it was my time to get on board. My staff scrapper is 34 now, so I have taken and slotted (mostly) the tier 9, Sky Splitter.
First, the good news.

The animation. Seriously, it is awesome. Like all of the set is (perhaps not counting the Star Wars Kid aoe) and it flows really well.

Now, the bad.

The animation, again. I cant quite put my finger on it but it seems..slow? I think it is the hang time you get during the jump, but it just feels to slow. The activation time is 2.83 secs, compared to 2.17 for Crushing Uppercut, and of course that is over half a second more, but CI just seems so much quicker to me, especially because the damage comes early in the animation.

The damage display. Seriously, Devs, HOW long was this set on test again, and you cant get it right? Just slack. To illustrate my point, look at the damage for EoS and SS

EoS: 6 ticks 25 damage (for a real life total of 150)
Average damage: 240! (shown in game, calculated by a dev who cant add)

SS: 2 ticks of 168 damage (rl total 336)
Average damage: 540! (again, in game, same person who failed simple addition)

Obviously something is really wrong here. Because both of these attacks can do extra damage at Perfection level 3, the detailed info shows this extra damage in the info...and ADDS it all onto the totals! Genius work guys. There is three sources of extra damage..so both powers have 3 extra lots of damage applied to their totals. Was to confuse people. And before someone brings up the example of Ion Judgement, which does the same thing (with adding damage) I urge you to take a look at the Street Justice set..where attacks can do extra damage based on combo level. Likewise, this extra damage is listed in the info..yet is NOT added to the total. Come on..if it works for one set, surely they could get it to display correctly for another?

The damage buff provided by Form of the Body also seems to be too weak. 18% damage, for lvl 3? For brutes with Fury ticcing, they wont even notice this. For a set that seems to be focused on aoe and dot damage, with a lack of big hitters, getting 18% more damage is meh. Not to mention you NEED to use 3 attacks to get it..unlike say claws or db where you can get +30 with one attack. Going back to StJ again..teh damage increase on Crushing Uppercut, from lvl 0 to 3 is..almost 100 damage, or about 25% of the base damage. Another point of comparison..using SS with body gives you a +15% resist bonus! WHich is daaamn nice. It is also MORE than a small orange inspiration, 10% res. So, one bonus effect is better than an inspiration..yet, the +damage effect, that requires THREE stacks, is still worse than a small red (25%)? Umm please explain.

Maybe the set needs/needed the forms inbuilt and a build up clone instead. I really feel the entire set suffers because there is NO way to start a combat at Perfection 3, whereas stj and tw can do the same with their mechanics.

I still love the set. It is really enjoyable to play. But these little niggles stop me from flat out loving the set.